// run // Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import "runtime" var finalized bool var err string type HeapObj [8]int64 const filler int64 = 0x123456789abcdef0 func (h *HeapObj) init() { for i := 0; i < len(*h); i++ { h[i] = filler } } func (h *HeapObj) check() { for i := 0; i < len(*h); i++ { if h[i] != filler { err = "filler overwritten" } } } type StackObj struct { h *HeapObj } func gc(shouldFinalize bool) { runtime.GC() runtime.GC() runtime.GC() if shouldFinalize != finalized { err = "heap object finalized at the wrong time" } } func main() { var s StackObj s.h = new(HeapObj) s.h.init() runtime.SetFinalizer(s.h, func(h *HeapObj) { finalized = true }) gc(false) h := g(&s) gc(false) h.check() gc(true) // finalize here, after return value's last use. (Go1.11 never runs the finalizer.) if err != "" { panic(err) } } func g(p *StackObj) (v *HeapObj) { gc(false) v = p.h // last use of the stack object. the only reference to the heap object is in the return slot. gc(false) defer func() { gc(false) recover() gc(false) }() *(*int)(nil) = 0 return }