// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import ( "internal/abi" "internal/cpu" "internal/goarch" "internal/goexperiment" "internal/goos" "runtime/internal/atomic" "runtime/internal/sys" "unsafe" ) // set using cmd/go/internal/modload.ModInfoProg var modinfo string // Goroutine scheduler // The scheduler's job is to distribute ready-to-run goroutines over worker threads. // // The main concepts are: // G - goroutine. // M - worker thread, or machine. // P - processor, a resource that is required to execute Go code. // M must have an associated P to execute Go code, however it can be // blocked or in a syscall w/o an associated P. // // Design doc at https://golang.org/s/go11sched. // Worker thread parking/unparking. // We need to balance between keeping enough running worker threads to utilize // available hardware parallelism and parking excessive running worker threads // to conserve CPU resources and power. This is not simple for two reasons: // (1) scheduler state is intentionally distributed (in particular, per-P work // queues), so it is not possible to compute global predicates on fast paths; // (2) for optimal thread management we would need to know the future (don't park // a worker thread when a new goroutine will be readied in near future). // // Three rejected approaches that would work badly: // 1. Centralize all scheduler state (would inhibit scalability). // 2. Direct goroutine handoff. That is, when we ready a new goroutine and there // is a spare P, unpark a thread and handoff it the thread and the goroutine. // This would lead to thread state thrashing, as the thread that readied the // goroutine can be out of work the very next moment, we will need to park it. // Also, it would destroy locality of computation as we want to preserve // dependent goroutines on the same thread; and introduce additional latency. // 3. Unpark an additional thread whenever we ready a goroutine and there is an // idle P, but don't do handoff. This would lead to excessive thread parking/ // unparking as the additional threads will instantly park without discovering // any work to do. // // The current approach: // // This approach applies to three primary sources of potential work: readying a // goroutine, new/modified-earlier timers, and idle-priority GC. See below for // additional details. // // We unpark an additional thread when we submit work if (this is wakep()): // 1. There is an idle P, and // 2. There are no "spinning" worker threads. // // A worker thread is considered spinning if it is out of local work and did // not find work in the global run queue or netpoller; the spinning state is // denoted in m.spinning and in sched.nmspinning. Threads unparked this way are // also considered spinning; we don't do goroutine handoff so such threads are // out of work initially. Spinning threads spin on looking for work in per-P // run queues and timer heaps or from the GC before parking. If a spinning // thread finds work it takes itself out of the spinning state and proceeds to // execution. If it does not find work it takes itself out of the spinning // state and then parks. // // If there is at least one spinning thread (sched.nmspinning>1), we don't // unpark new threads when submitting work. To compensate for that, if the last // spinning thread finds work and stops spinning, it must unpark a new spinning // thread. This approach smooths out unjustified spikes of thread unparking, // but at the same time guarantees eventual maximal CPU parallelism // utilization. // // The main implementation complication is that we need to be very careful // during spinning->non-spinning thread transition. This transition can race // with submission of new work, and either one part or another needs to unpark // another worker thread. If they both fail to do that, we can end up with // semi-persistent CPU underutilization. // // The general pattern for submission is: // 1. Submit work to the local or global run queue, timer heap, or GC state. // 2. #StoreLoad-style memory barrier. // 3. Check sched.nmspinning. // // The general pattern for spinning->non-spinning transition is: // 1. Decrement nmspinning. // 2. #StoreLoad-style memory barrier. // 3. Check all per-P work queues and GC for new work. // // Note that all this complexity does not apply to global run queue as we are // not sloppy about thread unparking when submitting to global queue. Also see // comments for nmspinning manipulation. // // How these different sources of work behave varies, though it doesn't affect // the synchronization approach: // * Ready goroutine: this is an obvious source of work; the goroutine is // immediately ready and must run on some thread eventually. // * New/modified-earlier timer: The current timer implementation (see time.go) // uses netpoll in a thread with no work available to wait for the soonest // timer. If there is no thread waiting, we want a new spinning thread to go // wait. // * Idle-priority GC: The GC wakes a stopped idle thread to contribute to // background GC work (note: currently disabled per golang.org/issue/19112). // Also see golang.org/issue/44313, as this should be extended to all GC // workers. var ( m0 m g0 g mcache0 *mcache raceprocctx0 uintptr raceFiniLock mutex ) // This slice records the initializing tasks that need to be // done to start up the runtime. It is built by the linker. var runtime_inittasks []*initTask // main_init_done is a signal used by cgocallbackg that initialization // has been completed. It is made before _cgo_notify_runtime_init_done, // so all cgo calls can rely on it existing. When main_init is complete, // it is closed, meaning cgocallbackg can reliably receive from it. var main_init_done chan bool //go:linkname main_main main.main func main_main() // mainStarted indicates that the main M has started. var mainStarted bool // runtimeInitTime is the nanotime() at which the runtime started. var runtimeInitTime int64 // Value to use for signal mask for newly created M's. var initSigmask sigset // The main goroutine. func main() { mp := getg().m // Racectx of m0->g0 is used only as the parent of the main goroutine. // It must not be used for anything else. mp.g0.racectx = 0 // Max stack size is 1 GB on 64-bit, 250 MB on 32-bit. // Using decimal instead of binary GB and MB because // they look nicer in the stack overflow failure message. if goarch.PtrSize == 8 { maxstacksize = 1000000000 } else { maxstacksize = 250000000 } // An upper limit for max stack size. Used to avoid random crashes // after calling SetMaxStack and trying to allocate a stack that is too big, // since stackalloc works with 32-bit sizes. maxstackceiling = 2 * maxstacksize // Allow newproc to start new Ms. mainStarted = true if GOARCH != "wasm" { // no threads on wasm yet, so no sysmon systemstack(func() { newm(sysmon, nil, -1) }) } // Lock the main goroutine onto this, the main OS thread, // during initialization. Most programs won't care, but a few // do require certain calls to be made by the main thread. // Those can arrange for main.main to run in the main thread // by calling runtime.LockOSThread during initialization // to preserve the lock. lockOSThread() if mp != &m0 { throw("runtime.main not on m0") } // Record when the world started. // Must be before doInit for tracing init. runtimeInitTime = nanotime() if runtimeInitTime == 0 { throw("nanotime returning zero") } if debug.inittrace != 0 { inittrace.id = getg().goid inittrace.active = true } doInit(runtime_inittasks) // Must be before defer. // Defer unlock so that runtime.Goexit during init does the unlock too. needUnlock := true defer func() { if needUnlock { unlockOSThread() } }() gcenable() main_init_done = make(chan bool) if iscgo { if _cgo_pthread_key_created == nil { throw("_cgo_pthread_key_created missing") } if _cgo_thread_start == nil { throw("_cgo_thread_start missing") } if GOOS != "windows" { if _cgo_setenv == nil { throw("_cgo_setenv missing") } if _cgo_unsetenv == nil { throw("_cgo_unsetenv missing") } } if _cgo_notify_runtime_init_done == nil { throw("_cgo_notify_runtime_init_done missing") } // Set the x_crosscall2_ptr C function pointer variable point to crosscall2. if set_crosscall2 == nil { throw("set_crosscall2 missing") } set_crosscall2() // Start the template thread in case we enter Go from // a C-created thread and need to create a new thread. startTemplateThread() cgocall(_cgo_notify_runtime_init_done, nil) } // Run the initializing tasks. Depending on build mode this // list can arrive a few different ways, but it will always // contain the init tasks computed by the linker for all the // packages in the program (excluding those added at runtime // by package plugin). Run through the modules in dependency // order (the order they are initialized by the dynamic // loader, i.e. they are added to the moduledata linked list). for m := &firstmoduledata; m != nil; m = m.next { doInit(m.inittasks) } // Disable init tracing after main init done to avoid overhead // of collecting statistics in malloc and newproc inittrace.active = false close(main_init_done) needUnlock = false unlockOSThread() if isarchive || islibrary { // A program compiled with -buildmode=c-archive or c-shared // has a main, but it is not executed. return } fn := main_main // make an indirect call, as the linker doesn't know the address of the main package when laying down the runtime fn() if raceenabled { runExitHooks(0) // run hooks now, since racefini does not return racefini() } // Make racy client program work: if panicking on // another goroutine at the same time as main returns, // let the other goroutine finish printing the panic trace. // Once it does, it will exit. See issues 3934 and 20018. if runningPanicDefers.Load() != 0 { // Running deferred functions should not take long. for c := 0; c < 1000; c++ { if runningPanicDefers.Load() == 0 { break } Gosched() } } if panicking.Load() != 0 { gopark(nil, nil, waitReasonPanicWait, traceBlockForever, 1) } runExitHooks(0) exit(0) for { var x *int32 *x = 0 } } // os_beforeExit is called from os.Exit(0). // //go:linkname os_beforeExit os.runtime_beforeExit func os_beforeExit(exitCode int) { runExitHooks(exitCode) if exitCode == 0 && raceenabled { racefini() } } // start forcegc helper goroutine func init() { go forcegchelper() } func forcegchelper() { forcegc.g = getg() lockInit(&forcegc.lock, lockRankForcegc) for { lock(&forcegc.lock) if forcegc.idle.Load() { throw("forcegc: phase error") } forcegc.idle.Store(true) goparkunlock(&forcegc.lock, waitReasonForceGCIdle, traceBlockSystemGoroutine, 1) // this goroutine is explicitly resumed by sysmon if debug.gctrace > 0 { println("GC forced") } // Time-triggered, fully concurrent. gcStart(gcTrigger{kind: gcTriggerTime, now: nanotime()}) } } // Gosched yields the processor, allowing other goroutines to run. It does not // suspend the current goroutine, so execution resumes automatically. // //go:nosplit func Gosched() { checkTimeouts() mcall(gosched_m) } // goschedguarded yields the processor like gosched, but also checks // for forbidden states and opts out of the yield in those cases. // //go:nosplit func goschedguarded() { mcall(goschedguarded_m) } // goschedIfBusy yields the processor like gosched, but only does so if // there are no idle Ps or if we're on the only P and there's nothing in // the run queue. In both cases, there is freely available idle time. // //go:nosplit func goschedIfBusy() { gp := getg() // Call gosched if gp.preempt is set; we may be in a tight loop that // doesn't otherwise yield. if !gp.preempt && sched.npidle.Load() > 0 { return } mcall(gosched_m) } // Puts the current goroutine into a waiting state and calls unlockf on the // system stack. // // If unlockf returns false, the goroutine is resumed. // // unlockf must not access this G's stack, as it may be moved between // the call to gopark and the call to unlockf. // // Note that because unlockf is called after putting the G into a waiting // state, the G may have already been readied by the time unlockf is called // unless there is external synchronization preventing the G from being // readied. If unlockf returns false, it must guarantee that the G cannot be // externally readied. // // Reason explains why the goroutine has been parked. It is displayed in stack // traces and heap dumps. Reasons should be unique and descriptive. Do not // re-use reasons, add new ones. func gopark(unlockf func(*g, unsafe.Pointer) bool, lock unsafe.Pointer, reason waitReason, traceReason traceBlockReason, traceskip int) { if reason != waitReasonSleep { checkTimeouts() // timeouts may expire while two goroutines keep the scheduler busy } mp := acquirem() gp := mp.curg status := readgstatus(gp) if status != _Grunning && status != _Gscanrunning { throw("gopark: bad g status") } mp.waitlock = lock mp.waitunlockf = unlockf gp.waitreason = reason mp.waitTraceBlockReason = traceReason mp.waitTraceSkip = traceskip releasem(mp) // can't do anything that might move the G between Ms here. mcall(park_m) } // Puts the current goroutine into a waiting state and unlocks the lock. // The goroutine can be made runnable again by calling goready(gp). func goparkunlock(lock *mutex, reason waitReason, traceReason traceBlockReason, traceskip int) { gopark(parkunlock_c, unsafe.Pointer(lock), reason, traceReason, traceskip) } func goready(gp *g, traceskip int) { systemstack(func() { ready(gp, traceskip, true) }) } //go:nosplit func acquireSudog() *sudog { // Delicate dance: the semaphore implementation calls // acquireSudog, acquireSudog calls new(sudog), // new calls malloc, malloc can call the garbage collector, // and the garbage collector calls the semaphore implementation // in stopTheWorld. // Break the cycle by doing acquirem/releasem around new(sudog). // The acquirem/releasem increments m.locks during new(sudog), // which keeps the garbage collector from being invoked. mp := acquirem() pp := mp.p.ptr() if len(pp.sudogcache) == 0 { lock(&sched.sudoglock) // First, try to grab a batch from central cache. for len(pp.sudogcache) < cap(pp.sudogcache)/2 && sched.sudogcache != nil { s := sched.sudogcache sched.sudogcache = s.next s.next = nil pp.sudogcache = append(pp.sudogcache, s) } unlock(&sched.sudoglock) // If the central cache is empty, allocate a new one. if len(pp.sudogcache) == 0 { pp.sudogcache = append(pp.sudogcache, new(sudog)) } } n := len(pp.sudogcache) s := pp.sudogcache[n-1] pp.sudogcache[n-1] = nil pp.sudogcache = pp.sudogcache[:n-1] if s.elem != nil { throw("acquireSudog: found s.elem != nil in cache") } releasem(mp) return s } //go:nosplit func releaseSudog(s *sudog) { if s.elem != nil { throw("runtime: sudog with non-nil elem") } if s.isSelect { throw("runtime: sudog with non-false isSelect") } if s.next != nil { throw("runtime: sudog with non-nil next") } if s.prev != nil { throw("runtime: sudog with non-nil prev") } if s.waitlink != nil { throw("runtime: sudog with non-nil waitlink") } if s.c != nil { throw("runtime: sudog with non-nil c") } gp := getg() if gp.param != nil { throw("runtime: releaseSudog with non-nil gp.param") } mp := acquirem() // avoid rescheduling to another P pp := mp.p.ptr() if len(pp.sudogcache) == cap(pp.sudogcache) { // Transfer half of local cache to the central cache. var first, last *sudog for len(pp.sudogcache) > cap(pp.sudogcache)/2 { n := len(pp.sudogcache) p := pp.sudogcache[n-1] pp.sudogcache[n-1] = nil pp.sudogcache = pp.sudogcache[:n-1] if first == nil { first = p } else { last.next = p } last = p } lock(&sched.sudoglock) last.next = sched.sudogcache sched.sudogcache = first unlock(&sched.sudoglock) } pp.sudogcache = append(pp.sudogcache, s) releasem(mp) } // called from assembly. func badmcall(fn func(*g)) { throw("runtime: mcall called on m->g0 stack") } func badmcall2(fn func(*g)) { throw("runtime: mcall function returned") } func badreflectcall() { panic(plainError("arg size to reflect.call more than 1GB")) } //go:nosplit //go:nowritebarrierrec func badmorestackg0() { if !crashStackImplemented { writeErrStr("fatal: morestack on g0\n") return } g := getg() switchToCrashStack(func() { print("runtime: morestack on g0, stack [", hex(g.stack.lo), " ", hex(g.stack.hi), "], sp=", hex(g.sched.sp), ", called from\n") g.m.traceback = 2 // include pc and sp in stack trace traceback1(g.sched.pc, g.sched.sp, g.sched.lr, g, 0) print("\n") throw("morestack on g0") }) } //go:nosplit //go:nowritebarrierrec func badmorestackgsignal() { writeErrStr("fatal: morestack on gsignal\n") } //go:nosplit func badctxt() { throw("ctxt != 0") } // gcrash is a fake g that can be used when crashing due to bad // stack conditions. var gcrash g var crashingG atomic.Pointer[g] // Switch to crashstack and call fn, with special handling of // concurrent and recursive cases. // // Nosplit as it is called in a bad stack condition (we know // morestack would fail). // //go:nosplit //go:nowritebarrierrec func switchToCrashStack(fn func()) { me := getg() if crashingG.CompareAndSwapNoWB(nil, me) { switchToCrashStack0(fn) // should never return abort() } if crashingG.Load() == me { // recursive crashing. too bad. writeErrStr("fatal: recursive switchToCrashStack\n") abort() } // Another g is crashing. Give it some time, hopefully it will finish traceback. usleep_no_g(100) writeErrStr("fatal: concurrent switchToCrashStack\n") abort() } // Disable crash stack on Windows for now. Apparently, throwing an exception // on a non-system-allocated crash stack causes EXCEPTION_STACK_OVERFLOW and // hangs the process (see issue 63938). const crashStackImplemented = (GOARCH == "amd64" || GOARCH == "arm64" || GOARCH == "mips64" || GOARCH == "mips64le" || GOARCH == "ppc64" || GOARCH == "ppc64le" || GOARCH == "riscv64" || GOARCH == "wasm") && GOOS != "windows" //go:noescape func switchToCrashStack0(fn func()) // in assembly func lockedOSThread() bool { gp := getg() return gp.lockedm != 0 && gp.m.lockedg != 0 } var ( // allgs contains all Gs ever created (including dead Gs), and thus // never shrinks. // // Access via the slice is protected by allglock or stop-the-world. // Readers that cannot take the lock may (carefully!) use the atomic // variables below. allglock mutex allgs []*g // allglen and allgptr are atomic variables that contain len(allgs) and // &allgs[0] respectively. Proper ordering depends on totally-ordered // loads and stores. Writes are protected by allglock. // // allgptr is updated before allglen. Readers should read allglen // before allgptr to ensure that allglen is always <= len(allgptr). New // Gs appended during the race can be missed. For a consistent view of // all Gs, allglock must be held. // // allgptr copies should always be stored as a concrete type or // unsafe.Pointer, not uintptr, to ensure that GC can still reach it // even if it points to a stale array. allglen uintptr allgptr **g ) func allgadd(gp *g) { if readgstatus(gp) == _Gidle { throw("allgadd: bad status Gidle") } lock(&allglock) allgs = append(allgs, gp) if &allgs[0] != allgptr { atomicstorep(unsafe.Pointer(&allgptr), unsafe.Pointer(&allgs[0])) } atomic.Storeuintptr(&allglen, uintptr(len(allgs))) unlock(&allglock) } // allGsSnapshot returns a snapshot of the slice of all Gs. // // The world must be stopped or allglock must be held. func allGsSnapshot() []*g { assertWorldStoppedOrLockHeld(&allglock) // Because the world is stopped or allglock is held, allgadd // cannot happen concurrently with this. allgs grows // monotonically and existing entries never change, so we can // simply return a copy of the slice header. For added safety, // we trim everything past len because that can still change. return allgs[:len(allgs):len(allgs)] } // atomicAllG returns &allgs[0] and len(allgs) for use with atomicAllGIndex. func atomicAllG() (**g, uintptr) { length := atomic.Loaduintptr(&allglen) ptr := (**g)(atomic.Loadp(unsafe.Pointer(&allgptr))) return ptr, length } // atomicAllGIndex returns ptr[i] with the allgptr returned from atomicAllG. func atomicAllGIndex(ptr **g, i uintptr) *g { return *(**g)(add(unsafe.Pointer(ptr), i*goarch.PtrSize)) } // forEachG calls fn on every G from allgs. // // forEachG takes a lock to exclude concurrent addition of new Gs. func forEachG(fn func(gp *g)) { lock(&allglock) for _, gp := range allgs { fn(gp) } unlock(&allglock) } // forEachGRace calls fn on every G from allgs. // // forEachGRace avoids locking, but does not exclude addition of new Gs during // execution, which may be missed. func forEachGRace(fn func(gp *g)) { ptr, length := atomicAllG() for i := uintptr(0); i < length; i++ { gp := atomicAllGIndex(ptr, i) fn(gp) } return } const ( // Number of goroutine ids to grab from sched.goidgen to local per-P cache at once. // 16 seems to provide enough amortization, but other than that it's mostly arbitrary number. _GoidCacheBatch = 16 ) // cpuinit sets up CPU feature flags and calls internal/cpu.Initialize. env should be the complete // value of the GODEBUG environment variable. func cpuinit(env string) { switch GOOS { case "aix", "darwin", "ios", "dragonfly", "freebsd", "netbsd", "openbsd", "illumos", "solaris", "linux": cpu.DebugOptions = true } cpu.Initialize(env) // Support cpu feature variables are used in code generated by the compiler // to guard execution of instructions that can not be assumed to be always supported. switch GOARCH { case "386", "amd64": x86HasPOPCNT = cpu.X86.HasPOPCNT x86HasSSE41 = cpu.X86.HasSSE41 x86HasFMA = cpu.X86.HasFMA case "arm": armHasVFPv4 = cpu.ARM.HasVFPv4 case "arm64": arm64HasATOMICS = cpu.ARM64.HasATOMICS } } // getGodebugEarly extracts the environment variable GODEBUG from the environment on // Unix-like operating systems and returns it. This function exists to extract GODEBUG // early before much of the runtime is initialized. func getGodebugEarly() string { const prefix = "GODEBUG=" var env string switch GOOS { case "aix", "darwin", "ios", "dragonfly", "freebsd", "netbsd", "openbsd", "illumos", "solaris", "linux": // Similar to goenv_unix but extracts the environment value for // GODEBUG directly. // TODO(moehrmann): remove when general goenvs() can be called before cpuinit() n := int32(0) for argv_index(argv, argc+1+n) != nil { n++ } for i := int32(0); i < n; i++ { p := argv_index(argv, argc+1+i) s := unsafe.String(p, findnull(p)) if hasPrefix(s, prefix) { env = gostring(p)[len(prefix):] break } } } return env } // The bootstrap sequence is: // // call osinit // call schedinit // make & queue new G // call runtime·mstart // // The new G calls runtime·main. func schedinit() { lockInit(&sched.lock, lockRankSched) lockInit(&sched.sysmonlock, lockRankSysmon) lockInit(&sched.deferlock, lockRankDefer) lockInit(&sched.sudoglock, lockRankSudog) lockInit(&deadlock, lockRankDeadlock) lockInit(&paniclk, lockRankPanic) lockInit(&allglock, lockRankAllg) lockInit(&allpLock, lockRankAllp) lockInit(&reflectOffs.lock, lockRankReflectOffs) lockInit(&finlock, lockRankFin) lockInit(&cpuprof.lock, lockRankCpuprof) allocmLock.init(lockRankAllocmR, lockRankAllocmRInternal, lockRankAllocmW) execLock.init(lockRankExecR, lockRankExecRInternal, lockRankExecW) traceLockInit() // Enforce that this lock is always a leaf lock. // All of this lock's critical sections should be // extremely short. lockInit(&memstats.heapStats.noPLock, lockRankLeafRank) // raceinit