// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build !windows && !plan9 // +build !windows,!plan9 package main import ( "syscall" "time" ) func init() { register("SignalExitStatus", SignalExitStatus) } func SignalExitStatus() { syscall.Kill(syscall.Getpid(), syscall.SIGTERM) // Should die immediately, but we've seen flakiness on various // systems (see issue 14063). It's possible that the signal is // being delivered to a different thread and we are returning // and exiting before that thread runs again. Give the program // a little while to die to make sure we pick up the signal // before we return and exit the program. The time here // shouldn't matter--we'll never really sleep this long. time.Sleep(time.Second) }