// Copyright 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build !plan9 && !windows // +build !plan9,!windows package main // This is for issue #42207. // During a call to needm we could get a SIGCHLD signal // which would itself call needm, causing a deadlock. /* #include #include #include #include extern void GoNeedM(); #define SIGNALERS 10 static void* needmSignalThread(void* p) { pthread_t* pt = (pthread_t*)(p); int i; for (i = 0; i < 100; i++) { if (pthread_kill(*pt, SIGCHLD) < 0) { return NULL; } usleep(1); } return NULL; } // We don't need many calls, as the deadlock is only likely // to occur the first couple of times that needm is called. // After that there will likely be an extra M available. #define CALLS 10 static void* needmCallbackThread(void* p) { int i; for (i = 0; i < SIGNALERS; i++) { sched_yield(); // Help the signal threads get started. } for (i = 0; i < CALLS; i++) { GoNeedM(); } return NULL; } static void runNeedmSignalThread() { int i; pthread_t caller; pthread_t s[SIGNALERS]; pthread_create(&caller, NULL, needmCallbackThread, NULL); for (i = 0; i < SIGNALERS; i++) { pthread_create(&s[i], NULL, needmSignalThread, &caller); } for (i = 0; i < SIGNALERS; i++) { pthread_join(s[i], NULL); } pthread_join(caller, NULL); } */ import "C" import ( "fmt" "os" "time" ) func init() { register("NeedmDeadlock", NeedmDeadlock) } //export GoNeedM func GoNeedM() { } func NeedmDeadlock() { // The failure symptom is that the program hangs because of a // deadlock in needm, so set an alarm. go func() { time.Sleep(5 * time.Second) fmt.Println("Hung for 5 seconds") os.Exit(1) }() C.runNeedmSignalThread() fmt.Println("OK") }