must be the first call to race detector. // In particular, it must be done before mallocinit below calls racemapshadow. gp := getg() if raceenabled { gp.racectx, raceprocctx0 = raceinit() } sched.maxmcount = 10000 // The world starts stopped. worldStopped() ticks.init() // run as early as possible moduledataverify() stackinit() mallocinit() godebug := getGodebugEarly() initPageTrace(godebug) // must run after mallocinit but before anything allocates cpuinit(godebug) // must run before alginit randinit() // must run before alginit, mcommoninit alginit() // maps, hash, rand must not be used before this call mcommoninit(gp.m, -1) modulesinit() // provides activeModules typelinksinit() // uses maps, activeModules itabsinit() // uses activeModules stkobjinit() // must run before GC starts sigsave(&gp.m.sigmask) initSigmask = gp.m.sigmask goargs() goenvs() secure() checkfds() parsedebugvars() gcinit() // Allocate stack space that can be used when crashing due to bad stack // conditions, e.g. morestack on g0. gcrash.stack = stackalloc(16384) gcrash.stackguard0 = gcrash.stack.lo + 1000 gcrash.stackguard1 = gcrash.stack.lo + 1000 // if disableMemoryProfiling is set, update MemProfileRate to 0 to turn off memprofile. // Note: parsedebugvars may update MemProfileRate, but when disableMemoryProfiling is // set to true by the linker, it means that nothing is consuming the profile, it is // safe to set MemProfileRate to 0. if disableMemoryProfiling { MemProfileRate = 0 } lock(&sched.lock) sched.lastpoll.Store(nanotime()) procs := ncpu if n, ok := atoi32(gogetenv("GOMAXPROCS")); ok && n > 0 { procs = n } if procresize(procs) != nil { throw("unknown runnable goroutine during bootstrap") } unlock(&sched.lock) // World is effectively started now, as P's can run. worldStarted() if buildVersion == "" { // Condition should never trigger. This code just serves // to ensure runtime·buildVersion is kept in the resulting binary. buildVersion = "unknown" } if len(modinfo) == 1 { // Condition should never trigger. This code just serves // to ensure runtime·modinfo is kept in the resulting binary. modinfo = "" } } func dumpgstatus(gp *g) { thisg := getg() print("runtime: gp: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", readgstatus(gp), "\n") print("runtime: getg: g=", thisg, ", goid=", thisg.goid, ", g->atomicstatus=", readgstatus(thisg), "\n") } // sched.lock must be held. func checkmcount() { assertLockHeld(&sched.lock) // Exclude extra M's, which are used for cgocallback from threads // created in C. // // The purpose of the SetMaxThreads limit is to avoid accidental fork // bomb from something like millions of goroutines blocking on system // calls, causing the runtime to create millions of threads. By // definition, this isn't a problem for threads created in C, so we // exclude them from the limit. See https://go.dev/issue/60004. count := mcount() - int32(extraMInUse.Load()) - int32(extraMLength.Load()) if count > sched.maxmcount { print("runtime: program exceeds ", sched.maxmcount, "-thread limit\n") throw("thread exhaustion") } } // mReserveID returns the next ID to use for a new m. This new m is immediately // considered 'running' by checkdead. // // sched.lock must be held. func mReserveID() int64 { assertLockHeld(&sched.lock) if sched.mnext+1 < sched.mnext { throw("runtime: thread ID overflow") } id := sched.mnext sched.mnext++ checkmcount() return id } // Pre-allocated ID may be passed as 'id', or omitted by passing -1. func mcommoninit(mp *m, id int64) { gp := getg() // g0 stack won't make sense for user (and is not necessary unwindable). if gp != gp.m.g0 { callers(1, mp.createstack[:]) } lock(&sched.lock) if id >= 0 { mp.id = id } else { mp.id = mReserveID() } mrandinit(mp) mpreinit(mp) if mp.gsignal != nil { mp.gsignal.stackguard1 = mp.gsignal.stack.lo + stackGuard } // Add to allm so garbage collector doesn't free g->m // when it is just in a register or thread-local storage. mp.alllink = allm // NumCgoCall() and others iterate over allm w/o schedlock, // so we need to publish it safely. atomicstorep(unsafe.Pointer(&allm), unsafe.Pointer(mp)) unlock(&sched.lock) // Allocate memory to hold a cgo traceback if the cgo call crashes. if iscgo || GOOS == "solaris" || GOOS == "illumos" || GOOS == "windows" { mp.cgoCallers = new(cgoCallers) } } func (mp *m) becomeSpinning() { mp.spinning = true sched.nmspinning.Add(1) sched.needspinning.Store(0) } func (mp *m) hasCgoOnStack() bool { return mp.ncgo > 0 || mp.isextra } const ( // osHasLowResTimer indicates that the platform's internal timer system has a low resolution, // typically on the order of 1 ms or more. osHasLowResTimer = GOOS == "windows" || GOOS == "openbsd" || GOOS == "netbsd" // osHasLowResClockInt is osHasLowResClock but in integer form, so it can be used to create // constants conditionally. osHasLowResClockInt = goos.IsWindows // osHasLowResClock indicates that timestamps produced by nanotime on the platform have a // low resolution, typically on the order of 1 ms or more. osHasLowResClock = osHasLowResClockInt > 0 ) // Mark gp ready to run. func ready(gp *g, traceskip int, next bool) { status := readgstatus(gp) // Mark runnable. mp := acquirem() // disable preemption because it can be holding p in a local var if status&^_Gscan != _Gwaiting { dumpgstatus(gp) throw("bad g->status in ready") } // status is Gwaiting or Gscanwaiting, make Grunnable and put on runq trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, traceskip) traceRelease(trace) } runqput(mp.p.ptr(), gp, next) wakep() releasem(mp) } // freezeStopWait is a large value that freezetheworld sets // sched.stopwait to in order to request that all Gs permanently stop. const freezeStopWait = 0x7fffffff // freezing is set to non-zero if the runtime is trying to freeze the // world. var freezing atomic.Bool // Similar to stopTheWorld but best-effort and can be called several times. // There is no reverse operation, used during crashing. // This function must not lock any mutexes. func freezetheworld() { freezing.Store(true) if debug.dontfreezetheworld > 0 { // Don't prempt Ps to stop goroutines. That will perturb // scheduler state, making debugging more difficult. Instead, // allow goroutines to continue execution. // // fatalpanic will tracebackothers to trace all goroutines. It // is unsafe to trace a running goroutine, so tracebackothers // will skip running goroutines. That is OK and expected, we // expect users of dontfreezetheworld to use core files anyway. // // However, allowing the scheduler to continue running free // introduces a race: a goroutine may be stopped when // tracebackothers checks its status, and then start running // later when we are in the middle of traceback, potentially // causing a crash. // // To mitigate this, when an M naturally enters the scheduler, // schedule checks if freezing is set and if so stops // execution. This guarantees that while Gs can transition from // running to stopped, they can never transition from stopped // to running. // // The sleep here allows racing Ms that missed freezing and are // about to run a G to complete the transition to running // before we start traceback. usleep(1000) return } // stopwait and preemption requests can be lost // due to races with concurrently executing threads, // so try several times for i := 0; i < 5; i++ { // this should tell the scheduler to not start any new goroutines sched.stopwait = freezeStopWait sched.gcwaiting.Store(true) // this should stop running goroutines if !preemptall() { break // no running goroutines } usleep(1000) } // to be sure usleep(1000) preemptall() usleep(1000) } // All reads and writes of g's status go through readgstatus, casgstatus // castogscanstatus, casfrom_Gscanstatus. // //go:nosplit func readgstatus(gp *g) uint32 { return gp.atomicstatus.Load() } // The Gscanstatuses are acting like locks and this releases them. // If it proves to be a performance hit we should be able to make these // simple atomic stores but for now we are going to throw if // we see an inconsistent state. func casfrom_Gscanstatus(gp *g, oldval, newval uint32) { success := false // Check that transition is valid. switch oldval { default: print("runtime: casfrom_Gscanstatus bad oldval gp=", gp, ", oldval=", hex(oldval), ", newval=", hex(newval), "\n") dumpgstatus(gp) throw("casfrom_Gscanstatus:top gp->status is not in scan state") case _Gscanrunnable, _Gscanwaiting, _Gscanrunning, _Gscansyscall, _Gscanpreempted: if newval == oldval&^_Gscan { success = gp.atomicstatus.CompareAndSwap(oldval, newval) } } if !success { print("runtime: casfrom_Gscanstatus failed gp=", gp, ", oldval=", hex(oldval), ", newval=", hex(newval), "\n") dumpgstatus(gp) throw("casfrom_Gscanstatus: gp->status is not in scan state") } releaseLockRank(lockRankGscan) } // This will return false if the gp is not in the expected status and the cas fails. // This acts like a lock acquire while the casfromgstatus acts like a lock release. func castogscanstatus(gp *g, oldval, newval uint32) bool { switch oldval { case _Grunnable, _Grunning, _Gwaiting, _Gsyscall: if newval == oldval|_Gscan { r := gp.atomicstatus.CompareAndSwap(oldval, newval) if r { acquireLockRank(lockRankGscan) } return r } } print("runtime: castogscanstatus oldval=", hex(oldval), " newval=", hex(newval), "\n") throw("castogscanstatus") panic("not reached") } // casgstatusAlwaysTrack is a debug flag that causes casgstatus to always track // various latencies on every transition instead of sampling them. var casgstatusAlwaysTrack = false // If asked to move to or from a Gscanstatus this will throw. Use the castogscanstatus // and casfrom_Gscanstatus instead. // casgstatus will loop if the g->atomicstatus is in a Gscan status until the routine that // put it in the Gscan state is finished. // //go:nosplit func casgstatus(gp *g, oldval, newval uint32) { if (oldval&_Gscan != 0) || (newval&_Gscan != 0) || oldval == newval { systemstack(func() { print("runtime: casgstatus: oldval=", hex(oldval), " newval=", hex(newval), "\n") throw("casgstatus: bad incoming values") }) } acquireLockRank(lockRankGscan) releaseLockRank(lockRankGscan) // See https://golang.org/cl/21503 for justification of the yield delay. const yieldDelay = 5 * 1000 var nextYield int64 // loop if gp->atomicstatus is in a scan state giving // GC time to finish and change the state to oldval. for i := 0; !gp.atomicstatus.CompareAndSwap(oldval, newval); i++ { if oldval == _Gwaiting && gp.atomicstatus.Load() == _Grunnable { throw("casgstatus: waiting for Gwaiting but is Grunnable") } if i == 0 { nextYield = nanotime() + yieldDelay } if nanotime() < nextYield { for x := 0; x < 10 && gp.atomicstatus.Load() != oldval; x++ { procyield(1) } } else { osyield() nextYield = nanotime() + yieldDelay/2 } } if oldval == _Grunning { // Track every gTrackingPeriod time a goroutine transitions out of running. if casgstatusAlwaysTrack || gp.trackingSeq%gTrackingPeriod == 0 { gp.tracking = true } gp.trackingSeq++ } if !gp.tracking { return } // Handle various kinds of tracking. // // Currently: // - Time spent in runnable. // - Time spent blocked on a sync.Mutex or sync.RWMutex. switch oldval { case _Grunnable: // We transitioned out of runnable, so measure how much // time we spent in this state and add it to // runnableTime. now := nanotime() gp.runnableTime += now - gp.trackingStamp gp.trackingStamp = 0 case _Gwaiting: if !gp.waitreason.isMutexWait() { // Not blocking on a lock. break } // Blocking on a lock, measure it. Note that because we're // sampling, we have to multiply by our sampling period to get // a more representative estimate of the absolute value. // gTrackingPeriod also represents an accurate sampling period // because we can only enter this state from _Grunning. now := nanotime() sched.totalMutexWaitTime.Add((now - gp.trackingStamp) * gTrackingPeriod) gp.trackingStamp = 0 } switch newval { case _Gwaiting: if !gp.waitreason.isMutexWait() { // Not blocking on a lock. break } // Blocking on a lock. Write down the timestamp. now := nanotime() gp.trackingStamp = now case _Grunnable: // We just transitioned into runnable, so record what // time that happened. now := nanotime() gp.trackingStamp = now case _Grunning: // We're transitioning into running, so turn off // tracking and record how much time we spent in // runnable. gp.tracking = false sched.timeToRun.record(gp.runnableTime) gp.runnableTime = 0 } } // casGToWaiting transitions gp from old to _Gwaiting, and sets the wait reason. // // Use this over casgstatus when possible to ensure that a waitreason is set. func casGToWaiting(gp *g, old uint32, reason waitReason) { // Set the wait reason before calling casgstatus, because casgstatus will use it. gp.waitreason = reason casgstatus(gp, old, _Gwaiting) } // casgstatus(gp, oldstatus, Gcopystack), assuming oldstatus is Gwaiting or Grunnable. // Returns old status. Cannot call casgstatus directly, because we are racing with an // async wakeup that might come in from netpoll. If we see Gwaiting from the readgstatus, // it might have become Grunnable by the time we get to the cas. If we called casgstatus, // it would loop waiting for the status to go back to Gwaiting, which it never will. // //go:nosplit func casgcopystack(gp *g) uint32 { for { oldstatus := readgstatus(gp) &^ _Gscan if oldstatus != _Gwaiting && oldstatus != _Grunnable { throw("copystack: bad status, not Gwaiting or Grunnable") } if gp.atomicstatus.CompareAndSwap(oldstatus, _Gcopystack) { return oldstatus } } } // casGToPreemptScan transitions gp from _Grunning to _Gscan|_Gpreempted. // // TODO(austin): This is the only status operation that both changes // the status and locks the _Gscan bit. Rethink this. func casGToPreemptScan(gp *g, old, new uint32) { if old != _Grunning || new != _Gscan|_Gpreempted { throw("bad g transition") } acquireLockRank(lockRankGscan) for !gp.atomicstatus.CompareAndSwap(_Grunning, _Gscan|_Gpreempted) { } } // casGFromPreempted attempts to transition gp from _Gpreempted to // _Gwaiting. If successful, the caller is responsible for // re-scheduling gp. func casGFromPreempted(gp *g, old, new uint32) bool { if old != _Gpreempted || new != _Gwaiting { throw("bad g transition") } gp.waitreason = waitReasonPreempted return gp.atomicstatus.CompareAndSwap(_Gpreempted, _Gwaiting) } // stwReason is an enumeration of reasons the world is stopping. type stwReason uint8 // Reasons to stop-the-world. // // Avoid reusing reasons and add new ones instead. const ( stwUnknown stwReason = iota // "unknown" stwGCMarkTerm // "GC mark termination" stwGCSweepTerm // "GC sweep termination" stwWriteHeapDump // "write heap dump" stwGoroutineProfile // "goroutine profile" stwGoroutineProfileCleanup // "goroutine profile cleanup" stwAllGoroutinesStack // "all goroutines stack trace" stwReadMemStats // "read mem stats" stwAllThreadsSyscall // "AllThreadsSyscall" stwGOMAXPROCS // "GOMAXPROCS" stwStartTrace // "start trace" stwStopTrace // "stop trace" stwForTestCountPagesInUse // "CountPagesInUse (test)" stwForTestReadMetricsSlow // "ReadMetricsSlow (test)" stwForTestReadMemStatsSlow // "ReadMemStatsSlow (test)" stwForTestPageCachePagesLeaked // "PageCachePagesLeaked (test)" stwForTestResetDebugLog // "ResetDebugLog (test)" ) func (r stwReason) String() string { return stwReasonStrings[r] } func (r stwReason) isGC() bool { return r == stwGCMarkTerm || r == stwGCSweepTerm } // If you add to this list, also add it to src/internal/trace/parser.go. // If you change the values of any of the stw* constants, bump the trace // version number and make a copy of this. var stwReasonStrings = [...]string{ stwUnknown: "unknown", stwGCMarkTerm: "GC mark termination", stwGCSweepTerm: "GC sweep termination", stwWriteHeapDump: "write heap dump", stwGoroutineProfile: "goroutine profile", stwGoroutineProfileCleanup: "goroutine profile cleanup", stwAllGoroutinesStack: "all goroutines stack trace", stwReadMemStats: "read mem stats", stwAllThreadsSyscall: "AllThreadsSyscall", stwGOMAXPROCS: "GOMAXPROCS", stwStartTrace: "start trace", stwStopTrace: "stop trace", stwForTestCountPagesInUse: "CountPagesInUse (test)", stwForTestReadMetricsSlow: "ReadMetricsSlow (test)", stwForTestReadMemStatsSlow: "ReadMemStatsSlow (test)", stwForTestPageCachePagesLeaked: "PageCachePagesLeaked (test)", stwForTestResetDebugLog: "ResetDebugLog (test)", } // worldStop provides context from the stop-the-world required by the // start-the-world. type worldStop struct { reason stwReason start int64 } // Temporary variable for stopTheWorld, when it can't write to the stack. // // Protected by worldsema. var stopTheWorldContext worldStop // stopTheWorld stops all P's from executing goroutines, interrupting // all goroutines at GC safe points and records reason as the reason // for the stop. On return, only the current goroutine's P is running. // stopTheWorld must not be called from a system stack and the caller // must not hold worldsema. The caller must call startTheWorld when // other P's should resume execution. // // stopTheWorld is safe for multiple goroutines to call at the // same time. Each will execute its own stop, and the stops will // be serialized. // // This is also used by routines that do stack dumps. If the system is // in panic or being exited, this may not reliably stop all // goroutines. // // Returns the STW context. When starting the world, this context must be // passed to startTheWorld. func stopTheWorld(reason stwReason) worldStop { semacquire(&worldsema) gp := getg() gp.m.preemptoff = reason.String() systemstack(func() { // Mark the goroutine which called stopTheWorld preemptible so its // stack may be scanned. // This lets a mark worker scan us while we try to stop the world // since otherwise we could get in a mutual preemption deadlock. // We must not modify anything on the G stack because a stack shrink // may occur. A stack shrink is otherwise OK though because in order // to return from this function (and to leave the system stack) we // must have preempted all goroutines, including any attempting // to scan our stack, in which case, any stack shrinking will // have already completed by the time we exit. // // N.B. The execution tracer is not aware of this status // transition and handles it specially based on the // wait reason. casGToWaiting(gp, _Grunning, waitReasonStoppingTheWorld) stopTheWorldContext = stopTheWorldWithSema(reason) // avoid write to stack casgstatus(gp, _Gwaiting, _Grunning) }) return stopTheWorldContext } // startTheWorld undoes the effects of stopTheWorld. // // w must be the worldStop returned by stopTheWorld. func startTheWorld(w worldStop) { systemstack(func() { startTheWorldWithSema(0, w) }) // worldsema must be held over startTheWorldWithSema to ensure // gomaxprocs cannot change while worldsema is held. // // Release worldsema with direct handoff to the next waiter, but // acquirem so that semrelease1 doesn't try to yield our time. // // Otherwise if e.g. ReadMemStats is being called in a loop, // it might stomp on other attempts to stop the world, such as // for starting or ending GC. The operation this blocks is // so heavy-weight that we should just try to be as fair as // possible here. // // We don't want to just allow us to get preempted between now // and releasing the semaphore because then we keep everyone // (including, for example, GCs) waiting longer. mp := acquirem() mp.preemptoff = "" semrelease1(&worldsema, true, 0) releasem(mp) } // stopTheWorldGC has the same effect as stopTheWorld, but blocks // until the GC is not running. It also blocks a GC from starting // until startTheWorldGC is called. func stopTheWorldGC(reason stwReason) worldStop { semacquire(&gcsema) return stopTheWorld(reason) } // startTheWorldGC undoes the effects of stopTheWorldGC. // // w must be the worldStop returned by stopTheWorld. func startTheWorldGC(w worldStop) { startTheWorld(w) semrelease(&gcsema) } // Holding worldsema grants an M the right to try to stop the world. var worldsema uint32 = 1 // Holding gcsema grants the M the right to block a GC, and blocks // until the current GC is done. In particular, it prevents gomaxprocs // from changing concurrently. // // TODO(mknyszek): Once gomaxprocs and the execution tracer can handle // being changed/enabled during a GC, remove this. var gcsema uint32 = 1 // stopTheWorldWithSema is the core implementation of stopTheWorld. // The caller is responsible for acquiring worldsema and disabling // preemption first and then should stopTheWorldWithSema on the system // stack: // // semacquire(&worldsema, 0) // m.preemptoff = "reason" // var stw worldStop // systemstack(func() { // stw = stopTheWorldWithSema(reason) // }) // // When finished, the caller must either call startTheWorld or undo // these three operations separately: // // m.preemptoff = "" // systemstack(func() { // now = startTheWorldWithSema(stw) // }) // semrelease(&worldsema) // // It is allowed to acquire worldsema once and then execute multiple // startTheWorldWithSema/stopTheWorldWithSema pairs. // Other P's are able to execute between successive calls to // startTheWorldWithSema and stopTheWorldWithSema. // Holding worldsema causes any other goroutines invoking // stopTheWorld to block. // // Returns the STW context. When starting the world, this context must be // passed to startTheWorldWithSema. func stopTheWorldWithSema(reason stwReason) worldStop { trace := traceAcquire() if trace.ok() { trace.STWStart(reason) traceRelease(trace) } gp := getg() // If we hold a lock, then we won't be able to stop another M // that is blocked trying to acquire the lock. if gp.m.locks > 0 { throw("stopTheWorld: holding locks") } lock(&sched.lock) start := nanotime() // exclude time waiting for sched.lock from start and total time metrics. sched.stopwait = gomaxprocs sched.gcwaiting.Store(true) preemptall() // stop current P gp.m.p.ptr().status = _Pgcstop // Pgcstop is only diagnostic. sched.stopwait-- // try to retake all P's in Psyscall status trace = traceAcquire() for _, pp := range allp { s := pp.status if s == _Psyscall && atomic.Cas(&pp.status, s, _Pgcstop) { if trace.ok() { trace.GoSysBlock(pp) trace.ProcSteal(pp, false) } pp.syscalltick++ sched.stopwait-- } } if trace.ok() { traceRelease(trace) } // stop idle P's now := nanotime() for { pp, _ := pidleget(now) if pp == nil { break } pp.status = _Pgcstop sched.stopwait-- } wait := sched.stopwait > 0 unlock(&sched.lock) // wait for remaining P's to stop voluntarily if wait { for { // wait for 100us, then try to re-preempt in case of any races if notetsleep(&sched.stopnote, 100*1000) { noteclear(&sched.stopnote) break } preemptall() } } startTime := nanotime() - start if reason.isGC() { sched.stwStoppingTimeGC.record(startTime) } else { sched.stwStoppingTimeOther.record(startTime) } // sanity checks bad := "" if sched.stopwait != 0 { bad = "stopTheWorld: not stopped (stopwait != 0)" } else { for _, pp := range allp { if pp.status != _Pgcstop { bad = "stopTheWorld: not stopped (status != _Pgcstop)" } } } if freezing.Load() { // Some other thread is panicking. This can cause the // sanity checks above to fail if the panic happens in // the signal handler on a stopped thread. Either way, // we should halt this thread. lock(&deadlock) lock(&deadlock) } if bad != "" { throw(bad) } worldStopped() return worldStop{reason: reason, start: start} } // reason is the same STW reason passed to stopTheWorld. start is the start // time returned by stopTheWorld. // // now is the current time; prefer to pass 0 to capture a fresh timestamp. // // stattTheWorldWithSema returns now. func startTheWorldWithSema(now int64, w worldStop) int64 { assertWorldStopped() mp := acquirem() // disable preemption because it can be holding p in a local var if netpollinited() { list, delta := netpoll(0) // non-blocking injectglist(&list) netpollAdjustWaiters(delta) } lock(&sched.lock) procs := gomaxprocs if newprocs != 0 { procs = newprocs newprocs = 0 } p1 := procresize(procs) sched.gcwaiting.Store(false) if sched.sysmonwait.Load() { sched.sysmonwait.Store(false) notewakeup(&sched.sysmonnote) } unlock(&sched.lock) worldStarted() for p1 != nil { p := p1 p1 = p1.link.ptr() if p.m != 0 { mp := p.m.ptr() p.m = 0 if mp.nextp != 0 { throw("startTheWorld: inconsistent mp->nextp") } mp.nextp.set(p) notewakeup(&mp.park) } else { // Start M to run P. Do not start another M below. newm(nil, p, -1) } } // Capture start-the-world time before doing clean-up tasks. if now == 0 { now = nanotime() } totalTime := now - w.start if w.reason.isGC() { sched.stwTotalTimeGC.record(totalTime) } else { sched.stwTotalTimeOther.record(totalTime) } trace := traceAcquire() if trace.ok() { trace.STWDone() traceRelease(trace) } // Wakeup an additional proc in case we have excessive runnable goroutines // in local queues or in the global queue. If we don't, the proc will park itself. // If we have lots of excessive work, resetspinning will unpark additional procs as necessary. wakep() releasem(mp) return now } // usesLibcall indicates whether this runtime performs system calls // via libcall. func usesLibcall() bool { switch GOOS { case "aix", "darwin", "illumos", "ios", "solaris", "windows": return true case "openbsd": return GOARCH != "mips64" } return false } // mStackIsSystemAllocated indicates whether this runtime starts on a // system-allocated stack. func mStackIsSystemAllocated() bool { switch GOOS { case "aix", "darwin", "plan9", "illumos", "ios", "solaris", "windows": return true case "openbsd": return GOARCH != "mips64" } return false } // mstart is the entry-point for new Ms. // It is written in assembly, uses ABI0, is marked TOPFRAME, and calls mstart0. func mstart() // mstart0 is the Go entry-point for new Ms. // This must not split the stack because we may not even have stack // bounds set up yet. // // May run during STW (because it doesn't have a P yet), so write // barriers are not allowed. // //go:nosplit //go:nowritebarrierrec func mstart0() { gp := getg() osStack := gp.stack.lo == 0 if osStack { // Initialize stack bounds from system stack. // Cgo may have left stack size in stack.hi. // minit may update the stack bounds. // // Note: these bounds may not be very accurate. // We set hi to &size, but there are things above // it. The 1024 is supposed to compensate this, // but is somewhat arbitrary. size := gp.stack.hi if size == 0 { size = 16384 * sys.StackGuardMultiplier } gp.stack.hi = uintptr(noescape(unsafe.Pointer(&size))) gp.stack.lo = gp.stack.hi - size + 1024 } // Initialize stack guard so that we can start calling regular // Go code. gp.stackguard0 = gp.stack.lo + stackGuard // This is the g0, so we can also call go:systemstack // functions, which check stackguard1. gp.stackguard1 = gp.stackguard0 mstart1() // Exit this thread. if mStackIsSystemAllocated() { // Windows, Solaris, illumos, Darwin, AIX and Plan 9 always system-allocate // the stack, but put it in gp.stack before mstart, // so the logic above hasn't set osStack yet. osStack = true } mexit(osStack) } // The go:noinline is to guarantee the getcallerpc/getcallersp below are safe, // so that we can set up g0.sched to return to the call of mstart1 above. // //go:noinline func mstart1() { gp := getg() if gp != gp.m.g0 { throw("bad runtime·mstart") } // Set up m.g0.sched as a label returning to just // after the mstart1 call in mstart0 above, for use by goexit0 and mcall. // We're never coming back to mstart1 after we call schedule, // so other calls can reuse the current frame. // And goexit0 does a gogo that needs to return from mstart1 // and let mstart0 exit the thread. gp.sched.g = guintptr(unsafe.Pointer(gp)) gp.sched.pc = getcallerpc() gp.sched.sp = getcallersp() asminit() minit() // Install signal handlers; after minit so that minit can // prepare the thread to be able to handle the signals. if gp.m == &m0 { mstartm0() } if fn := gp.m.mstartfn; fn != nil { fn() } if gp.m != &m0 { acquirep(gp.m.nextp.ptr()) gp.m.nextp = 0 } schedule() } // mstartm0 implements part of mstart1 that only runs on the m0. // // Write barriers are allowed here because we know the GC can't be // running yet, so they'll be no-ops. // //go:yeswritebarrierrec func mstartm0() { // Create an extra M for callbacks on threads not created by Go. // An extra M is also needed on Windows for callbacks created by // syscall.NewCallback. See issue #6751 for details. if (iscgo || GOOS == "windows") && !cgoHasExtraM { cgoHasExtraM = true newextram() } initsig(false) } // mPark causes a thread to park itself, returning once woken. // //go:nosplit func mPark() { gp := getg() notesleep(&gp.m.park) noteclear(&gp.m.park) } // mexit tears down and exits the current thread. // // Don't call this directly to exit the thread, since it must run at // the top of the thread stack. Instead, use gogo(&gp.m.g0.sched) to // unwind the stack to the point that exits the thread. // // It is entered with m.p != nil, so write barriers are allowed. It // will release the P before exiting. // //go:yeswritebarrierrec func mexit(osStack bool) { mp := getg().m if mp == &m0 { // This is the main thread. Just wedge it. // // On Linux, exiting the main thread puts the process // into a non-waitable zombie state. On Plan 9, // exiting the main thread unblocks wait even though // other threads are still running. On Solaris we can // neither exitThread nor return from mstart. Other // bad things probably happen on other platforms. // // We could try to clean up this M more before wedging // it, but that complicates signal handling. handoffp(releasep()) lock(&sched.lock) sched.nmfreed++ checkdead() unlock(&sched.lock) mPark() throw("locked m0 woke up") } sigblock(true) unminit() // Free the gsignal stack. if mp.gsignal != nil { stackfree(mp.gsignal.stack) // On some platforms, when calling into VDSO (e.g. nanotime) // we store our g on the gsignal stack, if there is one. // Now the stack is freed, unlink it from the m, so we // won't write to it when calling VDSO code. mp.gsignal = nil } // Remove m from allm. lock(&sched.lock) for pprev := &allm; *pprev != nil; pprev = &(*pprev).alllink { if *pprev == mp { *pprev = mp.alllink goto found } } throw("m not found in allm") found: // Events must not be traced after this point. // Delay reaping m until it's done with the stack. // // Put mp on the free list, though it will not be reaped while freeWait // is freeMWait. mp is no longer reachable via allm, so even if it is // on an OS stack, we must keep a reference to mp alive so that the GC // doesn't free mp while we are still using it. // // Note that the free list must not be linked through alllink because // some functions walk allm without locking, so may be using alllink. // // N.B. It's important that the M appears on the free list simultaneously // with it being removed so that the tracer can find it. mp.freeWait.Store(freeMWait) mp.freelink = sched.freem sched.freem = mp unlock(&sched.lock) atomic.Xadd64(&ncgocall, int64(mp.ncgocall)) sched.totalRuntimeLockWaitTime.Add(mp.mLockProfile.waitTime.Load()) // Release the P. handoffp(releasep()) // After this point we must not have write barriers. // Invoke the deadlock detector. This must happen after // handoffp because it may have started a new M to take our // P's work. lock(&sched.lock) sched.nmfreed++ checkdead() unlock(&sched.lock) if GOOS == "darwin" || GOOS == "ios" { // Make sure pendingPreemptSignals is correct when an M exits. // For #41702. if mp.signalPending.Load() != 0 { pendingPreemptSignals.Add(-1) } } // Destroy all allocated resources. After this is called, we may no // longer take any locks. mdestroy(mp) if osStack { // No more uses of mp, so it is safe to drop the reference. mp.freeWait.Store(freeMRef) // Return from mstart and let the system thread // library free the g0 stack and terminate the thread. return } // mstart is the thread's entry point, so there's nothing to // return to. Exit the thread directly. exitThread will clear // m.freeWait when it's done with the stack and the m can be // reaped. exitThread(&mp.freeWait) } // forEachP calls fn(p) for every P p when p reaches a GC safe point. // If a P is currently executing code, this will bring the P to a GC // safe point and execute fn on that P. If the P is not executing code // (it is idle or in a syscall), this will call fn(p) directly while // preventing the P from exiting its state. This does not ensure that // fn will run on every CPU executing Go code, but it acts as a global // memory barrier. GC uses this as a "ragged barrier." // // The caller must hold worldsema. fn must not refer to any // part of the current goroutine's stack, since the GC may move it. func forEachP(reason waitReason, fn func(*p)) { systemstack(func() { gp := getg().m.curg // Mark the user stack as preemptible so that it may be scanned. // Otherwise, our attempt to force all P's to a safepoint could // result in a deadlock as we attempt to preempt a worker that's // trying to preempt us (e.g. for a stack scan). // // N.B. The execution tracer is not aware of this status // transition and handles it specially based on the // wait reason. casGToWaiting(gp, _Grunning, reason) forEachPInternal(fn) casgstatus(gp, _Gwaiting, _Grunning) }) } // forEachPInternal calls fn(p) for every P p when p reaches a GC safe point. // It is the internal implementation of forEachP. // // The caller must hold worldsema and either must ensure that a GC is not // running (otherwise this may deadlock with the GC trying to preempt this P) // or it must leave its goroutine in a preemptible state before it switches // to the systemstack. Due to these restrictions, prefer forEachP when possible. // //go:systemstack func forEachPInternal(fn func(*p)) { mp := acquirem() pp := getg().m.p.ptr() lock(&sched.lock) if sched.safePointWait != 0 { throw("forEachP: sched.safePointWait != 0") } sched.safePointWait = gomaxprocs - 1 sched.safePointFn = fn // Ask all Ps to run the safe point function. for _, p2 := range allp { if p2 != pp { atomic.Store(&p2.runSafePointFn, 1) } } preemptall() // Any P entering _Pidle or _Psyscall from now on will observe // p.runSafePointFn == 1 and will call runSafePointFn when // changing its status to _Pidle/_Psyscall. // Run safe point function for all idle Ps. sched.pidle will // not change because we hold sched.lock. for p := sched.pidle.ptr(); p != nil; p = p.link.ptr() { if atomic.Cas(&p.runSafePointFn, 1, 0) { fn(p) sched.safePointWait-- } } wait := sched.safePointWait > 0 unlock(&sched.lock) // Run fn for the current P. fn(pp) // Force Ps currently in _Psyscall into _Pidle and hand them // off to induce safe point function execution. for _, p2 := range allp { s := p2.status // We need to be fine-grained about tracing here, since handoffp // might call into the tracer, and the tracer is non-reentrant. trace := traceAcquire() if s == _Psyscall && p2.runSafePointFn == 1 && atomic.Cas(&p2.status, s, _Pidle) { if trace.ok() { // It's important that we traceRelease before we call handoffp, which may also traceAcquire. trace.GoSysBlock(p2) trace.ProcSteal(p2, false) traceRelease(trace) } p2.syscalltick++ handoffp(p2) } else if trace.ok() { traceRelease(trace) } } // Wait for remaining Ps to run fn. if wait { for { // Wait for 100us, then try to re-preempt in // case of any races. // // Requires system stack. if notetsleep(&sched.safePointNote, 100*1000) { noteclear(&sched.safePointNote) break } preemptall() } } if sched.safePointWait != 0 { throw("forEachP: not done") } for _, p2 := range allp { if p2.runSafePointFn != 0 { throw("forEachP: P did not run fn") } } lock(&sched.lock) sched.safePointFn = nil unlock(&sched.lock) releasem(mp) } // runSafePointFn runs the safe point function, if any, for this P. // This should be called like // // if getg().m.p.runSafePointFn != 0 { // runSafePointFn() // } // // runSafePointFn must be checked on any transition in to _Pidle or // _Psyscall to avoid a race where forEachP sees that the P is running // just before the P goes into _Pidle/_Psyscall and neither forEachP // nor the P run the safe-point function. func runSafePointFn() { p := getg().m.p.ptr() // Resolve the race between forEachP running the safe-point // function on this P's behalf and this P running the // safe-point function directly. if !atomic.Cas(&p.runSafePointFn, 1, 0) { return } sched.safePointFn(p) lock(&sched.lock) sched.safePointWait-- if sched.safePointWait == 0 { notewakeup(&sched.safePointNote) } unlock(&sched.lock) } // When running with cgo, we call _cgo_thread_start // to start threads for us so that we can play nicely with // foreign code. var cgoThreadStart unsafe.Pointer type cgothreadstart struct { g guintptr tls *uint64 fn unsafe.Pointer } // Allocate a new m unassociated with any thread. // Can use p for allocation context if needed. // fn is recorded as the new m's m.mstartfn. // id is optional pre-allocated m ID. Omit by passing -1. // // This function is allowed to have write barriers even if the caller // isn't because it borrows pp. // //go:yeswritebarrierrec func allocm(pp *p, fn func(), id int64) *m { allocmLock.rlock() // The caller owns pp, but we may borrow (i.e., acquirep) it. We must // disable preemption to ensure it is not stolen, which would make the // caller lose ownership. acquirem() gp := getg() if gp.m.p == 0 { acquirep(pp) // temporarily borrow p for mallocs in this function } // Release the free M list. We need to do this somewhere and // this may free up a stack we can use. if sched.freem != nil { lock(&sched.lock) var newList *m for freem := sched.freem; freem != nil; { // Wait for freeWait to indicate that freem's stack is unused. wait := freem.freeWait.Load() if wait == freeMWait { next := freem.freelink freem.freelink = newList newList = freem freem = next continue } // Drop any remaining trace resources. // Ms can continue to emit events all the way until wait != freeMWait, // so it's only safe to call traceThreadDestroy at this point. if traceEnabled() || traceShuttingDown() { traceThreadDestroy(freem) } // Free the stack if needed. For freeMRef, there is // nothing to do except drop freem from the sched.freem // list. if wait == freeMStack { // stackfree must be on the system stack, but allocm is // reachable off the system stack transitively from // startm. systemstack(func() { stackfree(freem.g0.stack) }) } freem = freem.freelink } sched.freem = newList unlock(&sched.lock) } mp := new(m) mp.mstartfn = fn mcommoninit(mp, id) // In case of cgo or Solaris or illumos or Darwin, pthread_create will make us a stack. // Windows and Plan 9 will layout sched stack on OS stack. if iscgo || mStackIsSystemAllocated() { mp.g0 = malg(-1) } else { mp.g0 = malg(16384 * sys.StackGuardMultiplier) } mp.g0.m = mp if pp == gp.m.p.ptr() { releasep() } releasem(gp.m) allocmLock.runlock() return mp } // needm is called when a cgo callback happens on a // thread without an m (a thread not created by Go). // In this case, needm is expected to find an m to use // and return with m, g initialized correctly. // Since m and g are not set now (likely nil, but see below) // needm is limited in what routines it can call. In particular // it can only call nosplit functions (textflag 7) and cannot // do any scheduling that requires an m. // // In order to avoid needing heavy lifting here, we adopt // the following strategy: there is a stack of available m's // that can be stolen. Using compare-and-swap // to pop from the stack has ABA races, so we simulate // a lock by doing an exchange (via Casuintptr) to steal the stack // head and replace the top pointer with MLOCKED (1). // This serves as a simple spin lock that we can use even // without an m. The thread that locks the stack in this way // unlocks the stack by storing a valid stack head pointer. // // In order to make sure that there is always an m structure // available to be stolen, we maintain the invariant that there // is always one more than needed. At the beginning of the // program (if cgo is in use) the list is seeded with a single m. // If needm finds that it has taken the last m off the list, its job // is - once it has installed its own m so that it can do things like // allocate memory - to create a spare m and put it on the list. // // Each of these extra m's also has a g0 and a curg that are // pressed into service as the scheduling stack and current // goroutine for the duration of the cgo callback. // // It calls dropm to put the m back on the list, // 1. when the callback is done with the m in non-pthread platforms, // 2. or when the C thread exiting on pthread platforms. // // The signal argument indicates whether we're called from a signal // handler. // //go:nosplit func needm(signal bool) { if (iscgo || GOOS == "windows") && !cgoHasExtraM { // Can happen if C/C++ code calls Go from a global ctor. // Can also happen on Windows if a global ctor uses a // callback created by syscall.NewCallback. See issue #6751 // for details. // // Can not throw, because scheduler is not initialized yet. writeErrStr("fatal error: cgo callback before cgo call\n") exit(1) } // Save and block signals before getting an M. // The signal handler may call needm itself, // and we must avoid a deadlock. Also, once g is installed, // any incoming signals will try to execute, // but we won't have the sigaltstack settings and other data // set up appropriately until the end of minit, which will // unblock the signals. This is the same dance as when // starting a new m to run Go code via newosproc. var sigmask sigset sigsave(&sigmask) sigblock(false) // getExtraM is safe here because of the invariant above, // that the extra list always contains or will soon contain // at least one m. mp, last := getExtraM() // Set needextram when we've just emptied the list, // so that the eventual call into cgocallbackg will // allocate a new m for the extra list. We delay the // allocation until then so that it can be done // after exitsyscall makes sure it is okay to be // running at all (that is, there's no garbage collection // running right now). mp.needextram = last // Store the original signal mask for use by minit. mp.sigmask = sigmask // Install TLS on some platforms (previously setg // would do this if necessary). osSetupTLS(mp) // Install g (= m->g0) and set the stack bounds // to match the current stack. setg(mp.g0) sp := getcallersp() callbackUpdateSystemStack(mp, sp, signal) // Should mark we are already in Go now. // Otherwise, we may call needm again when we get a signal, before cgocallbackg1, // which means the extram list may be empty, that will cause a deadlock. mp.isExtraInC = false // Initialize this thread to use the m. asminit() minit() // Emit a trace event for this dead -> syscall transition, // but only in the new tracer and only if we're not in a signal handler. // // N.B. the tracer can run on a bare M just fine, we just have // to make sure to do this before setg(nil) and unminit. var trace traceLocker if goexperiment.ExecTracer2 && !signal { trace = traceAcquire() } // mp.curg is now a real goroutine. casgstatus(mp.curg, _Gdead, _Gsyscall) sched.ngsys.Add(-1) if goexperiment.ExecTracer2 && !signal { if trace.ok() { trace.GoCreateSyscall(mp.curg) traceRelease(trace) } } mp.isExtraInSig = signal } // Acquire an extra m and bind it to the C thread when a pthread key has been created. // //go:nosplit func needAndBindM() { needm(false) if _cgo_pthread_key_created != nil && *(*uintptr)(_cgo_pthread_key_created) != 0 { cgoBindM() } } // newextram allocates m's and puts them on the extra list. // It is called with a working local m, so that it can do things // like call schedlock and allocate. func newextram() { c := extraMWaiters.Swap(0) if c > 0 { for i := uint32(0); i < c; i++ { oneNewExtraM() } } else if extraMLength.Load() == 0 { // Make sure there is at least one extra M. oneNewExtraM() } } // oneNewExtraM allocates an m and puts it on the extra list. func oneNewExtraM() { // Create extra goroutine locked to extra m. // The goroutine is the context in which the cgo callback will run. // The sched.pc will never be returned to, but setting it to // goexit makes clear to the traceback routines where // the goroutine stack ends. mp := allocm(nil, nil, -1) gp := malg(4096) gp.sched.pc = abi.FuncPCABI0(goexit) + sys.PCQuantum gp.sched.sp = gp.stack.hi gp.sched.sp -= 4 * goarch.PtrSize // extra space in case of reads slightly beyond frame gp.sched.lr = 0 gp.sched.g = guintptr(unsafe.Pointer(gp)) gp.syscallpc = gp.sched.pc gp.syscallsp = gp.sched.sp gp.stktopsp = gp.sched.sp // malg returns status as _Gidle. Change to _Gdead before // adding to allg where GC can see it. We use _Gdead to hide // this from tracebacks and stack scans since it isn't a // "real" goroutine until needm grabs it. casgstatus(gp, _Gidle, _Gdead) gp.m = mp mp.curg = gp mp.isextra = true // mark we are in C by default. mp.isExtraInC = true mp.lockedInt++ mp.lockedg.set(gp) gp.lockedm.set(mp) gp.goid = sched.goidgen.Add(1) if raceenabled { gp.racectx = racegostart(abi.FuncPCABIInternal(newextram) + sys.PCQuantum) } trace := traceAcquire() if trace.ok() { trace.OneNewExtraM(gp) traceRelease(trace) } // put on allg for garbage collector allgadd(gp) // gp is now on the allg list, but we don't want it to be // counted by gcount. It would be more "proper" to increment // sched.ngfree, but that requires locking. Incrementing ngsys // has the same effect. sched.ngsys.Add(1) // Add m to the extra list. addExtraM(mp) } // dropm puts the current m back onto the extra list. // // 1. On systems without pthreads, like Windows // dropm is called when a cgo callback has called needm but is now // done with the callback and returning back into the non-Go thread. // // The main expense here is the call to signalstack to release the // m's signal stack, and then the call to needm on the next callback // from this thread. It is tempting to try to save the m for next time, // which would eliminate both these costs, but there might not be // a next time: the current thread (which Go does not control) might exit. // If we saved the m for that thread, there would be an m leak each time // such a thread exited. Instead, we acquire and release an m on each // call. These should typically not be scheduling operations, just a few // atomics, so the cost should be small. // // 2. On systems with pthreads // dropm is called while a non-Go thread is exiting. // We allocate a pthread per-thread variable using pthread_key_create, // to register a thread-exit-time destructor. // And store the g into a thread-specific value associated with the pthread key, // when first return back to C. // So that the destructor would invoke dropm while the non-Go thread is exiting. // This is much faster since it avoids expensive signal-related syscalls. // // This always runs without a P, so //go:nowritebarrierrec is required. // // This may run with a different stack than was recorded in g0 (there is no // call to callbackUpdateSystemStack prior to dropm), so this must be // //go:nosplit to avoid the stack bounds check. // //go:nowritebarrierrec //go:nosplit func dropm() { // Clear m and g, and return m to the extra list. // After the call to setg we can only call nosplit functions // with no pointer manipulation. mp := getg().m // Emit a trace event for this syscall -> dead transition, // but only in the new tracer. // // N.B. the tracer can run on a bare M just fine, we just have // to make sure to do this before setg(nil) and unminit. var trace traceLocker if goexperiment.ExecTracer2 && !mp.isExtraInSig { trace = traceAcquire() } // Return mp.curg to dead state. casgstatus(mp.curg, _Gsyscall, _Gdead) mp.curg.preemptStop = false sched.ngsys.Add(1) if goexperiment.ExecTracer2 && !mp.isExtraInSig { if trace.ok() { trace.GoDestroySyscall() traceRelease(trace) } } if goexperiment.ExecTracer2 { // Trash syscalltick so that it doesn't line up with mp.old.syscalltick anymore. // // In the new tracer, we model needm and dropm and a goroutine being created and // destroyed respectively. The m then might get reused with a different procid but // still with a reference to oldp, and still with the same syscalltick. The next // time a G is "created" in needm, it'll return and quietly reacquire its P from a // different m with a different procid, which will confuse the trace parser. By // trashing syscalltick, we ensure that it'll appear as if we lost the P to the // tracer parser and that we just reacquired it. // // Trash the value by decrementing because that gets us as far away from the value // the syscall exit code expects as possible. Setting to zero is risky because // syscalltick could already be zero (and in fact, is initialized to zero). mp.syscalltick-- } // Reset trace state unconditionally. This goroutine is being 'destroyed' // from the perspective of the tracer. mp.curg.trace.reset() // Flush all the M's buffers. This is necessary because the M might // be used on a different thread with a different procid, so we have // to make sure we don't write into the same buffer. // // N.B. traceThreadDestroy is a no-op in the old tracer, so avoid the // unnecessary acquire/release of the lock. if goexperiment.ExecTracer2 && (traceEnabled() || traceShuttingDown()) { // Acquire sched.lock across thread destruction. One of the invariants of the tracer // is that a thread cannot disappear from the tracer's view (allm or freem) without // it noticing, so it requires that sched.lock be held over traceThreadDestroy. // // This isn't strictly necessary in this case, because this thread never leaves allm, // but the critical section is short and dropm is rare on pthread platforms, so just // take the lock and play it safe. traceThreadDestroy also asserts that the lock is held. lock(&sched.lock) traceThreadDestroy(mp) unlock(&sched.lock) } mp.isExtraInSig = false // Block signals before unminit. // Unminit unregisters the signal handling stack (but needs g on some systems). // Setg(nil) clears g, which is the signal handler's cue not to run Go handlers. // It's important not to try to handle a signal between those two steps. sigmask := mp.sigmask sigblock(false) unminit() setg(nil) // Clear g0 stack bounds to ensure that needm always refreshes the // bounds when reusing this M. g0 := mp.g0 g0.stack.hi = 0 g0.stack.lo = 0 g0.stackguard0 = 0 g0.stackguard1 = 0 putExtraM(mp) msigrestore(sigmask) } // bindm store the g0 of the current m into a thread-specific value. // // We allocate a pthread per-thread variable using pthread_key_create, // to register a thread-exit-time destructor. // We are here setting the thread-specific value of the pthread key, to enable the destructor. // So that the pthread_key_destructor would dropm while the C thread is exiting. // // And the saved g will be used in pthread_key_destructor, // since the g stored in the TLS by Go might be cleared in some platforms, // before the destructor invoked, so, we restore g by the stored g, before dropm. // // We store g0 instead of m, to make the assembly code simpler, // since we need to restore g0 in runtime.cgocallback. // // On systems without pthreads, like Windows, bindm shouldn't be used. // // NOTE: this always runs without a P, so, nowritebarrierrec required. // //go:nosplit //go:nowritebarrierrec func cgoBindM() { if GOOS == "windows" || GOOS == "plan9" { fatal("bindm in unexpected GOOS") } g := getg() if g.m.g0 != g { fatal("the current g is not g0") } if _cgo_bindm != nil { asmcgocall(_cgo_bindm, unsafe.Pointer(g)) } } // A helper function for EnsureDropM. func getm() uintptr { return uintptr(unsafe.Pointer(getg().m)) } var ( // Locking linked list of extra M's, via mp.schedlink. Must be accessed // only via lockextra/unlockextra. // // Can't be atomic.Pointer[m] because we use an invalid pointer as a // "locked" sentinel value. M's on this list remain visible to the GC // because their mp.curg is on allgs. extraM atomic.Uintptr // Number of M's in the extraM list. extraMLength atomic.Uint32 // Number of waiters in lockextra. extraMWaiters atomic.Uint32 // Number of extra M's in use by threads. extraMInUse atomic.Uint32 ) // lockextra locks the extra list and returns the list head. // The caller must unlock the list by storing a new list head // to extram. If nilokay is true, then lockextra will // return a nil list head if that's what it finds. If nilokay is false, // lockextra will keep waiting until the list head is no longer nil. // //go:nosplit func lockextra(nilokay bool) *m { const locked = 1 incr := false for { old := extraM.Load() if old == locked { osyield_no_g() continue } if old == 0 && !nilokay { if !incr { // Add 1 to the number of threads // waiting for an M. // This is cleared by newextram. extraMWaiters.Add(1) incr = true } usleep_no_g(1) continue } if extraM.CompareAndSwap(old, locked) { return (*m)(unsafe.Pointer(old)) } osyield_no_g() continue } } //go:nosplit func unlockextra(mp *m, delta int32) { extraMLength.Add(delta) extraM.Store(uintptr(unsafe.Pointer(mp))) } // Return an M from the extra M list. Returns last == true if the list becomes // empty because of this call. // // Spins waiting for an extra M, so caller must ensure that the list always // contains or will soon contain at least one M. // //go:nosplit func getExtraM() (mp *m, last bool) { mp = lockextra(false) extraMInUse.Add(1) unlockextra(mp.schedlink.ptr(), -1) return mp, mp.schedlink.ptr() == nil } // Returns an extra M back to the list. mp must be from getExtraM. Newly // allocated M's should use addExtraM. // //go:nosplit func putExtraM(mp *m) { extraMInUse.Add(-1) addExtraM(mp) } // Adds a newly allocated M to the extra M list. // //go:nosplit func addExtraM(mp *m) { mnext := lockextra(true) mp.schedlink.set(mnext) unlockextra(mp, 1) } var ( // allocmLock is locked for read when creating new Ms in allocm and their // addition to allm. Thus acquiring this lock for write blocks the // creation of new Ms. allocmLock rwmutex // execLock serializes exec and clone to avoid bugs or unspecified // behaviour around exec'ing while creating/destroying threads. See // issue #19546. execLock rwmutex ) // These errors are reported (via writeErrStr) by some OS-specific // versions of newosproc and newosproc0. const ( failthreadcreate = "runtime: failed to create new OS thread\n" failallocatestack = "runtime: failed to allocate stack for the new OS thread\n" ) // newmHandoff contains a list of m structures that need new OS threads. // This is used by newm in situations where newm itself can't safely // start an OS thread. var newmHandoff struct { lock mutex // newm points to a list of M structures that need new OS // threads. The list is linked through m.schedlink. newm muintptr // waiting indicates that wake needs to be notified when an m // is put on the list. waiting bool wake note // haveTemplateThread indicates that the templateThread has // been started. This is not protected by lock. Use cas to set // to 1. haveTemplateThread uint32 } // Create a new m. It will start off with a call to fn, or else the scheduler. // fn needs to be static and not a heap allocated closure. // May run with m.p==nil, so write barriers are not allowed. // // id is optional pre-allocated m ID. Omit by passing -1. // //go:nowritebarrierrec func newm(fn func(), pp *p, id int64) { // allocm adds a new M to allm, but they do not start until created by // the OS in newm1 or the template thread. // // doAllThreadsSyscall requires that every M in allm will eventually // start and be signal-able, even with a STW. // // Disable preemption here until we start the thread to ensure that // newm is not preempted between allocm and starting the new thread, // ensuring that anything added to allm is guaranteed to eventually // start. acquirem() mp := allocm(pp, fn, id) mp.nextp.set(pp) mp.sigmask = initSigmask if gp := getg(); gp != nil && gp.m != nil && (gp.m.lockedExt != 0 || gp.m.incgo) && GOOS != "plan9" { // We're on a locked M or a thread that may have been // started by C. The kernel state of this thread may // be strange (the user may have locked it for that // purpose). We don't want to clone that into another // thread. Instead, ask a known-good thread to create // the thread for us. // // This is disabled on Plan 9. See golang.org/issue/22227. // // TODO: This may be unnecessary on Windows, which // doesn't model thread creation off fork. lock(&newmHandoff.lock) if newmHandoff.haveTemplateThread == 0 { throw("on a locked thread with no template thread") } mp.schedlink = newmHandoff.newm newmHandoff.newm.set(mp) if newmHandoff.waiting { newmHandoff.waiting = false notewakeup(&newmHandoff.wake) } unlock(&newmHandoff.lock) // The M has not started yet, but the template thread does not // participate in STW, so it will always process queued Ms and // it is safe to releasem. releasem(getg().m) return } newm1(mp) releasem(getg().m) } func newm1(mp *m) { if iscgo { var ts cgothreadstart if _cgo_thread_start == nil { throw("_cgo_thread_start missing") } ts.g.set(mp.g0) ts.tls = (*uint64)(unsafe.Pointer(&mp.tls[0])) ts.fn = unsafe.Pointer(abi.FuncPCABI0(mstart)) if msanenabled { msanwrite(unsafe.Pointer(&ts), unsafe.Sizeof(ts)) } if asanenabled { asanwrite(unsafe.Pointer(&ts), unsafe.Sizeof(ts)) } execLock.rlock() // Prevent process clone. asmcgocall(_cgo_thread_start, unsafe.Pointer(&ts)) execLock.runlock() return } execLock.rlock() // Prevent process clone. newosproc(mp) execLock.runlock() } // startTemplateThread starts the template thread if it is not already // running. // // The calling thread must itself be in a known-good state. func startTemplateThread() { if GOARCH == "wasm" { // no threads on wasm yet return } // Disable preemption to guarantee that the template thread will be // created before a park once haveTemplateThread is set. mp := acquirem() if !atomic.Cas(&newmHandoff.haveTemplateThread, 0, 1) { releasem(mp) return } newm(templateThread, nil, -1) releasem(mp) } // templateThread is a thread in a known-good state that exists solely // to start new threads in known-good states when the calling thread // may not be in a good state. // // Many programs never need this, so templateThread is started lazily // when we first enter a state that might lead to running on a thread // in an unknown state. // // templateThread runs on an M without a P, so it must not have write // barriers. // //go:nowritebarrierrec func templateThread() { lock(&sched.lock) sched.nmsys++ checkdead() unlock(&sched.lock) for { lock(&newmHandoff.lock) for newmHandoff.newm != 0 { newm := newmHandoff.newm.ptr() newmHandoff.newm = 0 unlock(&newmHandoff.lock) for newm != nil { next := newm.schedlink.ptr() newm.schedlink = 0 newm1(newm) newm = next } lock(&newmHandoff.lock) } newmHandoff.waiting = true noteclear(&newmHandoff.wake) unlock(&newmHandoff.lock) notesleep(&newmHandoff.wake) } } // Stops execution of the current m until new work is available. // Returns with acquired P. func stopm() { gp := getg() if gp.m.locks != 0 { throw("stopm holding locks") } if gp.m.p != 0 { throw("stopm holding p") } if gp.m.spinning { throw("stopm spinning") } lock(&sched.lock) mput(gp.m) unlock(&sched.lock) mPark() acquirep(gp.m.nextp.ptr()) gp.m.nextp = 0 } func mspinning() { // startm's caller incremented nmspinning. Set the new M's spinning. getg().m.spinning = true } // Schedules some M to run the p (creates an M if necessary). // If p==nil, tries to get an idle P, if no idle P's does nothing. // May run with m.p==nil, so write barriers are not allowed. // If spinning is set, the caller has incremented nmspinning and must provide a // P. startm will set m.spinning in the newly started M. // // Callers passing a non-nil P must call from a non-preemptible context. See // comment on acquirem below. // // Argument lockheld indicates whether the caller already acquired the // scheduler lock. Callers holding the lock when making the call must pass // true. The lock might be temporarily dropped, but will be reacquired before // returning. // // Must not have write barriers because this may be called without a P. // //go:nowritebarrierrec func startm(pp *p, spinning, lockheld bool) { // Disable preemption. // // Every owned P must have an owner that will eventually stop it in the // event of a GC stop request. startm takes transient ownership of a P // (either from argument or pidleget below) and transfers ownership to // a started M, which will be responsible for performing the stop. // // Preemption must be disabled during this transient ownership, // otherwise the P this is running on may enter GC stop while still // holding the transient P, leaving that P in limbo and deadlocking the // STW. // // Callers passing a non-nil P must already be in non-preemptible // context, otherwise such preemption could occur on function entry to // startm. Callers passing a nil P may be preemptible, so we must // disable preemption before acquiring a P from pidleget below. mp := acquirem() if !lockheld { lock(&sched.lock) } if pp == nil { if spinning { // TODO(prattmic): All remaining calls to this function // with _p_ == nil could be cleaned up to find a P // before calling startm. throw("startm: P required for spinning=true") } pp, _ = pidleget(0) if pp == nil { if !lockheld { unlock(&sched.lock) } releasem(mp) return } } nmp := mget() if nmp == nil { // No M is available, we must drop sched.lock and call newm. // However, we already own a P to assign to the M. // // Once sched.lock is released, another G (e.g., in a syscall), // could find no idle P while checkdead finds a runnable G but // no running M's because this new M hasn't started yet, thus // throwing in an apparent deadlock. // This apparent deadlock is possible when startm is called // from sysmon, which doesn't count as a running M. // // Avoid this situation by pre-allocating the ID for the new M, // thus marking it as 'running' before we drop sched.lock. This // new M will eventually run the scheduler to execute any // queued G's. id := mReserveID() unlock(&sched.lock) var fn func() if spinning { // The caller incremented nmspinning, so set m.spinning in the new M. fn = mspinning } newm(fn, pp, id) if lockheld { lock(&sched.lock) } // Ownership transfer of pp committed by start in newm. // Preemption is now safe. releasem(mp) return } if !lockheld { unlock(&sched.lock) } if nmp.spinning { throw("startm: m is spinning") } if nmp.nextp != 0 { throw("startm: m has p") } if spinning && !runqempty(pp) { throw("startm: p has runnable gs") } // The caller incremented nmspinning, so set m.spinning in the new M. nmp.spinning = spinning nmp.nextp.set(pp) notewakeup(&nmp.park) // Ownership transfer of pp committed by wakeup. Preemption is now // safe. releasem(mp) } // Hands off P from syscall or locked M. // Always runs without a P, so write barriers are not allowed. // //go:nowritebarrierrec func handoffp(pp *p) { // handoffp must start an M in any situation where // findrunnable would return a G to run on pp. // if it has local work, start it straight away if !runqempty(pp) || sched.runqsize != 0 { startm(pp, false, false) return } // if there's trace work to do, start it straight away if (traceEnabled() || traceShuttingDown()) && traceReaderAvailable() != nil { startm(pp, false, false) return } // if it has GC work, start it straight away if gcBlackenEnabled != 0 && gcMarkWorkAvailable(pp) { startm(pp, false, false) return } // no local work, check that there are no spinning/idle M's, // otherwise our help is not required if sched.nmspinning.Load()+sched.npidle.Load() == 0 && sched.nmspinning.CompareAndSwap(0, 1) { // TODO: fast atomic sched.needspinning.Store(0) startm(pp, true, false) return } lock(&sched.lock) if sched.gcwaiting.Load() { pp.status = _Pgcstop sched.stopwait-- if sched.stopwait == 0 { notewakeup(&sched.stopnote) } unlock(&sched.lock) return } if pp.runSafePointFn != 0 && atomic.Cas(&pp.runSafePointFn, 1, 0) { sched.safePointFn(pp) sched.safePointWait-- if sched.safePointWait == 0 { notewakeup(&sched.safePointNote) } } if sched.runqsize != 0 { unlock(&sched.lock) startm(pp, false, false) return } // If this is the last running P and nobody is polling network, // need to wakeup another M to poll network. if sched.npidle.Load() == gomaxprocs-1 && sched.lastpoll.Load() != 0 { unlock(&sched.lock) startm(pp, false, false) return } // The scheduler lock cannot be held when calling wakeNetPoller below // because wakeNetPoller may call wakep which may call startm. when := nobarrierWakeTime(pp) pidleput(pp, 0) unlock(&sched.lock) if when != 0 { wakeNetPoller(when) } } // Tries to add one more P to execute G's. // Called when a G is made runnable (newproc, ready). // Must be called with a P. func wakep() { // Be conservative about spinning threads, only start one if none exist // already. if sched.nmspinning.Load() != 0 || !sched.nmspinning.CompareAndSwap(0, 1) { return } // Disable preemption until ownership of pp transfers to the next M in // startm. Otherwise preemption here would leave pp stuck waiting to // enter _Pgcstop. // // See preemption comment on acquirem in startm for more details. mp := acquirem() var pp *p lock(&sched.lock) pp, _ = pidlegetSpinning(0) if pp == nil { if sched.nmspinning.Add(-1) < 0 { throw("wakep: negative nmspinning") } unlock(&sched.lock) releasem(mp) return } // Since we always have a P, the race in the "No M is available" // comment in startm doesn't apply during the small window between the // unlock here and lock in startm. A checkdead in between will always // see at least one running M (ours). unlock(&sched.lock) startm(pp, true, false) releasem(mp) } // Stops execution of the current m that is locked to a g until the g is runnable again. // Returns with acquired P. func stoplockedm() { gp := getg() if gp.m.lockedg == 0 || gp.m.lockedg.ptr().lockedm.ptr() != gp.m { throw("stoplockedm: inconsistent locking") } if gp.m.p != 0 { // Schedule another M to run this p. pp := releasep() handoffp(pp) } incidlelocked(1) // Wait until another thread schedules lockedg again. mPark() status := readgstatus(gp.m.lockedg.ptr()) if status&^_Gscan != _Grunnable { print("runtime:stoplockedm: lockedg (atomicstatus=", status, ") is not Grunnable or Gscanrunnable\n") dumpgstatus(gp.m.lockedg.ptr()) throw("stoplockedm: not runnable") } acquirep(gp.m.nextp.ptr()) gp.m.nextp = 0 } // Schedules the locked m to run the locked gp. // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func startlockedm(gp *g) { mp := gp.lockedm.ptr() if mp == getg().m { throw("startlockedm: locked to me") } if mp.nextp != 0 { throw("startlockedm: m has p") } // directly handoff current P to the locked m incidlelocked(-1) pp := releasep() mp.nextp.set(pp) notewakeup(&mp.park) stopm() } // Stops the current m for stopTheWorld. // Returns when the world is restarted. func gcstopm() { gp := getg() if !sched.gcwaiting.Load() { throw("gcstopm: not waiting for gc") } if gp.m.spinning { gp.m.spinning = false // OK to just drop nmspinning here, // startTheWorld will unpark threads as necessary. if sched.nmspinning.Add(-1) < 0 { throw("gcstopm: negative nmspinning") } } pp := releasep() lock(&sched.lock) pp.status = _Pgcstop sched.stopwait-- if sched.stopwait == 0 { notewakeup(&sched.stopnote) } unlock(&sched.lock) stopm() } // Schedules gp to run on the current M. // If inheritTime is true, gp inherits the remaining time in the // current time slice. Otherwise, it starts a new time slice. // Never returns. // // Write barriers are allowed because this is called immediately after // acquiring a P in several places. // //go:yeswritebarrierrec func execute(gp *g, inheritTime bool) { mp := getg().m if goroutineProfile.active { // Make sure that gp has had its stack written out to the goroutine // profile, exactly as it was when the goroutine profiler first stopped // the world. tryRecordGoroutineProfile(gp, osyield) } // Assign gp.m before entering _Grunning so running Gs have an // M. mp.curg = gp gp.m = mp casgstatus(gp, _Grunnable, _Grunning) gp.waitsince = 0 gp.preempt = false gp.stackguard0 = gp.stack.lo + stackGuard if !inheritTime { mp.p.ptr().schedtick++ } // Check whether the profiler needs to be turned on or off. hz := sched.profilehz if mp.profilehz != hz { setThreadCPUProfiler(hz) } trace := traceAcquire() if trace.ok() { // GoSysExit has to happen when we have a P, but before GoStart. // So we emit it here. if !goexperiment.ExecTracer2 && gp.syscallsp != 0 { trace.GoSysExit(true) } trace.GoStart() traceRelease(trace) } gogo(&gp.sched) } // Finds a runnable goroutine to execute. // Tries to steal from other P's, get g from local or global queue, poll network. // tryWakeP indicates that the returned goroutine is not normal (GC worker, trace // reader) so the caller should try to wake a P. func findRunnable() (gp *g, inheritTime, tryWakeP bool) { mp := getg().m // The conditions here and in handoffp must agree: if // findrunnable would return a G to run, handoffp must start // an M. top: pp := mp.p.ptr() if sched.gcwaiting.Load() { gcstopm() goto top } if pp.runSafePointFn != 0 { runSafePointFn() } // now and pollUntil are saved for work stealing later, // which may steal timers. It's important that between now // and then, nothing blocks, so these numbers remain mostly // relevant. now, pollUntil, _ := checkTimers(pp, 0) // Try to schedule the trace reader. if traceEnabled() || traceShuttingDown() { gp := traceReader() if gp != nil { trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 0) traceRelease(trace) } return gp, false, true } } // Try to schedule a GC worker. if gcBlackenEnabled != 0 { gp, tnow := gcController.findRunnableGCWorker(pp, now) if gp != nil { return gp, false, true } now = tnow } // Check the global runnable queue once in a while to ensure fairness. // Otherwise two goroutines can completely occupy the local runqueue // by constantly respawning each other. if pp.schedtick%61 == 0 && sched.runqsize > 0 { lock(&sched.lock) gp := globrunqget(pp, 1) unlock(&sched.lock) if gp != nil { return gp, false, false } } // Wake up the finalizer G. if fingStatus.Load()&(fingWait|fingWake) == fingWait|fingWake { if gp := wakefing(); gp != nil { ready(gp, 0, true) } } if *cgo_yield != nil { asmcgocall(*cgo_yield, nil) } // local runq if gp, inheritTime := runqget(pp); gp != nil { return gp, inheritTime, false } // global runq if sched.runqsize != 0 { lock(&sched.lock) gp := globrunqget(pp, 0) unlock(&sched.lock) if gp != nil { return gp, false, false } } // Poll network. // This netpoll is only an optimization before we resort to stealing. // We can safely skip it if there are no waiters or a thread is blocked // in netpoll already. If there is any kind of logical race with that // blocked thread (e.g. it has already returned from netpoll, but does // not set lastpoll yet), this thread will do blocking netpoll below // anyway. if netpollinited() && netpollAnyWaiters() && sched.lastpoll.Load() != 0 { if list, delta := netpoll(0); !list.empty() { // non-blocking gp := list.pop() injectglist(&list) netpollAdjustWaiters(delta) trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 0) traceRelease(trace) } return gp, false, false } } // Spinning Ms: steal work from other Ps. // // Limit the number of spinning Ms to half the number of busy Ps. // This is necessary to prevent excessive CPU consumption when // GOMAXPROCS>>1 but the program parallelism is low. if mp.spinning || 2*sched.nmspinning.Load() < gomaxprocs-sched.npidle.Load() { if !mp.spinning { mp.becomeSpinning() } gp, inheritTime, tnow, w, newWork := stealWork(now) if gp != nil { // Successfully stole. return gp, inheritTime, false } if newWork { // There may be new timer or GC work; restart to // discover. goto top } now = tnow if w != 0 && (pollUntil == 0 || w < pollUntil) { // Earlier timer to wait for. pollUntil = w } } // We have nothing to do. // // If we're in the GC mark phase, can safely scan and blacken objects, // and have work to do, run idle-time marking rather than give up the P. if gcBlackenEnabled != 0 && gcMarkWorkAvailable(pp) && gcController.addIdleMarkWorker() { node := (*gcBgMarkWorkerNode)(gcBgMarkWorkerPool.pop()) if node != nil { pp.gcMarkWorkerMode = gcMarkWorkerIdleMode gp := node.gp.ptr() trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 0) traceRelease(trace) } return gp, false, false } gcController.removeIdleMarkWorker() } // wasm only: // If a callback returned and no other goroutine is awake, // then wake event handler goroutine which pauses execution // until a callback was triggered. gp, otherReady := beforeIdle(now, pollUntil) if gp != nil { trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 0) traceRelease(trace) } return gp, false, false } if otherReady { goto top } // Before we drop our P, make a snapshot of the allp slice, // which can change underfoot once we no longer block // safe-points. We don't need to snapshot the contents because // everything up to cap(allp) is immutable. allpSnapshot := allp // Also snapshot masks. Value changes are OK, but we can't allow // len to change out from under us. idlepMaskSnapshot := idlepMask timerpMaskSnapshot := timerpMask // return P and block lock(&sched.lock) if sched.gcwaiting.Load() || pp.runSafePointFn != 0 { unlock(&sched.lock) goto top } if sched.runqsize != 0 { gp := globrunqget(pp, 0) unlock(&sched.lock) return gp, false, false } if !mp.spinning && sched.needspinning.Load() == 1 { // See "Delicate dance" comment below. mp.becomeSpinning() unlock(&sched.lock) goto top } if releasep() != pp { throw("findrunnable: wrong p") } now = pidleput(pp, now) unlock(&sched.lock) // Delicate dance: thread transitions from spinning to non-spinning // state, potentially concurrently with submission of new work. We must // drop nmspinning first and then check all sources again (with // #StoreLoad memory barrier in between). If we do it the other way // around, another thread can submit work after we've checked all // sources but before we drop nmspinning; as a result nobody will // unpark a thread to run the work. // // This applies to the following sources of work: // // * Goroutines added to the global or a per-P run queue. // * New/modified-earlier timers on a per-P timer heap. // * Idle-priority GC work (barring golang.org/issue/19112). // // If we discover new work below, we need to restore m.spinning as a // signal for resetspinning to unpark a new worker thread (because // there can be more than one starving goroutine). // // However, if after discovering new work we also observe no idle Ps // (either here or in resetspinning), we have a problem. We may be // racing with a non-spinning M in the block above, having found no // work and preparing to release its P and park. Allowing that P to go // idle will result in loss of work conservation (idle P while there is // runnable work). This could result in complete deadlock in the // unlikely event that we discover new work (from netpoll) right as we // are racing with _all_ other Ps going idle. // // We use sched.needspinning to synchronize with non-spinning Ms going // idle. If needspinning is set when they are about to drop their P, // they abort the drop and instead become a new spinning M on our // behalf. If we are not racing and the system is truly fully loaded // then no spinning threads are required, and the next thread to // naturally become spinning will clear the flag. // // Also see "Worker thread parking/unparking" comment at the top of the // file. wasSpinning := mp.spinning if mp.spinning { mp.spinning = false if sched.nmspinning.Add(-1) < 0 { throw("findrunnable: negative nmspinning") } // Note the for correctness, only the last M transitioning from // spinning to non-spinning must perform these rechecks to // ensure no missed work. However, the runtime has some cases // of transient increments of nmspinning that are decremented // without going through this path, so we must be conservative // and perform the check on all spinning Ms. // // See https://go.dev/issue/43997. // Check global and P runqueues again. lock(&sched.lock) if sched.runqsize != 0 { pp, _ := pidlegetSpinning(0) if pp != nil { gp := globrunqget(pp, 0) if gp == nil { throw("global runq empty with non-zero runqsize") } unlock(&sched.lock) acquirep(pp) mp.becomeSpinning() return gp, false, false } } unlock(&sched.lock) pp := checkRunqsNoP(allpSnapshot, idlepMaskSnapshot) if pp != nil { acquirep(pp) mp.becomeSpinning() goto top } // Check for idle-priority GC work again. pp, gp := checkIdleGCNoP() if pp != nil { acquirep(pp) mp.becomeSpinning() // Run the idle worker. pp.gcMarkWorkerMode = gcMarkWorkerIdleMode trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 0) traceRelease(trace) } return gp, false, false } // Finally, check for timer creation or expiry concurrently with // transitioning from spinning to non-spinning. // // Note that we cannot use checkTimers here because it calls // adjusttimers which may need to allocate memory, and that isn't // allowed when we don't have an active P. pollUntil = checkTimersNoP(allpSnapshot, timerpMaskSnapshot, pollUntil) } // Poll network until next timer. if netpollinited() && (netpollAnyWaiters() || pollUntil != 0) && sched.lastpoll.Swap(0) != 0 { sched.pollUntil.Store(pollUntil) if mp.p != 0 { throw("findrunnable: netpoll with p") } if mp.spinning { throw("findrunnable: netpoll with spinning") } delay := int64(-1) if pollUntil != 0 { if now == 0 { now = nanotime() } delay = pollUntil - now if delay < 0 { delay = 0 } } if faketime != 0 { // When using fake time, just poll. delay = 0 } list, delta := netpoll(delay) // block until new work is available // Refresh now again, after potentially blocking. now = nanotime() sched.pollUntil.Store(0) sched.lastpoll.Store(now) if faketime != 0 && list.empty() { // Using fake time and nothing is ready; stop M. // When all M's stop, checkdead will call timejump. stopm() goto top } lock(&sched.lock) pp, _ := pidleget(now) unlock(&sched.lock) if pp == nil { injectglist(&list) netpollAdjustWaiters(delta) } else { acquirep(pp) if !list.empty() { gp := list.pop() injectglist(&list) netpollAdjustWaiters(delta) trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 0) traceRelease(trace) } return gp, false, false } if wasSpinning { mp.becomeSpinning() } goto top } } else if pollUntil != 0 && netpollinited() { pollerPollUntil := sched.pollUntil.Load() if pollerPollUntil == 0 || pollerPollUntil > pollUntil { netpollBreak() } } stopm() goto top } // pollWork reports whether there is non-background work this P could // be doing. This is a fairly lightweight check to be used for // background work loops, like idle GC. It checks a subset of the // conditions checked by the actual scheduler. func pollWork() bool { if sched.runqsize != 0 { return true } p := getg().m.p.ptr() if !runqempty(p) { return true } if netpollinited() && netpollAnyWaiters() && sched.lastpoll.Load() != 0 { if list, delta := netpoll(0); !list.empty() { injectglist(&list) netpollAdjustWaiters(delta) return true } } return false } // stealWork attempts to steal a runnable goroutine or timer from any P. // // If newWork is true, new work may have been readied. // // If now is not 0 it is the current time. stealWork returns the passed time or // the current time if now was passed as 0. func stealWork(now int64) (gp *g, inheritTime bool, rnow, pollUntil int64, newWork bool) { pp := getg().m.p.ptr() ranTimer := false const stealTries = 4 for i := 0; i < stealTries; i++ { stealTimersOrRunNextG := i == stealTries-1 for enum := stealOrder.start(cheaprand()); !enum.done(); enum.next() { if sched.gcwaiting.Load() { // GC work may be available. return nil, false, now, pollUntil, true } p2 := allp[enum.position()] if pp == p2 { continue } // Steal timers from p2. This call to checkTimers is the only place // where we might hold a lock on a different P's timers. We do this // once on the last pass before checking runnext because stealing // from the other P's runnext should be the last resort, so if there // are timers to steal do that first. // // We only check timers on one of the stealing iterations because // the time stored in now doesn't change in this loop and checking // the timers for each P more than once with the same value of now // is probably a waste of time. // // timerpMask tells us whether the P may have timers at all. If it // can't, no need to check at all. if stealTimersOrRunNextG && timerpMask.read(enum.position()) { tnow, w, ran := checkTimers(p2, now) now = tnow if w != 0 && (pollUntil == 0 || w < pollUntil) { pollUntil = w } if ran { // Running the timers may have // made an arbitrary number of G's // ready and added them to this P's // local run queue. That invalidates // the assumption of runqsteal // that it always has room to add // stolen G's. So check now if there // is a local G to run. if gp, inheritTime := runqget(pp); gp != nil { return gp, inheritTime, now, pollUntil, ranTimer } ranTimer = true } } // Don't bother to attempt to steal if p2 is idle. if !idlepMask.read(enum.position()) { if gp := runqsteal(pp, p2, stealTimersOrRunNextG); gp != nil { return gp, false, now, pollUntil, ranTimer } } } } // No goroutines found to steal. Regardless, running a timer may have // made some goroutine ready that we missed. Indicate the next timer to // wait for. return nil, false, now, pollUntil, ranTimer } // Check all Ps for a runnable G to steal. // // On entry we have no P. If a G is available to steal and a P is available, // the P is returned which the caller should acquire and attempt to steal the // work to. func checkRunqsNoP(allpSnapshot []*p, idlepMaskSnapshot pMask) *p { for id, p2 := range allpSnapshot { if !idlepMaskSnapshot.read(uint32(id)) && !runqempty(p2) { lock(&sched.lock) pp, _ := pidlegetSpinning(0) if pp == nil { // Can't get a P, don't bother checking remaining Ps. unlock(&sched.lock) return nil } unlock(&sched.lock) return pp } } // No work available. return nil } // Check all Ps for a timer expiring sooner than pollUntil. // // Returns updated pollUntil value. func checkTimersNoP(allpSnapshot []*p, timerpMaskSnapshot pMask, pollUntil int64) int64 { for id, p2 := range allpSnapshot { if timerpMaskSnapshot.read(uint32(id)) { w := nobarrierWakeTime(p2) if w != 0 && (pollUntil == 0 || w < pollUntil) { pollUntil = w } } } return pollUntil } // Check for idle-priority GC, without a P on entry. // // If some GC work, a P, and a worker G are all available, the P and G will be // returned. The returned P has not been wired yet. func checkIdleGCNoP() (*p, *g) { // N.B. Since we have no P, gcBlackenEnabled may change at any time; we // must check again after acquiring a P. As an optimization, we also check // if an idle mark worker is needed at all. This is OK here, because if we // observe that one isn't needed, at least one is currently running. Even if // it stops running, its own journey into the scheduler should schedule it // again, if need be (at which point, this check will pass, if relevant). if atomic.Load(&gcBlackenEnabled) == 0 || !gcController.needIdleMarkWorker() { return nil, nil } if !gcMarkWorkAvailable(nil) { return nil, nil } // Work is available; we can start an idle GC worker only if there is // an available P and available worker G. // // We can attempt to acquire these in either order, though both have // synchronization concerns (see below). Workers are almost always // available (see comment in findRunnableGCWorker for the one case // there may be none). Since we're slightly less likely to find a P, // check for that first. // // Synchronization: note that we must hold sched.lock until we are // committed to keeping it. Otherwise we cannot put the unnecessary P // back in sched.pidle without performing the full set of idle // transition checks. // // If we were to check gcBgMarkWorkerPool first, we must somehow handle // the assumption in gcControllerState.findRunnableGCWorker that an // empty gcBgMarkWorkerPool is only possible if gcMarkDone is running. lock(&sched.lock) pp, now := pidlegetSpinning(0) if pp == nil { unlock(&sched.lock) return nil, nil } // Now that we own a P, gcBlackenEnabled can't change (as it requires STW). if gcBlackenEnabled == 0 || !gcController.addIdleMarkWorker() { pidleput(pp, now) unlock(&sched.lock) return nil, nil } node := (*gcBgMarkWorkerNode)(gcBgMarkWorkerPool.pop()) if node == nil { pidleput(pp, now) unlock(&sched.lock) gcController.removeIdleMarkWorker() return nil, nil } unlock(&sched.lock) return pp, node.gp.ptr() } // wakeNetPoller wakes up the thread sleeping in the network poller if it isn't // going to wake up before the when argument; or it wakes an idle P to service // timers and the network poller if there isn't one already. func wakeNetPoller(when int64) { if sched.lastpoll.Load() == 0 { // In findrunnable we ensure that when polling the pollUntil // field is either zero or the time to which the current // poll is expected to run. This can have a spurious wakeup // but should never miss a wakeup. pollerPollUntil := sched.pollUntil.Load() if pollerPollUntil == 0 || pollerPollUntil > when { netpollBreak() } } else { // There are no threads in the network poller, try to get // one there so it can handle new timers. if GOOS != "plan9" { // Temporary workaround - see issue #42303. wakep() } } } func resetspinning() { gp := getg() if !gp.m.spinning { throw("resetspinning: not a spinning m") } gp.m.spinning = false nmspinning := sched.nmspinning.Add(-1) if nmspinning < 0 { throw("findrunnable: negative nmspinning") } // M wakeup policy is deliberately somewhat conservative, so check if we // need to wakeup another P here. See "Worker thread parking/unparking" // comment at the top of the file for details. wakep() } // injectglist adds each runnable G on the list to some run queue, // and clears glist. If there is no current P, they are added to the // global queue, and up to npidle M's are started to run them. // Otherwise, for each idle P, this adds a G to the global queue // and starts an M. Any remaining G's are added to the current P's // local run queue. // This may temporarily acquire sched.lock. // Can run concurrently with GC. func injectglist(glist *gList) { if glist.empty() { return } trace := traceAcquire() if trace.ok() { for gp := glist.head.ptr(); gp != nil; gp = gp.schedlink.ptr() { trace.GoUnpark(gp, 0) } traceRelease(trace) } // Mark all the goroutines as runnable before we put them // on the run queues. head := glist.head.ptr() var tail *g qsize := 0 for gp := head; gp != nil; gp = gp.schedlink.ptr() { tail = gp qsize++ casgstatus(gp, _Gwaiting, _Grunnable) } // Turn the gList into a gQueue. var q gQueue q.head.set(head) q.tail.set(tail) *glist = gList{} startIdle := func(n int) { for i := 0; i < n; i++ { mp := acquirem() // See comment in startm. lock(&sched.lock) pp, _ := pidlegetSpinning(0) if pp == nil { unlock(&sched.lock) releasem(mp) break } startm(pp, false, true) unlock(&sched.lock) releasem(mp) } } pp := getg().m.p.ptr() if pp == nil { lock(&sched.lock) globrunqputbatch(&q, int32(qsize)) unlock(&sched.lock) startIdle(qsize) return } npidle := int(sched.npidle.Load()) var globq gQueue var n int for n = 0; n < npidle && !q.empty(); n++ { g := q.pop() globq.pushBack(g) } if n > 0 { lock(&sched.lock) globrunqputbatch(&globq, int32(n)) unlock(&sched.lock) startIdle(n) qsize -= n } if !q.empty() { runqputbatch(pp, &q, qsize) } } // One round of scheduler: find a runnable goroutine and execute it. // Never returns. func schedule() { mp := getg().m if mp.locks != 0 { throw("schedule: holding locks") } if mp.lockedg != 0 { stoplockedm() execute(mp.lockedg.ptr(), false) // Never returns. } // We should not schedule away from a g that is executing a cgo call, // since the cgo call is using the m's g0 stack. if mp.incgo { throw("schedule: in cgo") } top: pp := mp.p.ptr() pp.preempt = false // Safety check: if we are spinning, the run queue should be empty. // Check this before calling checkTimers, as that might call // goready to put a ready goroutine on the local run queue. if mp.spinning && (pp.runnext != 0 || pp.runqhead != pp.runqtail) { throw("schedule: spinning with local work") } gp, inheritTime, tryWakeP := findRunnable() // blocks until work is available if debug.dontfreezetheworld > 0 && freezing.Load() { // See comment in freezetheworld. We don't want to perturb // scheduler state, so we didn't gcstopm in findRunnable, but // also don't want to allow new goroutines to run. // // Deadlock here rather than in the findRunnable loop so if // findRunnable is stuck in a loop we don't perturb that // either. lock(&deadlock) lock(&deadlock) } // This thread is going to run a goroutine and is not spinning anymore, // so if it was marked as spinning we need to reset it now and potentially // start a new spinning M. if mp.spinning { resetspinning() } if sched.disable.user && !schedEnabled(gp) { // Scheduling of this goroutine is disabled. Put it on // the list of pending runnable goroutines for when we // re-enable user scheduling and look again. lock(&sched.lock) if schedEnabled(gp) { // Something re-enabled scheduling while we // were acquiring the lock. unlock(&sched.lock) } else { sched.disable.runnable.pushBack(gp) sched.disable.n++ unlock(&sched.lock) goto top } } // If about to schedule a not-normal goroutine (a GCworker or tracereader), // wake a P if there is one. if tryWakeP { wakep() } if gp.lockedm != 0 { // Hands off own p to the locked m, // then blocks waiting for a new p. startlockedm(gp) goto top } execute(gp, inheritTime) } // dropg removes the association between m and the current goroutine m->curg (gp for short). // Typically a caller sets gp's status away from Grunning and then // immediately calls dropg to finish the job. The caller is also responsible // for arranging that gp will be restarted using ready at an // appropriate time. After calling dropg and arranging for gp to be // readied later, the caller can do other work but eventually should // call schedule to restart the scheduling of goroutines on this m. func dropg() { gp := getg() setMNoWB(&gp.m.curg.m, nil) setGNoWB(&gp.m.curg, nil) } // checkTimers runs any timers for the P that are ready. // If now is not 0 it is the current time. // It returns the passed time or the current time if now was passed as 0. // and the time when the next timer should run or 0 if there is no next timer, // and reports whether it ran any timers. // If the time when the next timer should run is not 0, // it is always larger than the returned time. // We pass now in and out to avoid extra calls of nanotime. // //go:yeswritebarrierrec func checkTimers(pp *p, now int64) (rnow, pollUntil int64, ran bool) { // If it's not yet time for the first timer, or the first adjusted // timer, then there is nothing to do. next := pp.timer0When.Load() nextAdj := pp.timerModifiedEarliest.Load() if next == 0 || (nextAdj != 0 && nextAdj < next) { next = nextAdj } if next == 0 { // No timers to run or adjust. return now, 0, false } if now == 0 { now = nanotime() } if now < next { // Next timer is not ready to run, but keep going // if we would clear deleted timers. // This corresponds to the condition below where // we decide whether to call clearDeletedTimers. if pp != getg().m.p.ptr() || int(pp.deletedTimers.Load()) <= int(pp.numTimers.Load()/4) { return now, next, false } } lock(&pp.timersLock) if len(pp.timers) > 0 { adjusttimers(pp, now) for len(pp.timers) > 0 { // Note that runtimer may temporarily unlock // pp.timersLock. if tw := runtimer(pp, now); tw != 0 { if tw > 0 { pollUntil = tw } break } ran = true } } // If this is the local P, and there are a lot of deleted timers, // clear them out. We only do this for the local P to reduce // lock contention on timersLock. if pp == getg().m.p.ptr() && int(pp.deletedTimers.Load()) > len(pp.timers)/4 { clearDeletedTimers(pp) } unlock(&pp.timersLock) return now, pollUntil, ran } func parkunlock_c(gp *g, lock unsafe.Pointer) bool { unlock((*mutex)(lock)) return true } // park continuation on g0. func park_m(gp *g) { mp := getg().m trace := traceAcquire() // N.B. Not using casGToWaiting here because the waitreason is // set by park_m's caller. casgstatus(gp, _Grunning, _Gwaiting) if trace.ok() { trace.GoPark(mp.waitTraceBlockReason, mp.waitTraceSkip) traceRelease(trace) } dropg() if fn := mp.waitunlockf; fn != nil { ok := fn(gp, mp.waitlock) mp.waitunlockf = nil mp.waitlock = nil if !ok { trace := traceAcquire() casgstatus(gp, _Gwaiting, _Grunnable) if trace.ok() { trace.GoUnpark(gp, 2) traceRelease(trace) } execute(gp, true) // Schedule it back, never returns. } } schedule() } func goschedImpl(gp *g, preempted bool) { trace := traceAcquire() status := readgstatus(gp) if status&^_Gscan != _Grunning { dumpgstatus(gp) throw("bad g status") } casgstatus(gp, _Grunning, _Grunnable) if trace.ok() { if preempted { trace.GoPreempt() } else { trace.GoSched() } traceRelease(trace) } dropg() lock(&sched.lock) globrunqput(gp) unlock(&sched.lock) if mainStarted { wakep() } schedule() } // Gosched continuation on g0. func gosched_m(gp *g) { goschedImpl(gp, false) } // goschedguarded is a forbidden-states-avoided version of gosched_m. func goschedguarded_m(gp *g) { if !canPreemptM(gp.m) { gogo(&gp.sched) // never return } goschedImpl(gp, false) } func gopreempt_m(gp *g) { goschedImpl(gp, true) } // preemptPark parks gp and puts it in _Gpreempted. // //go:systemstack func preemptPark(gp *g) { status := readgstatus(gp) if status&^_Gscan != _Grunning { dumpgstatus(gp) throw("bad g status") } if gp.asyncSafePoint { // Double-check that async preemption does not // happen in SPWRITE assembly functions. // isAsyncSafePoint must exclude this case. f := findfunc(gp.sched.pc) if !f.valid() { throw("preempt at unknown pc") } if f.flag&abi.FuncFlagSPWrite != 0 { println("runtime: unexpected SPWRITE function", funcname(f), "in async preempt") throw("preempt SPWRITE") } } // Transition from _Grunning to _Gscan|_Gpreempted. We can't // be in _Grunning when we dropg because then we'd be running // without an M, but the moment we're in _Gpreempted, // something could claim this G before we've fully cleaned it // up. Hence, we set the scan bit to lock down further // transitions until we can dropg. casGToPreemptScan(gp, _Grunning, _Gscan|_Gpreempted) dropg() // Be careful about how we trace this next event. The ordering // is subtle. // // The moment we CAS into _Gpreempted, suspendG could CAS to // _Gwaiting, do its work, and ready the goroutine. All of // this could happen before we even get the chance to emit // an event. The end result is that the events could appear // out of order, and the tracer generally assumes the scheduler // takes care of the ordering between GoPark and GoUnpark. // // The answer here is simple: emit the event while we still hold // the _Gscan bit on the goroutine. We still need to traceAcquire // and traceRelease across the CAS because the tracer could be // what's calling suspendG in the first place, and we want the // CAS and event emission to appear atomic to the tracer. trace := traceAcquire() if trace.ok() { trace.GoPark(traceBlockPreempted, 0) } casfrom_Gscanstatus(gp, _Gscan|_Gpreempted, _Gpreempted) if trace.ok() { traceRelease(trace) } schedule() } // goyield is like Gosched, but it: // - emits a GoPreempt trace event instead of a GoSched trace event // - puts the current G on the runq of the current P instead of the globrunq func goyield() { checkTimeouts() mcall(goyield_m) } func goyield_m(gp *g) { trace := traceAcquire() pp := gp.m.p.ptr() casgstatus(gp, _Grunning, _Grunnable) if trace.ok() { trace.GoPreempt() traceRelease(trace) } dropg() runqput(pp, gp, false) schedule() } // Finishes execution of the current goroutine. func goexit1() { if raceenabled { racegoend() } trace := traceAcquire() if trace.ok() { trace.GoEnd() traceRelease(trace) } mcall(goexit0) } // goexit continuation on g0. func goexit0(gp *g) { gdestroy(gp) schedule() } func gdestroy(gp *g) { mp := getg().m pp := mp.p.ptr() casgstatus(gp, _Grunning, _Gdead) gcController.addScannableStack(pp, -int64(gp.stack.hi-gp.stack.lo)) if isSystemGoroutine(gp, false) { sched.ngsys.Add(-1) } gp.m = nil locked := gp.lockedm != 0 gp.lockedm = 0 mp.lockedg = 0 gp.preemptStop = false gp.paniconfault = false gp._defer = nil // should be true already but just in case. gp._panic = nil // non-nil for Goexit during panic. points at stack-allocated data. gp.writebuf = nil gp.waitreason = waitReasonZero gp.param = nil gp.labels = nil gp.timer = nil if gcBlackenEnabled != 0 && gp.gcAssistBytes > 0 { // Flush assist credit to the global pool. This gives // better information to pacing if the application is // rapidly creating an exiting goroutines. assistWorkPerByte := gcController.assistWorkPerByte.Load() scanCredit := int64(assistWorkPerByte * float64(gp.gcAssistBytes)) gcController.bgScanCredit.Add(scanCredit) gp.gcAssistBytes = 0 } dropg() if GOARCH == "wasm" { // no threads yet on wasm gfput(pp, gp) return } if mp.lockedInt != 0 { print("invalid m->lockedInt = ", mp.lockedInt, "\n") throw("internal lockOSThread error") } gfput(pp, gp) if locked { // The goroutine may have locked this thread because // it put it in an unusual kernel state. Kill it // rather than returning it to the thread pool. // Return to mstart, which will release the P and exit // the thread. if GOOS != "plan9" { // See golang.org/issue/22227. gogo(&mp.g0.sched) } else { // Clear lockedExt on plan9 since we may end up re-using // this thread. mp.lockedExt = 0 } } } // save updates getg().sched to refer to pc and sp so that a following // gogo will restore pc and sp. // // save must not have write barriers because invoking a write barrier // can clobber getg().sched. // //go:nosplit //go:nowritebarrierrec func save(pc, sp uintptr) { gp := getg() if gp == gp.m.g0 || gp == gp.m.gsignal { // m.g0.sched is special and must describe the context // for exiting the thread. mstart1 writes to it directly. // m.gsignal.sched should not be used at all. // This check makes sure save calls do not accidentally // run in contexts where they'd write to system g's. throw("save on system g not allowed") } gp.sched.pc = pc gp.sched.sp = sp gp.sched.lr = 0 gp.sched.ret = 0 // We need to ensure ctxt is zero, but can't have a write // barrier here. However, it should always already be zero. // Assert that. if gp.sched.ctxt != nil { badctxt() } } // The goroutine g is about to enter a system call. // Record that it's not using the cpu anymore. // This is called only from the go syscall library and cgocall, // not from the low-level system calls used by the runtime. // // Entersyscall cannot split the stack: the save must // make g->sched refer to the caller's stack segment, because // entersyscall is going to return immediately after. // // Nothing entersyscall calls can split the stack either. // We cannot safely move the stack during an active call to syscall, // because we do not know which of the uintptr arguments are // really pointers (back into the stack). // In practice, this means that we make the fast path run through // entersyscall doing no-split things, and the slow path has to use systemstack // to run bigger things on the system stack. // // reentersyscall is the entry point used by cgo callbacks, where explicitly // saved SP and PC are restored. This is needed when exitsyscall will be called // from a function further up in the call stack than the parent, as g->syscallsp // must always point to a valid stack frame. entersyscall below is the normal // entry point for syscalls, which obtains the SP and PC from the caller. // // Syscall tracing (old tracer): // At the start of a syscall we emit traceGoSysCall to capture the stack trace. // If the syscall does not block, that is it, we do not emit any other events. // If the syscall blocks (that is, P is retaken), retaker emits traceGoSysBlock; // when syscall returns we emit traceGoSysExit and when the goroutine starts running // (potentially instantly, if exitsyscallfast returns true) we emit traceGoStart. // To ensure that traceGoSysExit is emitted strictly after traceGoSysBlock, // we remember current value of syscalltick in m (gp.m.syscalltick = gp.m.p.ptr().syscalltick), // whoever emits traceGoSysBlock increments p.syscalltick afterwards; // and we wait for the increment before emitting traceGoSysExit. // Note that the increment is done even if tracing is not enabled, // because tracing can be enabled in the middle of syscall. We don't want the wait to hang. // //go:nosplit func reentersyscall(pc, sp uintptr) { trace := traceAcquire() gp := getg() // Disable preemption because during this function g is in Gsyscall status, // but can have inconsistent g->sched, do not let GC observe it. gp.m.locks++ // Entersyscall must not call any function that might split/grow the stack. // (See details in comment above.) // Catch calls that might, by replacing the stack guard with something that // will trip any stack check and leaving a flag to tell newstack to die. gp.stackguard0 = stackPreempt gp.throwsplit = true // Leave SP around for GC and traceback. save(pc, sp) gp.syscallsp = sp gp.syscallpc = pc casgstatus(gp, _Grunning, _Gsyscall) if staticLockRanking { // When doing static lock ranking casgstatus can call // systemstack which clobbers g.sched. save(pc, sp) } if gp.syscallsp < gp.stack.lo || gp.stack.hi < gp.syscallsp { systemstack(func() { print("entersyscall inconsistent ", hex(gp.syscallsp), " [", hex(gp.stack.lo), ",", hex(gp.stack.hi), "]\n") throw("entersyscall") }) } if trace.ok() { systemstack(func() { trace.GoSysCall() traceRelease(trace) }) // systemstack itself clobbers g.sched.{pc,sp} and we might // need them later when the G is genuinely blocked in a // syscall save(pc, sp) } if sched.sysmonwait.Load() { systemstack(entersyscall_sysmon) save(pc, sp) } if gp.m.p.ptr().runSafePointFn != 0 { // runSafePointFn may stack split if run on this stack systemstack(runSafePointFn) save(pc, sp) } gp.m.syscalltick = gp.m.p.ptr().syscalltick pp := gp.m.p.ptr() pp.m = 0 gp.m.oldp.set(pp) gp.m.p = 0 atomic.Store(&pp.status, _Psyscall) if sched.gcwaiting.Load() { systemstack(entersyscall_gcwait) save(pc, sp) } gp.m.locks-- } // Standard syscall entry used by the go syscall library and normal cgo calls. // // This is exported via linkname to assembly in the syscall package and x/sys. // //go:nosplit //go:linkname entersyscall func entersyscall() { reentersyscall(getcallerpc(), getcallersp()) } func entersyscall_sysmon() { lock(&sched.lock) if sched.sysmonwait.Load() { sched.sysmonwait.Store(false) notewakeup(&sched.sysmonnote) } unlock(&sched.lock) } func entersyscall_gcwait() { gp := getg() pp := gp.m.oldp.ptr() lock(&sched.lock) trace := traceAcquire() if sched.stopwait > 0 && atomic.Cas(&pp.status, _Psyscall, _Pgcstop) { if trace.ok() { if goexperiment.ExecTracer2 { // This is a steal in the new tracer. While it's very likely // that we were the ones to put this P into _Psyscall, between // then and now it's totally possible it had been stolen and // then put back into _Psyscall for us to acquire here. In such // case ProcStop would be incorrect. // // TODO(mknyszek): Consider emitting a ProcStop instead when // gp.m.syscalltick == pp.syscalltick, since then we know we never // lost the P. trace.ProcSteal(pp, true) } else { trace.GoSysBlock(pp) trace.ProcStop(pp) } traceRelease(trace) } pp.syscalltick++ if sched.stopwait--; sched.stopwait == 0 { notewakeup(&sched.stopnote) } } else if trace.ok() { traceRelease(trace) } unlock(&sched.lock) } // The same as entersyscall(), but with a hint that the syscall is blocking. // //go:nosplit func entersyscallblock() { gp := getg() gp.m.locks++ // see comment in entersyscall gp.throwsplit = true gp.stackguard0 = stackPreempt // see comment in entersyscall gp.m.syscalltick = gp.m.p.ptr().syscalltick gp.m.p.ptr().syscalltick++ // Leave SP around for GC and traceback. pc := getcallerpc() sp := getcallersp() save(pc, sp) gp.syscallsp = gp.sched.sp gp.syscallpc = gp.sched.pc if gp.syscallsp < gp.stack.lo || gp.stack.hi < gp.syscallsp { sp1 := sp sp2 := gp.sched.sp sp3 := gp.syscallsp systemstack(func() { print("entersyscallblock inconsistent ", hex(sp1), " ", hex(sp2), " ", hex(sp3), " [", hex(gp.stack.lo), ",", hex(gp.stack.hi), "]\n") throw("entersyscallblock") }) } casgstatus(gp, _Grunning, _Gsyscall) if gp.syscallsp < gp.stack.lo || gp.stack.hi < gp.syscallsp { systemstack(func() { print("entersyscallblock inconsistent ", hex(sp), " ", hex(gp.sched.sp), " ", hex(gp.syscallsp), " [", hex(gp.stack.lo), ",", hex(gp.stack.hi), "]\n") throw("entersyscallblock") }) } systemstack(entersyscallblock_handoff) // Resave for traceback during blocked call. save(getcallerpc(), getcallersp()) gp.m.locks-- } func entersyscallblock_handoff() { trace := traceAcquire() if trace.ok() { trace.GoSysCall() trace.GoSysBlock(getg().m.p.ptr()) traceRelease(trace) } handoffp(releasep()) } // The goroutine g exited its system call. // Arrange for it to run on a cpu again. // This is called only from the go syscall library, not // from the low-level system calls used by the runtime. // // Write barriers are not allowed because our P may have been stolen. // // This is exported via linkname to assembly in the syscall package. // //go:nosplit //go:nowritebarrierrec //go:linkname exitsyscall func exitsyscall() { gp := getg() gp.m.locks++ // see comment in entersyscall if getcallersp() > gp.syscallsp { throw("exitsyscall: syscall frame is no longer valid") } gp.waitsince = 0 oldp := gp.m.oldp.ptr() gp.m.oldp = 0 if exitsyscallfast(oldp) { // When exitsyscallfast returns success, we have a P so can now use // write barriers if goroutineProfile.active { // Make sure that gp has had its stack written out to the goroutine // profile, exactly as it was when the goroutine profiler first // stopped the world. systemstack(func() { tryRecordGoroutineProfileWB(gp) }) } trace := traceAcquire() if trace.ok() { lostP := oldp != gp.m.p.ptr() || gp.m.syscalltick != gp.m.p.ptr().syscalltick systemstack(func() { if goexperiment.ExecTracer2 { // Write out syscall exit eagerly in the experiment. // // It's important that we write this *after* we know whether we // lost our P or not (determined by exitsyscallfast). trace.GoSysExit(lostP) } if lostP { // We lost the P at some point, even though we got it back here. // Trace that we're starting again, because there was a traceGoSysBlock // call somewhere in exitsyscallfast (indicating that this goroutine // had blocked) and we're about to start running again. trace.GoStart() } }) } // There's a cpu for us, so we can run. gp.m.p.ptr().syscalltick++ // We need to cas the status and scan before resuming... casgstatus(gp, _Gsyscall, _Grunning) if trace.ok() { traceRelease(trace) } // Garbage collector isn't running (since we are), // so okay to clear syscallsp. gp.syscallsp = 0 gp.m.locks-- if gp.preempt { // restore the preemption request in case we've cleared it in newstack gp.stackguard0 = stackPreempt } else { // otherwise restore the real stackGuard, we've spoiled it in entersyscall/entersyscallblock gp.stackguard0 = gp.stack.lo + stackGuard } gp.throwsplit = false if sched.disable.user && !schedEnabled(gp) { // Scheduling of this goroutine is disabled. Gosched() } return } if !goexperiment.ExecTracer2 { // In the old tracer, because we don't have a P we can't // actually record the true time we exited the syscall. // Record it. trace := traceAcquire() if trace.ok() { trace.RecordSyscallExitedTime(gp, oldp) traceRelease(trace) } } gp.m.locks-- // Call the scheduler. mcall(exitsyscall0) // Scheduler returned, so we're allowed to run now. // Delete the syscallsp information that we left for // the garbage collector during the system call. // Must wait until now because until gosched returns // we don't know for sure that the garbage collector // is not running. gp.syscallsp = 0 gp.m.p.ptr().syscalltick++ gp.throwsplit = false } //go:nosplit func exitsyscallfast(oldp *p) bool { gp := getg() // Freezetheworld sets stopwait but does not retake P's. if sched.stopwait == freezeStopWait { return false } // Try to re-acquire the last P. trace := traceAcquire() if oldp != nil && oldp.status == _Psyscall && atomic.Cas(&oldp.status, _Psyscall, _Pidle) { // There's a cpu for us, so we can run. wirep(oldp) exitsyscallfast_reacquired(trace) if trace.ok() { traceRelease(trace) } return true } if trace.ok() { traceRelease(trace) } // Try to get any other idle P. if sched.pidle != 0 { var ok bool systemstack(func() { ok = exitsyscallfast_pidle() if ok && !goexperiment.ExecTracer2 { trace := traceAcquire() if trace.ok() { if oldp != nil { // Wait till traceGoSysBlock event is emitted. // This ensures consistency of the trace (the goroutine is started after it is blocked). for oldp.syscalltick == gp.m.syscalltick { osyield() } } // In the experiment, we write this in exitsyscall. // Don't write it here unless the experiment is off. trace.GoSysExit(true) traceRelease(trace) } } }) if ok { return true } } return false } // exitsyscallfast_reacquired is the exitsyscall path on which this G // has successfully reacquired the P it was running on before the // syscall. // //go:nosplit func exitsyscallfast_reacquired(trace traceLocker) { gp := getg() if gp.m.syscalltick != gp.m.p.ptr().syscalltick { if trace.ok() { // The p was retaken and then enter into syscall again (since gp.m.syscalltick has changed). // traceGoSysBlock for this syscall was already emitted, // but here we effectively retake the p from the new syscall running on the same p. systemstack(func() { if goexperiment.ExecTracer2 { // In the experiment, we're stealing the P. It's treated // as if it temporarily stopped running. Then, start running. trace.ProcSteal(gp.m.p.ptr(), true) trace.ProcStart() } else { // Denote blocking of the new syscall. trace.GoSysBlock(gp.m.p.ptr()) // Denote completion of the current syscall. trace.GoSysExit(true) } }) } gp.m.p.ptr().syscalltick++ } } func exitsyscallfast_pidle() bool { lock(&sched.lock) pp, _ := pidleget(0) if pp != nil && sched.sysmonwait.Load() { sched.sysmonwait.Store(false) notewakeup(&sched.sysmonnote) } unlock(&sched.lock) if pp != nil { acquirep(pp) return true } return false } // exitsyscall slow path on g0. // Failed to acquire P, enqueue gp as runnable. // // Called via mcall, so gp is the calling g from this M. // //go:nowritebarrierrec func exitsyscall0(gp *g) { var trace traceLocker if goexperiment.ExecTracer2 { traceExitingSyscall() trace = traceAcquire() } casgstatus(gp, _Gsyscall, _Grunnable) if goexperiment.ExecTracer2 { traceExitedSyscall() if trace.ok() { // Write out syscall exit eagerly in the experiment. // // It's important that we write this *after* we know whether we // lost our P or not (determined by exitsyscallfast). trace.GoSysExit(true) traceRelease(trace) } } dropg() lock(&sched.lock) var pp *p if schedEnabled(gp) { pp, _ = pidleget(0) } var locked bool if pp == nil { globrunqput(gp) // Below, we stoplockedm if gp is locked. globrunqput releases // ownership of gp, so we must check if gp is locked prior to // committing the release by unlocking sched.lock, otherwise we // could race with another M transitioning gp from unlocked to // locked. locked = gp.lockedm != 0 } else if sched.sysmonwait.Load() { sched.sysmonwait.Store(false) notewakeup(&sched.sysmonnote) } unlock(&sched.lock) if pp != nil { acquirep(pp) execute(gp, false) // Never returns. } if locked { // Wait until another thread schedules gp and so m again. // // N.B. lockedm must be this M, as this g was running on this M // before entersyscall. stoplockedm() execute(gp, false) // Never returns. } stopm() schedule() // Never returns. } // Called from syscall package before fork. // //go:linkname syscall_runtime_BeforeFork syscall.runtime_BeforeFork //go:nosplit func syscall_runtime_BeforeFork() { gp := getg().m.curg // Block signals during a fork, so that the child does not run // a signal handler before exec if a signal is sent to the process // group. See issue #18600. gp.m.locks++ sigsave(&gp.m.sigmask) sigblock(false) // This function is called before fork in syscall package. // Code between fork and exec must not allocate memory nor even try to grow stack. // Here we spoil g.stackguard0 to reliably detect any attempts to grow stack. // runtime_AfterFork will undo this in parent process, but not in child. gp.stackguard0 = stackFork } // Called from syscall package after fork in parent. // //go:linkname syscall_runtime_AfterFork syscall.runtime_AfterFork //go:nosplit func syscall_runtime_AfterFork() { gp := getg().m.curg // See the comments in beforefork. gp.stackguard0 = gp.stack.lo + stackGuard msigrestore(gp.m.sigmask) gp.m.locks-- } // inForkedChild is true while manipulating signals in the child process. // This is used to avoid calling libc functions in case we are using vfork. var inForkedChild bool // Called from syscall package after fork in child. // It resets non-sigignored signals to the default handler, and // restores the signal mask in preparation for the exec. // // Because this might be called during a vfork, and therefore may be // temporarily sharing address space with the parent process, this must // not change any global variables or calling into C code that may do so. // //go:linkname syscall_runtime_AfterForkInChild syscall.runtime_AfterForkInChild //go:nosplit //go:nowritebarrierrec func syscall_runtime_AfterForkInChild() { // It's OK to change the global variable inForkedChild here // because we are going to change it back. There is no race here, // because if we are sharing address space with the parent process, // then the parent process can not be running concurrently. inForkedChild = true clearSignalHandlers() // When we are the child we are the only thread running, // so we know that nothing else has changed gp.m.sigmask. msigrestore(getg().m.sigmask) inForkedChild = false } // pendingPreemptSignals is the number of preemption signals // that have been sent but not received. This is only used on Darwin. // For #41702. var pendingPreemptSignals atomic.Int32 // Called from syscall package before Exec. // //go:linkname syscall_runtime_BeforeExec syscall.runtime_BeforeExec func syscall_runtime_BeforeExec() { // Prevent thread creation during exec. execLock.lock() // On Darwin, wait for all pending preemption signals to // be received. See issue #41702. if GOOS == "darwin" || GOOS == "ios" { for pendingPreemptSignals.Load() > 0 { osyield() } } } // Called from syscall package after Exec. // //go:linkname syscall_runtime_AfterExec syscall.runtime_AfterExec func syscall_runtime_AfterExec() { execLock.unlock() } // Allocate a new g, with a stack big enough for stacksize bytes. func malg(stacksize int32) *g { newg := new(g) if stacksize >= 0 { stacksize = round2(stackSystem + stacksize) systemstack(func() { newg.stack = stackalloc(uint32(stacksize)) }) newg.stackguard0 = newg.stack.lo + stackGuard newg.stackguard1 = ^uintptr(0) // Clear the bottom word of the stack. We record g // there on gsignal stack during VDSO on ARM and ARM64. *(*uintptr)(unsafe.Pointer(newg.stack.lo)) = 0 } return newg } // Create a new g running fn. // Put it on the queue of g's waiting to run. // The compiler turns a go statement into a call to this. func newproc(fn *funcval) { gp := getg() pc := getcallerpc() systemstack(func() { newg := newproc1(fn, gp, pc) pp := getg().m.p.ptr() runqput(pp, newg, true) if mainStarted { wakep() } }) } // Create a new g in state _Grunnable, starting at fn. callerpc is the // address of the go statement that created this. The caller is responsible // for adding the new g to the scheduler. func newproc1(fn *funcval, callergp *g, callerpc uintptr) *g { if fn == nil { fatal("go of nil func value") } mp := acquirem() // disable preemption because we hold M and P in local vars. pp := mp.p.ptr() newg := gfget(pp) if newg == nil { newg = malg(stackMin) casgstatus(newg, _Gidle, _Gdead) allgadd(newg) // publishes with a g->status of Gdead so GC scanner doesn't look at uninitialized stack. } if newg.stack.hi == 0 { throw("newproc1: newg missing stack") } if readgstatus(newg) != _Gdead { throw("newproc1: new g is not Gdead") } totalSize := uintptr(4*goarch.PtrSize + sys.MinFrameSize) // extra space in case of reads slightly beyond frame totalSize = alignUp(totalSize, sys.StackAlign) sp := newg.stack.hi - totalSize if usesLR { // caller's LR *(*uintptr)(unsafe.Pointer(sp)) = 0 prepGoExitFrame(sp) } if GOARCH == "arm64" { // caller's FP *(*uintptr)(unsafe.Pointer(sp - goarch.PtrSize)) = 0 } memclrNoHeapPointers(unsafe.Pointer(&newg.sched), unsafe.Sizeof(newg.sched)) newg.sched.sp = sp newg.stktopsp = sp newg.sched.pc = abi.FuncPCABI0(goexit) + sys.PCQuantum // +PCQuantum so that previous instruction is in same function newg.sched.g = guintptr(unsafe.Pointer(newg)) gostartcallfn(&newg.sched, fn) newg.parentGoid = callergp.goid newg.gopc = callerpc newg.ancestors = saveAncestors(callergp) newg.startpc = fn.fn if isSystemGoroutine(newg, false) { sched.ngsys.Add(1) } else { // Only user goroutines inherit pprof labels. if mp.curg != nil { newg.labels = mp.curg.labels } if goroutineProfile.active { // A concurrent goroutine profile is running. It should include // exactly the set of goroutines that were alive when the goroutine // profiler first stopped the world. That does not include newg, so // mark it as not needing a profile before transitioning it from // _Gdead. newg.goroutineProfiled.Store(goroutineProfileSatisfied) } } // Track initial transition? newg.trackingSeq = uint8(cheaprand()) if newg.trackingSeq%gTrackingPeriod == 0 { newg.tracking = true } gcController.addScannableStack(pp, int64(newg.stack.hi-newg.stack.lo)) // Get a goid and switch to runnable. Make all this atomic to the tracer. trace := traceAcquire() casgstatus(newg, _Gdead, _Grunnable) if pp.goidcache == pp.goidcacheend { // Sched.goidgen is the last allocated id, // this batch must be [sched.goidgen+1, sched.goidgen+GoidCacheBatch]. // At startup sched.goidgen=0, so main goroutine receives goid=1. pp.goidcache = sched.goidgen.Add(_GoidCacheBatch) pp.goidcache -= _GoidCacheBatch - 1 pp.goidcacheend = pp.goidcache + _GoidCacheBatch } newg.goid = pp.goidcache pp.goidcache++ newg.trace.reset() if trace.ok() { trace.GoCreate(newg, newg.startpc) traceRelease(trace) } // Set up race context. if raceenabled { newg.racectx = racegostart(callerpc) newg.raceignore = 0 if newg.labels != nil { // See note in proflabel.go on labelSync's role in synchronizing // with the reads in the signal handler. racereleasemergeg(newg, unsafe.Pointer(&labelSync)) } } releasem(mp) return newg } // saveAncestors copies previous ancestors of the given caller g and // includes info for the current caller into a new set of tracebacks for // a g being created. func saveAncestors(callergp *g) *[]ancestorInfo { // Copy all prior info, except for the root goroutine (goid 0). if debug.tracebackancestors <= 0 || callergp.goid == 0 { return nil } var callerAncestors []ancestorInfo if callergp.ancestors != nil { callerAncestors = *callergp.ancestors } n := int32(len(callerAncestors)) + 1 if n > debug.tracebackancestors { n = debug.tracebackancestors } ancestors := make([]ancestorInfo, n) copy(ancestors[1:], callerAncestors) var pcs [tracebackInnerFrames]uintptr npcs := gcallers(callergp, 0, pcs[:]) ipcs := make([]uintptr, npcs) copy(ipcs, pcs[:]) ancestors[0] = ancestorInfo{ pcs: ipcs, goid: callergp.goid, gopc: callergp.gopc, } ancestorsp := new([]ancestorInfo) *ancestorsp = ancestors return ancestorsp } // Put on gfree list. // If local list is too long, transfer a batch to the global list. func gfput(pp *p, gp *g) { if readgstatus(gp) != _Gdead { throw("gfput: bad status (not Gdead)") } stksize := gp.stack.hi - gp.stack.lo if stksize != uintptr(startingStackSize) { // non-standard stack size - free it. stackfree(gp.stack) gp.stack.lo = 0 gp.stack.hi = 0 gp.stackguard0 = 0 } pp.gFree.push(gp) pp.gFree.n++ if pp.gFree.n >= 64 { var ( inc int32 stackQ gQueue noStackQ gQueue ) for pp.gFree.n >= 32 { gp := pp.gFree.pop() pp.gFree.n-- if gp.stack.lo == 0 { noStackQ.push(gp) } else { stackQ.push(gp) } inc++ } lock(&sched.gFree.lock) sched.gFree.noStack.pushAll(noStackQ) sched.gFree.stack.pushAll(stackQ) sched.gFree.n += inc unlock(&sched.gFree.lock) } } // Get from gfree list. // If local list is empty, grab a batch from global list. func gfget(pp *p) *g { retry: if pp.gFree.empty() && (!sched.gFree.stack.empty() || !sched.gFree.noStack.empty()) { lock(&sched.gFree.lock) // Move a batch of free Gs to the P. for pp.gFree.n < 32 { // Prefer Gs with stacks. gp := sched.gFree.stack.pop() if gp == nil { gp = sched.gFree.noStack.pop() if gp == nil { break } } sched.gFree.n-- pp.gFree.push(gp) pp.gFree.n++ } unlock(&sched.gFree.lock) goto retry } gp := pp.gFree.pop() if gp == nil { return nil } pp.gFree.n-- if gp.stack.lo != 0 && gp.stack.hi-gp.stack.lo != uintptr(startingStackSize) { // Deallocate old stack. We kept it in gfput because it was the // right size when the goroutine was put on the free list, but // the right size has changed since then. systemstack(func() { stackfree(gp.stack) gp.stack.lo = 0 gp.stack.hi = 0 gp.stackguard0 = 0 }) } if gp.stack.lo == 0 { // Stack was deallocated in gfput or just above. Allocate a new one. systemstack(func() { gp.stack = stackalloc(startingStackSize) }) gp.stackguard0 = gp.stack.lo + stackGuard } else { if raceenabled { racemalloc(unsafe.Pointer(gp.stack.lo), gp.stack.hi-gp.stack.lo) } if msanenabled { msanmalloc(unsafe.Pointer(gp.stack.lo), gp.stack.hi-gp.stack.lo) } if asanenabled { asanunpoison(unsafe.Pointer(gp.stack.lo), gp.stack.hi-gp.stack.lo) } } return gp } // Purge all cached G's from gfree list to the global list. func gfpurge(pp *p) { var ( inc int32 stackQ gQueue noStackQ gQueue ) for !pp.gFree.empty() { gp := pp.gFree.pop() pp.gFree.n-- if gp.stack.lo == 0 { noStackQ.push(gp) } else { stackQ.push(gp) } inc++ } lock(&sched.gFree.lock) sched.gFree.noStack.pushAll(noStackQ) sched.gFree.stack.pushAll(stackQ) sched.gFree.n += inc unlock(&sched.gFree.lock) } // Breakpoint executes a breakpoint trap. func Breakpoint() { breakpoint() } // dolockOSThread is called by LockOSThread and lockOSThread below // after they modify m.locked. Do not allow preemption during this call, // or else the m might be different in this function than in the caller. // //go:nosplit func dolockOSThread() { if GOARCH == "wasm" { return // no threads on wasm yet } gp := getg() gp.m.lockedg.set(gp) gp.lockedm.set(gp.m) } // LockOSThread wires the calling goroutine to its current operating system thread. // The calling goroutine will always execute in that thread, // and no other goroutine will execute in it, // until the calling goroutine has made as many calls to // [UnlockOSThread] as to LockOSThread. // If the calling goroutine exits without unlocking the thread, // the thread will be terminated. // // All init functions are run on the startup thread. Calling LockOSThread // from an init function will cause the main function to be invoked on // that thread. // // A goroutine should call LockOSThread before calling OS services or // non-Go library functions that depend on per-thread state. // //go:nosplit func LockOSThread() { if atomic.Load(&newmHandoff.haveTemplateThread) == 0 && GOOS != "plan9" { // If we need to start a new thread from the locked // thread, we need the template thread. Start it now // while we're in a known-good state. startTemplateThread() } gp := getg() gp.m.lockedExt++ if gp.m.lockedExt == 0 { gp.m.lockedExt-- panic("LockOSThread nesting overflow") } dolockOSThread() } //go:nosplit func lockOSThread() { getg().m.lockedInt++ dolockOSThread() } // dounlockOSThread is called by UnlockOSThread and unlockOSThread below // after they update m->locked. Do not allow preemption during this call, // or else the m might be in different in this function than in the caller. // //go:nosplit func dounlockOSThread() { if GOARCH == "wasm" { return // no threads on wasm yet } gp := getg() if gp.m.lockedInt != 0 || gp.m.lockedExt != 0 { return } gp.m.lockedg = 0 gp.lockedm = 0 } // UnlockOSThread undoes an earlier call to LockOSThread. // If this drops the number of active LockOSThread calls on the // calling goroutine to zero, it unwires the calling goroutine from // its fixed operating system thread. // If there are no active LockOSThread calls, this is a no-op. // // Before calling UnlockOSThread, the caller must ensure that the OS // thread is suitable for running other goroutines. If the caller made // any permanent changes to the state of the thread that would affect // other goroutines, it should not call this function and thus leave // the goroutine locked to the OS thread until the goroutine (and // hence the thread) exits. // //go:nosplit func UnlockOSThread() { gp := getg() if gp.m.lockedExt == 0 { return } gp.m.lockedExt-- dounlockOSThread() } //go:nosplit func unlockOSThread() { gp := getg() if gp.m.lockedInt == 0 { systemstack(badunlockosthread) } gp.m.lockedInt-- dounlockOSThread() } func badunlockosthread() { throw("runtime: internal error: misuse of lockOSThread/unlockOSThread") } func gcount() int32 { n := int32(atomic.Loaduintptr(&allglen)) - sched.gFree.n - sched.ngsys.Load() for _, pp := range allp { n -= pp.gFree.n } // All these variables can be changed concurrently, so the result can be inconsistent. // But at least the current goroutine is running. if n < 1 { n = 1 } return n } func mcount() int32 { return int32(sched.mnext - sched.nmfreed) } var prof struct { signalLock atomic.Uint32 // Must hold signalLock to write. Reads may be lock-free, but // signalLock should be taken to synchronize with changes. hz atomic.Int32 } func _System() { _System() } func _ExternalCode() { _ExternalCode() } func _LostExternalCode() { _LostExternalCode() } func _GC() { _GC() } func _LostSIGPROFDuringAtomic64() { _LostSIGPROFDuringAtomic64() } func _LostContendedRuntimeLock() { _LostContendedRuntimeLock() } func _VDSO() { _VDSO() } // Called if we receive a SIGPROF signal. // Called by the signal handler, may run during STW. // //go:nowritebarrierrec func sigprof(pc, sp, lr uintptr, gp *g, mp *m) { if prof.hz.Load() == 0 { return } // If mp.profilehz is 0, then profiling is not enabled for this thread. // We must check this to avoid a deadlock between setcpuprofilerate // and the call to cpuprof.add, below. if mp != nil && mp.profilehz == 0 { return } // On mips{,le}/arm, 64bit atomics are emulated with spinlocks, in // runtime/internal/atomic. If SIGPROF arrives while the program is inside // the critical section, it creates a deadlock (when writing the sample). // As a workaround, create a counter of SIGPROFs while in critical section // to store the count, and pass it to sigprof.add() later when SIGPROF is // received from somewhere else (with _LostSIGPROFDuringAtomic64 as pc). if GOARCH == "mips" || GOARCH == "mipsle" || GOARCH == "arm" { if f := findfunc(pc); f.valid() { if hasPrefix(funcname(f), "runtime/internal/atomic") { cpuprof.lostAtomic++ return } } if GOARCH == "arm" && goarm < 7 && GOOS == "linux" && pc&0xffff0000 == 0xffff0000 { // runtime/internal/atomic functions call into kernel // helpers on arm < 7. See // runtime/internal/atomic/sys_linux_arm.s. cpuprof.lostAtomic++ return } } // Profiling runs concurrently with GC, so it must not allocate. // Set a trap in case the code does allocate. // Note that on windows, one thread takes profiles of all the // other threads, so mp is usually not getg().m. // In fact mp may not even be stopped. // See golang.org/issue/17165. getg().m.mallocing++ var u unwinder var stk [maxCPUProfStack]uintptr n := 0 if mp.ncgo > 0 && mp.curg != nil && mp.curg.syscallpc != 0 && mp.curg.syscallsp != 0 { cgoOff := 0 // Check cgoCallersUse to make sure that we are not // interrupting other code that is fiddling with // cgoCallers. We are running in a signal handler // with all signals blocked, so we don't have to worry // about any other code interrupting us. if mp.cgoCallersUse.Load() == 0 && mp.cgoCallers != nil && mp.cgoCallers[0] != 0 { for cgoOff < len(mp.cgoCallers) && mp.cgoCallers[cgoOff] != 0 { cgoOff++ } n += copy(stk[:], mp.cgoCallers[:cgoOff]) mp.cgoCallers[0] = 0 } // Collect Go stack that leads to the cgo call. u.initAt(mp.curg.syscallpc, mp.curg.syscallsp, 0, mp.curg, unwindSilentErrors) } else if usesLibcall() && mp.libcallg != 0 && mp.libcallpc != 0 && mp.libcallsp != 0 { // Libcall, i.e. runtime syscall on windows. // Collect Go stack that leads to the call. u.initAt(mp.libcallpc, mp.libcallsp, 0, mp.libcallg.ptr(), unwindSilentErrors) } else if mp != nil && mp.vdsoSP != 0 { // VDSO call, e.g. nanotime1 on Linux. // Collect Go stack that leads to the call. u.initAt(mp.vdsoPC, mp.vdsoSP, 0, gp, unwindSilentErrors|unwindJumpStack) } else { u.initAt(pc, sp, lr, gp, unwindSilentErrors|unwindTrap|unwindJumpStack) } n += tracebackPCs(&u, 0, stk[n:]) if n <= 0 { // Normal traceback is impossible or has failed. // Account it against abstract "System" or "GC". n = 2 if inVDSOPage(pc) { pc = abi.FuncPCABIInternal(_VDSO) + sys.PCQuantum } else if pc > firstmoduledata.etext { // "ExternalCode" is better than "etext". pc = abi.FuncPCABIInternal(_ExternalCode) + sys.PCQuantum } stk[0] = pc if mp.preemptoff != "" { stk[1] = abi.FuncPCABIInternal(_GC) + sys.PCQuantum } else { stk[1] = abi.FuncPCABIInternal(_System) + sys.PCQuantum } } if prof.hz.Load() != 0 { // Note: it can happen on Windows that we interrupted a system thread // with no g, so gp could nil. The other nil checks are done out of // caution, but not expected to be nil in practice. var tagPtr *unsafe.Pointer if gp != nil && gp.m != nil && gp.m.curg != nil { tagPtr = &gp.m.curg.labels } cpuprof.add(tagPtr, stk[:n]) gprof := gp var mp *m var pp *p if gp != nil && gp.m != nil { if gp.m.curg != nil { gprof = gp.m.curg } mp = gp.m pp = gp.m.p.ptr() } traceCPUSample(gprof, mp, pp, stk[:n]) } getg().m.mallocing-- } // setcpuprofilerate sets the CPU profiling rate to hz times per second. // If hz <= 0, setcpuprofilerate turns off CPU profiling. func setcpuprofilerate(hz int32) { // Force sane arguments. if hz < 0 { hz = 0 } // Disable preemption, otherwise we can be rescheduled to another thread // that has profiling enabled. gp := getg() gp.m.locks++ // Stop profiler on this thread so that it is safe to lock prof. // if a profiling signal came in while we had prof locked, // it would deadlock. setThreadCPUProfiler(0) for !prof.signalLock.CompareAndSwap(0, 1) { osyield() } if prof.hz.Load() != hz { setProcessCPUProfiler(hz) prof.hz.Store(hz) } prof.signalLock.Store(0) lock(&sched.lock) sched.profilehz = hz unlock(&sched.lock) if hz != 0 { setThreadCPUProfiler(hz) } gp.m.locks-- } // init initializes pp, which may be a freshly allocated p or a // previously destroyed p, and transitions it to status _Pgcstop. func (pp *p) init(id int32) { pp.id = id pp.status = _Pgcstop pp.sudogcache = pp.sudogbuf[:0] pp.deferpool = pp.deferpoolbuf[:0] pp.wbBuf.reset() if pp.mcache == nil { if id == 0 { if mcache0 == nil { throw("missing mcache?") } // Use the bootstrap mcache0. Only one P will get // mcache0: the one with ID 0. pp.mcache = mcache0 } else { pp.mcache = allocmcache() } } if raceenabled && pp.raceprocctx == 0 { if id == 0 { pp.raceprocctx = raceprocctx0 raceprocctx0 = 0 // bootstrap } else { pp.raceprocctx = raceproccreate() } } lockInit(&pp.timersLock, lockRankTimers) // This P may get timers when it starts running. Set the mask here // since the P may not go through pidleget (notably P 0 on startup). timerpMask.set(id) // Similarly, we may not go through pidleget before this P starts // running if it is P 0 on startup. idlepMask.clear(id) } // destroy releases all of the resources associated with pp and // transitions it to status _Pdead. // // sched.lock must be held and the world must be stopped. func (pp *p) destroy() { assertLockHeld(&sched.lock) assertWorldStopped() // Move all runnable goroutines to the global queue for pp.runqhead != pp.runqtail { // Pop from tail of local queue pp.runqtail-- gp := pp.runq[pp.runqtail%uint32(len(pp.runq))].ptr() // Push onto head of global queue globrunqputhead(gp) } if pp.runnext != 0 { globrunqputhead(pp.runnext.ptr()) pp.runnext = 0 } if len(pp.timers) > 0 { plocal := getg().m.p.ptr() // The world is stopped, but we acquire timersLock to // protect against sysmon calling timeSleepUntil. // This is the only case where we hold the timersLock of // more than one P, so there are no deadlock concerns. lock(&plocal.timersLock) lock(&pp.timersLock) moveTimers(plocal, pp.timers) pp.timers = nil pp.numTimers.Store(0) pp.deletedTimers.Store(0) pp.timer0When.Store(0) unlock(&pp.timersLock) unlock(&plocal.timersLock) } // Flush p's write barrier buffer. if gcphase != _GCoff { wbBufFlush1(pp) pp.gcw.dispose() } for i := range pp.sudogbuf { pp.sudogbuf[i] = nil } pp.sudogcache = pp.sudogbuf[:0] pp.pinnerCache = nil for j := range pp.deferpoolbuf { pp.deferpoolbuf[j] = nil } pp.deferpool = pp.deferpoolbuf[:0] systemstack(func() { for i := 0; i < pp.mspancache.len; i++ { // Safe to call since the world is stopped. mheap_.spanalloc.free(unsafe.Pointer(pp.mspancache.buf[i])) } pp.mspancache.len = 0 lock(&mheap_.lock) pp.pcache.flush(&mheap_.pages) unlock(&mheap_.lock) }) freemcache(pp.mcache) pp.mcache = nil gfpurge(pp) traceProcFree(pp) if raceenabled { if pp.timerRaceCtx != 0 { // The race detector code uses a callback to fetch // the proc context, so arrange for that callback // to see the right thing. // This hack only works because we are the only // thread running. mp := getg().m phold := mp.p.ptr() mp.p.set(pp) racectxend(pp.timerRaceCtx) pp.timerRaceCtx = 0 mp.p.set(phold) } raceprocdestroy(pp.raceprocctx) pp.raceprocctx = 0 } pp.gcAssistTime = 0 pp.status = _Pdead } // Change number of processors. // // sched.lock must be held, and the world must be stopped. // // gcworkbufs must not be being modified by either the GC or the write barrier // code, so the GC must not be running if the number of Ps actually changes. // // Returns list of Ps with local work, they need to be scheduled by the caller. func procresize(nprocs int32) *p { assertLockHeld(&sched.lock) assertWorldStopped() old := gomaxprocs if old < 0 || nprocs <= 0 { throw("procresize: invalid arg") } trace := traceAcquire() if trace.ok() { trace.Gomaxprocs(nprocs) traceRelease(trace) } // update statistics now := nanotime() if sched.procresizetime != 0 { sched.totaltime += int64(old) * (now - sched.procresizetime) } sched.procresizetime = now maskWords := (nprocs + 31) / 32 // Grow allp if necessary. if nprocs > int32(len(allp)) { // Synchronize with retake, which could be running // concurrently since it doesn't run on a P. lock(&allpLock) if nprocs <= int32(cap(allp)) { allp = allp[:nprocs] } else { nallp := make([]*p, nprocs) // Copy everything up to allp's cap so we // never lose old allocated Ps. copy(nallp, allp[:cap(allp)]) allp = nallp } if maskWords <= int32(cap(idlepMask)) { idlepMask = idlepMask[:maskWords] timerpMask = timerpMask[:maskWords] } else { nidlepMask := make([]uint32, maskWords) // No need to copy beyond len, old Ps are irrelevant. copy(nidlepMask, idlepMask) idlepMask = nidlepMask ntimerpMask := make([]uint32, maskWords) copy(ntimerpMask, timerpMask) timerpMask = ntimerpMask } unlock(&allpLock) } // initialize new P's for i := old; i < nprocs; i++ { pp := allp[i] if pp == nil { pp = new(p) } pp.init(i) atomicstorep(unsafe.Pointer(&allp[i]), unsafe.Pointer(pp)) } gp := getg() if gp.m.p != 0 && gp.m.p.ptr().id < nprocs { // continue to use the current P gp.m.p.ptr().status = _Prunning gp.m.p.ptr().mcache.prepareForSweep() } else { // release the current P and acquire allp[0]. // // We must do this before destroying our current P // because p.destroy itself has write barriers, so we // need to do that from a valid P. if gp.m.p != 0 { trace := traceAcquire() if trace.ok() { // Pretend that we were descheduled // and then scheduled again to keep // the trace sane. trace.GoSched() trace.ProcStop(gp.m.p.ptr()) traceRelease(trace) } gp.m.p.ptr().m = 0 } gp.m.p = 0 pp := allp[0] pp.m = 0 pp.status = _Pidle acquirep(pp) trace := traceAcquire() if trace.ok() { trace.GoStart() traceRelease(trace) } } // g.m.p is now set, so we no longer need mcache0 for bootstrapping. mcache0 = nil // release resources from unused P's for i := nprocs; i < old; i++ { pp := allp[i] pp.destroy() // can't free P itself because it can be referenced by an M in syscall } // Trim allp. if int32(len(allp)) != nprocs { lock(&allpLock) allp = allp[:nprocs] idlepMask = idlepMask[:maskWords] timerpMask = timerpMask[:maskWords] unlock(&allpLock) } var runnablePs *p for i := nprocs - 1; i >= 0; i-- { pp := allp[i] if gp.m.p.ptr() == pp { continue } pp.status = _Pidle if runqempty(pp) { pidleput(pp, now) } else { pp.m.set(mget()) pp.link.set(runnablePs) runnablePs = pp } } stealOrder.reset(uint32(nprocs)) var int32p *int32 = &gomaxprocs // make compiler check that gomaxprocs is an int32 atomic.Store((*uint32)(unsafe.Pointer(int32p)), uint32(nprocs)) if old != nprocs { // Notify the limiter that the amount of procs has changed. gcCPULimiter.resetCapacity(now, nprocs) } return runnablePs } // Associate p and the current m. // // This function is allowed to have write barriers even if the caller // isn't because it immediately acquires pp. // //go:yeswritebarrierrec func acquirep(pp *p) { // Do the part that isn't allowed to have write barriers. wirep(pp) // Have p; write barriers now allowed. // Perform deferred mcache flush before this P can allocate // from a potentially stale mcache. pp.mcache.prepareForSweep() trace := traceAcquire() if trace.ok() { trace.ProcStart() traceRelease(trace) } } // wirep is the first step of acquirep, which actually associates the // current M to pp. This is broken out so we can disallow write // barriers for this part, since we don't yet have a P. // //go:nowritebarrierrec //go:nosplit func wirep(pp *p) { gp := getg() if gp.m.p != 0 { // Call on the systemstack to avoid a nosplit overflow build failure // on some platforms when built with -N -l. See #64113. systemstack(func() { throw("wirep: already in go") }) } if pp.m != 0 || pp.status != _Pidle { // Call on the systemstack to avoid a nosplit overflow build failure // on some platforms when built with -N -l. See #64113. systemstack(func() { id := int64(0) if pp.m != 0 { id = pp.m.ptr().id } print("wirep: p->m=", pp.m, "(", id, ") p->status=", pp.status, "\n") throw("wirep: invalid p state") }) } gp.m.p.set(pp) pp.m.set(gp.m) pp.status = _Prunning } // Disassociate p and the current m. func releasep() *p { trace := traceAcquire() if trace.ok() { trace.ProcStop(getg().m.p.ptr()) traceRelease(trace) } return releasepNoTrace() } // Disassociate p and the current m without tracing an event. func releasepNoTrace() *p { gp := getg() if gp.m.p == 0 { throw("releasep: invalid arg") } pp := gp.m.p.ptr() if pp.m.ptr() != gp.m || pp.status != _Prunning { print("releasep: m=", gp.m, " m->p=", gp.m.p.ptr(), " p->m=", hex(pp.m), " p->status=", pp.status, "\n") throw("releasep: invalid p state") } gp.m.p = 0 pp.m = 0 pp.status = _Pidle return pp } func incidlelocked(v int32) { lock(&sched.lock) sched.nmidlelocked += v if v > 0 { checkdead() } unlock(&sched.lock) } // Check for deadlock situation. // The check is based on number of running M's, if 0 -> deadlock. // sched.lock must be held. func checkdead() { assertLockHeld(&sched.lock) // For -buildmode=c-shared or -buildmode=c-archive it's OK if // there are no running goroutines. The calling program is // assumed to be running. if islibrary || isarchive { return } // If we are dying because of a signal caught on an already idle thread, // freezetheworld will cause all running threads to block. // And runtime will essentially enter into deadlock state, // except that there is a thread that will call exit soon. if panicking.Load() > 0 { return } // If we are not running under cgo, but we have an extra M then account // for it. (It is possible to have an extra M on Windows without cgo to // accommodate callbacks created by syscall.NewCallback. See issue #6751 // for details.) var run0 int32 if !iscgo && cgoHasExtraM && extraMLength.Load() > 0 { run0 = 1 } run := mcount() - sched.nmidle - sched.nmidlelocked - sched.nmsys if run > run0 { return } if run < 0 { print("runtime: checkdead: nmidle=", sched.nmidle, " nmidlelocked=", sched.nmidlelocked, " mcount=", mcount(), " nmsys=", sched.nmsys, "\n") unlock(&sched.lock) throw("checkdead: inconsistent counts") } grunning := 0 forEachG(func(gp *g) { if isSystemGoroutine(gp, false) { return } s := readgstatus(gp) switch s &^ _Gscan { case _Gwaiting, _Gpreempted: grunning++ case _Grunnable, _Grunning, _Gsyscall: print("runtime: checkdead: find g ", gp.goid, " in status ", s, "\n") unlock(&sched.lock) throw("checkdead: runnable g") } }) if grunning == 0 { // possible if main goroutine calls runtime·Goexit() unlock(&sched.lock) // unlock so that GODEBUG=scheddetail=1 doesn't hang fatal("no goroutines (main called runtime.Goexit) - deadlock!") } // Maybe jump time forward for playground. if faketime != 0 { if when := timeSleepUntil(); when < maxWhen { faketime = when // Start an M to steal the timer. pp, _ := pidleget(faketime) if pp == nil { // There should always be a free P since // nothing is running. unlock(&sched.lock) throw("checkdead: no p for timer") } mp := mget() if mp == nil { // There should always be a free M since // nothing is running. unlock(&sched.lock) throw("checkdead: no m for timer") } // M must be spinning to steal. We set this to be // explicit, but since this is the only M it would // become spinning on its own anyways. sched.nmspinning.Add(1) mp.spinning = true mp.nextp.set(pp) notewakeup(&mp.park) return } } // There are no goroutines running, so we can look at the P's. for _, pp := range allp { if len(pp.timers) > 0 { return } } unlock(&sched.lock) // unlock so that GODEBUG=scheddetail=1 doesn't hang fatal("all goroutines are asleep - deadlock!") } // forcegcperiod is the maximum time in nanoseconds between garbage // collections. If we go this long without a garbage collection, one // is forced to run. // // This is a variable for testing purposes. It normally doesn't change. var forcegcperiod int64 = 2 * 60 * 1e9 // needSysmonWorkaround is true if the workaround for // golang.org/issue/42515 is needed on NetBSD. var needSysmonWorkaround bool = false // Always runs without a P, so write barriers are not allowed. // //go:nowritebarrierrec func sysmon() { lock(&sched.lock) sched.nmsys++ checkdead() unlock(&sched.lock) lasttrace := int64(0) idle := 0 // how many cycles in succession we had not wokeup somebody delay := uint32(0) for { if idle == 0 { // start with 20us sleep... delay = 20 } else if idle > 50 { // start doubling the sleep after 1ms... delay *= 2 } if delay > 10*1000 { // up to 10ms delay = 10 * 1000 } usleep(delay) // sysmon should not enter deep sleep if schedtrace is enabled so that // it can print that information at the right time. // // It should also not enter deep sleep if there are any active P's so // that it can retake P's from syscalls, preempt long running G's, and // poll the network if all P's are busy for long stretches. // // It should wakeup from deep sleep if any P's become active either due // to exiting a syscall or waking up due to a timer expiring so that it // can resume performing those duties. If it wakes from a syscall it // resets idle and delay as a bet that since it had retaken a P from a // syscall before, it may need to do it again shortly after the // application starts work again. It does not reset idle when waking // from a timer to avoid adding system load to applications that spend // most of their time sleeping. now := nanotime() if debug.schedtrace <= 0 && (sched.gcwaiting.Load() || sched.npidle.Load() == gomaxprocs) { lock(&sched.lock) if sched.gcwaiting.Load() || sched.npidle.Load() == gomaxprocs { syscallWake := false next := timeSleepUntil() if next > now { sched.sysmonwait.Store(true) unlock(&sched.lock) // Make wake-up period small enough // for the sampling to be correct. sleep := forcegcperiod / 2 if next-now < sleep { sleep = next - now } shouldRelax := sleep >= osRelaxMinNS if shouldRelax { osRelax(true) } syscallWake = notetsleep(&sched.sysmonnote, sleep) if shouldRelax { osRelax(false) } lock(&sched.lock) sched.sysmonwait.Store(false) noteclear(&sched.sysmonnote) } if syscallWake { idle = 0 delay = 20 } } unlock(&sched.lock) } lock(&sched.sysmonlock) // Update now in case we blocked on sysmonnote or spent a long time // blocked on schedlock or sysmonlock above. now = nanotime() // trigger libc interceptors if needed if *cgo_yield != nil { asmcgocall(*cgo_yield, nil) } // poll network if not polled for more than 10ms lastpoll := sched.lastpoll.Load() if netpollinited() && lastpoll != 0 && lastpoll+10*1000*1000 < now { sched.lastpoll.CompareAndSwap(lastpoll, now) list, delta := netpoll(0) // non-blocking - returns list of goroutines if !list.empty() { // Need to decrement number of idle locked M's // (pretending that one more is running) before injectglist. // Otherwise it can lead to the following situation: // injectglist grabs all P's but before it starts M's to run the P's, // another M returns from syscall, finishes running its G, // observes that there is no work to do and no other running M's // and reports deadlock. incidlelocked(-1) injectglist(&list) incidlelocked(1) netpollAdjustWaiters(delta) } } if GOOS == "netbsd" && needSysmonWorkaround { // netpoll is responsible for waiting for timer // expiration, so we typically don't have to worry // about starting an M to service timers. (Note that // sleep for timeSleepUntil above simply ensures sysmon // starts running again when that timer expiration may // cause Go code to run again). // // However, netbsd has a kernel bug that sometimes // misses netpollBreak wake-ups, which can lead to // unbounded delays servicing timers. If we detect this // overrun, then startm to get something to handle the // timer. // // See issue 42515 and // https://gnats.netbsd.org/cgi-bin/query-pr-single.pl?number=50094. if next := timeSleepUntil(); next < now { startm(nil, false, false) } } if scavenger.sysmonWake.Load() != 0 { // Kick the scavenger awake if someone requested it. scavenger.wake() } // retake P's blocked in syscalls // and preempt long running G's if retake(now) != 0 { idle = 0 } else { idle++ } // check if we need to force a GC if t := (gcTrigger{kind: gcTriggerTime, now: now}); t.test() && forcegc.idle.Load() { lock(&forcegc.lock) forcegc.idle.Store(false) var list gList list.push(forcegc.g) injectglist(&list) unlock(&forcegc.lock) } if debug.schedtrace > 0 && lasttrace+int64(debug.schedtrace)*1000000 <= now { lasttrace = now schedtrace(debug.scheddetail > 0) } unlock(&sched.sysmonlock) } } type sysmontick struct { schedtick uint32 schedwhen int64 syscalltick uint32 syscallwhen int64 } // forcePreemptNS is the time slice given to a G before it is // preempted. const forcePreemptNS = 10 * 1000 * 1000 // 10ms func retake(now int64) uint32 { n := 0 // Prevent allp slice changes. This lock will be completely // uncontended unless we're already stopping the world. lock(&allpLock) // We can't use a range loop over allp because we may // temporarily drop the allpLock. Hence, we need to re-fetch // allp each time around the loop. for i := 0; i < len(allp); i++ { pp := allp[i] if pp == nil { // This can happen if procresize has grown // allp but not yet created new Ps. continue } pd := &pp.sysmontick s := pp.status sysretake := false if s == _Prunning || s == _Psyscall { // Preempt G if it's running for too long. t := int64(pp.schedtick) if int64(pd.schedtick) != t { pd.schedtick = uint32(t) pd.schedwhen = now } else if pd.schedwhen+forcePreemptNS <= now { preemptone(pp) // In case of syscall, preemptone() doesn't // work, because there is no M wired to P. sysretake = true } } if s == _Psyscall { // Retake P from syscall if it's there for more than 1 sysmon tick (at least 20us). t := int64(pp.syscalltick) if !sysretake && int64(pd.syscalltick) != t { pd.syscalltick = uint32(t) pd.syscallwhen = now continue } // On the one hand we don't want to retake Ps if there is no other work to do, // but on the other hand we want to retake them eventually // because they can prevent the sysmon thread from deep sleep. if runqempty(pp) && sched.nmspinning.Load()+sched.npidle.Load() > 0 && pd.syscallwhen+10*1000*1000 > now { continue } // Drop allpLock so we can take sched.lock. unlock(&allpLock) // Need to decrement number of idle locked M's // (pretending that one more is running) before the CAS. // Otherwise the M from which we retake can exit the syscall, // increment nmidle and report deadlock. incidlelocked(-1) trace := traceAcquire() if atomic.Cas(&pp.status, s, _Pidle) { if trace.ok() { trace.GoSysBlock(pp) trace.ProcSteal(pp, false) traceRelease(trace) } n++ pp.syscalltick++ handoffp(pp) } else if trace.ok() { traceRelease(trace) } incidlelocked(1) lock(&allpLock) } } unlock(&allpLock) return uint32(n) } // Tell all goroutines that they have been preempted and they should stop. // This function is purely best-effort. It can fail to inform a goroutine if a // processor just started running it. // No locks need to be held. // Returns true if preemption request was issued to at least one goroutine. func preemptall() bool { res := false for _, pp := range allp { if pp.status != _Prunning { continue } if preemptone(pp) { res = true } } return res } // Tell the goroutine running on processor P to stop. // This function is purely best-effort. It can incorrectly fail to inform the // goroutine. It can inform the wrong goroutine. Even if it informs the // correct goroutine, that goroutine might ignore the request if it is // simultaneously executing newstack. // No lock needs to be held. // Returns true if preemption request was issued. // The actual preemption will happen at some point in the future // and will be indicated by the gp->status no longer being // Grunning func preemptone(pp *p) bool { mp := pp.m.ptr() if mp == nil || mp == getg().m { return false } gp := mp.curg if gp == nil || gp == mp.g0 { return false } gp.preempt = true // Every call in a goroutine checks for stack overflow by // comparing the current stack pointer to gp->stackguard0. // Setting gp->stackguard0 to StackPreempt folds // preemption into the normal stack overflow check. gp.stackguard0 = stackPreempt // Request an async preemption of this P. if preemptMSupported && debug.asyncpreemptoff == 0 { pp.preempt = true preemptM(mp) } return true } var starttime int64 func schedtrace(detailed bool) { now := nanotime() if starttime == 0 { starttime = now } lock(&sched.lock) print("SCHED ", (now-starttime)/1e6, "ms: gomaxprocs=", gomaxprocs, " idleprocs=", sched.npidle.Load(), " threads=", mcount(), " spinningthreads=", sched.nmspinning.Load(), " needspinning=", sched.needspinning.Load(), " idlethreads=", sched.nmidle, " runqueue=", sched.runqsize) if detailed { print(" gcwaiting=", sched.gcwaiting.Load(), " nmidlelocked=", sched.nmidlelocked, " stopwait=", sched.stopwait, " sysmonwait=", sched.sysmonwait.Load(), "\n") } // We must be careful while reading data from P's, M's and G's. // Even if we hold schedlock, most data can be changed concurrently. // E.g. (p->m ? p->m->id : -1) can crash if p->m changes from non-nil to nil. for i, pp := range allp { mp := pp.m.ptr() h := atomic.Load(&pp.runqhead) t := atomic.Load(&pp.runqtail) if detailed { print(" P", i, ": status=", pp.status, " schedtick=", pp.schedtick, " syscalltick=", pp.syscalltick, " m=") if mp != nil { print(mp.id) } else { print("nil") } print(" runqsize=", t-h, " gfreecnt=", pp.gFree.n, " timerslen=", len(pp.timers), "\n") } else { // In non-detailed mode format lengths of per-P run queues as: // [len1 len2 len3 len4] print(" ") if i == 0 { print("[") } print(t - h) if i == len(allp)-1 { print("]\n") } } } if !detailed { unlock(&sched.lock) return } for mp := allm; mp != nil; mp = mp.alllink { pp := mp.p.ptr() print(" M", mp.id, ": p=") if pp != nil { print(pp.id) } else { print("nil") } print(" curg=") if mp.curg != nil { print(mp.curg.goid) } else { print("nil") } print(" mallocing=", mp.mallocing, " throwing=", mp.throwing, " preemptoff=", mp.preemptoff, " locks=", mp.locks, " dying=", mp.dying, " spinning=", mp.spinning, " blocked=", mp.blocked, " lockedg=") if lockedg := mp.lockedg.ptr(); lockedg != nil { print(lockedg.goid) } else { print("nil") } print("\n") } forEachG(func(gp *g) { print(" G", gp.goid, ": status=", readgstatus(gp), "(", gp.waitreason.String(), ") m=") if gp.m != nil { print(gp.m.id) } else { print("nil") } print(" lockedm=") if lockedm := gp.lockedm.ptr(); lockedm != nil { print(lockedm.id) } else { print("nil") } print("\n") }) unlock(&sched.lock) } // schedEnableUser enables or disables the scheduling of user // goroutines. // // This does not stop already running user goroutines, so the caller // should first stop the world when disabling user goroutines. func schedEnableUser(enable bool) { lock(&sched.lock) if sched.disable.user == !enable { unlock(&sched.lock) return } sched.disable.user = !enable if enable { n := sched.disable.n sched.disable.n = 0 globrunqputbatch(&sched.disable.runnable, n) unlock(&sched.lock) for ; n != 0 && sched.npidle.Load() != 0; n-- { startm(nil, false, false) } } else { unlock(&sched.lock) } } // schedEnabled reports whether gp should be scheduled. It returns // false is scheduling of gp is disabled. // // sched.lock must be held. func schedEnabled(gp *g) bool { assertLockHeld(&sched.lock) if sched.disable.user { return isSystemGoroutine(gp, true) } return true } // Put mp on midle list. // sched.lock must be held. // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func mput(mp *m) { assertLockHeld(&sched.lock) mp.schedlink = sched.midle sched.midle.set(mp) sched.nmidle++ checkdead() } // Try to get an m from midle list. // sched.lock must be held. // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func mget() *m { assertLockHeld(&sched.lock) mp := sched.midle.ptr() if mp != nil { sched.midle = mp.schedlink sched.nmidle-- } return mp } // Put gp on the global runnable queue. // sched.lock must be held. // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func globrunqput(gp *g) { assertLockHeld(&sched.lock) sched.runq.pushBack(gp) sched.runqsize++ } // Put gp at the head of the global runnable queue. // sched.lock must be held. // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func globrunqputhead(gp *g) { assertLockHeld(&sched.lock) sched.runq.push(gp) sched.runqsize++ } // Put a batch of runnable goroutines on the global runnable queue. // This clears *batch. // sched.lock must be held. // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func globrunqputbatch(batch *gQueue, n int32) { assertLockHeld(&sched.lock) sched.runq.pushBackAll(*batch) sched.runqsize += n *batch = gQueue{} } // Try get a batch of G's from the global runnable queue. // sched.lock must be held. func globrunqget(pp *p, max int32) *g { assertLockHeld(&sched.lock) if sched.runqsize == 0 { return nil } n := sched.runqsize/gomaxprocs + 1 if n > sched.runqsize { n = sched.runqsize } if max > 0 && n > max { n = max } if n > int32(len(pp.runq))/2 { n = int32(len(pp.runq)) / 2 } sched.runqsize -= n gp := sched.runq.pop() n-- for ; n > 0; n-- { gp1 := sched.runq.pop() runqput(pp, gp1, false) } return gp } // pMask is an atomic bitstring with one bit per P. type pMask []uint32 // read returns true if P id's bit is set. func (p pMask) read(id uint32) bool { word := id / 32 mask := uint32(1) << (id % 32) return (atomic.Load(&p[word]) & mask) != 0 } // set sets P id's bit. func (p pMask) set(id int32) { word := id / 32 mask := uint32(1) << (id % 32) atomic.Or(&p[word], mask) } // clear clears P id's bit. func (p pMask) clear(id int32) { word := id / 32 mask := uint32(1) << (id % 32) atomic.And(&p[word], ^mask) } // updateTimerPMask clears pp's timer mask if it has no timers on its heap. // // Ideally, the timer mask would be kept immediately consistent on any timer // operations. Unfortunately, updating a shared global data structure in the // timer hot path adds too much overhead in applications frequently switching // between no timers and some timers. // // As a compromise, the timer mask is updated only on pidleget / pidleput. A // running P (returned by pidleget) may add a timer at any time, so its mask // must be set. An idle P (passed to pidleput) cannot add new timers while // idle, so if it has no timers at that time, its mask may be cleared. // // Thus, we get the following effects on timer-stealing in findrunnable: // // - Idle Ps with no timers when they go idle are never checked in findrunnable // (for work- or timer-stealing; this is the ideal case). // - Running Ps must always be checked. // - Idle Ps whose timers are stolen must continue to be checked until they run // again, even after timer expiration. // // When the P starts running again, the mask should be set, as a timer may be // added at any time. // // TODO(prattmic): Additional targeted updates may improve the above cases. // e.g., updating the mask when stealing a timer. func updateTimerPMask(pp *p) { if pp.numTimers.Load() > 0 { return } // Looks like there are no timers, however another P may transiently // decrement numTimers when handling a timerModified timer in // checkTimers. We must take timersLock to serialize with these changes. lock(&pp.timersLock) if pp.numTimers.Load() == 0 { timerpMask.clear(pp.id) } unlock(&pp.timersLock) } // pidleput puts p on the _Pidle list. now must be a relatively recent call // to nanotime or zero. Returns now or the current time if now was zero. // // This releases ownership of p. Once sched.lock is released it is no longer // safe to use p. // // sched.lock must be held. // // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func pidleput(pp *p, now int64) int64 { assertLockHeld(&sched.lock) if !runqempty(pp) { throw("pidleput: P has non-empty run queue") } if now == 0 { now = nanotime() } updateTimerPMask(pp) // clear if there are no timers. idlepMask.set(pp.id) pp.link = sched.pidle sched.pidle.set(pp) sched.npidle.Add(1) if !pp.limiterEvent.start(limiterEventIdle, now) { throw("must be able to track idle limiter event") } return now } // pidleget tries to get a p from the _Pidle list, acquiring ownership. // // sched.lock must be held. // // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func pidleget(now int64) (*p, int64) { assertLockHeld(&sched.lock) pp := sched.pidle.ptr() if pp != nil { // Timer may get added at any time now. if now == 0 { now = nanotime() } timerpMask.set(pp.id) idlepMask.clear(pp.id) sched.pidle = pp.link sched.npidle.Add(-1) pp.limiterEvent.stop(limiterEventIdle, now) } return pp, now } // pidlegetSpinning tries to get a p from the _Pidle list, acquiring ownership. // This is called by spinning Ms (or callers than need a spinning M) that have // found work. If no P is available, this must synchronized with non-spinning // Ms that may be preparing to drop their P without discovering this work. // // sched.lock must be held. // // May run during STW, so write barriers are not allowed. // //go:nowritebarrierrec func pidlegetSpinning(now int64) (*p, int64) { assertLockHeld(&sched.lock) pp, now := pidleget(now) if pp == nil { // See "Delicate dance" comment in findrunnable. We found work // that we cannot take, we must synchronize with non-spinning // Ms that may be preparing to drop their P. sched.needspinning.Store(1) return nil, now } return pp, now } // runqempty reports whether pp has no Gs on its local run queue. // It never returns true spuriously. func runqempty(pp *p) bool { // Defend against a race where 1) pp has G1 in runqnext but runqhead == runqtail, // 2) runqput on pp kicks G1 to the runq, 3) runqget on pp empties runqnext. // Simply observing that runqhead == runqtail and then observing that runqnext == nil // does not mean the queue is empty. for { head := atomic.Load(&pp.runqhead) tail := atomic.Load(&pp.runqtail) runnext := atomic.Loaduintptr((*uintptr)(unsafe.Pointer(&pp.runnext))) if tail == atomic.Load(&pp.runqtail) { return head == tail && runnext == 0 } } } // To shake out latent assumptions about scheduling order, // we introduce some randomness into scheduling decisions // when running with the race detector. // The need for this was made obvious by changing the // (deterministic) scheduling order in Go 1.5 and breaking // many poorly-written tests. // With the randomness here, as long as the tests pass // consistently with -race, they shouldn't have latent scheduling // assumptions. const randomizeScheduler = raceenabled // runqput tries to put g on the local runnable queue. // If next is false, runqput adds g to the tail of the runnable queue. // If next is true, runqput puts g in the pp.runnext slot. // If the run queue is full, runnext puts g on the global queue. // Executed only by the owner P. func runqput(pp *p, gp *g, next bool) { if randomizeScheduler && next && randn(2) == 0 { next = false } if next { retryNext: oldnext := pp.runnext if !pp.runnext.cas(oldnext, guintptr(unsafe.Pointer(gp))) { goto retryNext } if oldnext == 0 { return } // Kick the old runnext out to the regular run queue. gp = oldnext.ptr() } retry: h := atomic.LoadAcq(&pp.runqhead) // load-acquire, synchronize with consumers t := pp.runqtail if t-h < uint32(len(pp.runq)) { pp.runq[t%uint32(len(pp.runq))].set(gp) atomic.StoreRel(&pp.runqtail, t+1) // store-release, makes the item available for consumption return } if runqputslow(pp, gp, h, t) { return } // the queue is not full, now the put above must succeed goto retry } // Put g and a batch of work from local runnable queue on global queue. // Executed only by the owner P. func runqputslow(pp *p, gp *g, h, t uint32) bool { var batch [len(pp.runq)/2 + 1]*g // First, grab a batch from local queue. n := t - h n = n / 2 if n != uint32(len(pp.runq)/2) { throw("runqputslow: queue is not full") } for i := uint32(0); i < n; i++ { batch[i] = pp.runq[(h+i)%uint32(len(pp.runq))].ptr() } if !atomic.CasRel(&pp.runqhead, h, h+n) { // cas-release, commits consume return false } batch[n] = gp if randomizeScheduler { for i := uint32(1); i <= n; i++ { j := cheaprandn(i + 1) batch[i], batch[j] = batch[j], batch[i] } } // Link the goroutines. for i := uint32(0); i < n; i++ { batch[i].schedlink.set(batch[i+1]) } var q gQueue q.head.set(batch[0]) q.tail.set(batch[n]) // Now put the batch on global queue. lock(&sched.lock) globrunqputbatch(&q, int32(n+1)) unlock(&sched.lock) return true } // runqputbatch tries to put all the G's on q on the local runnable queue. // If the queue is full, they are put on the global queue; in that case // this will temporarily acquire the scheduler lock. // Executed only by the owner P. func runqputbatch(pp *p, q *gQueue, qsize int) { h := atomic.LoadAcq(&pp.runqhead) t := pp.runqtail n := uint32(0) for !q.empty() && t-h < uint32(len(pp.runq)) { gp := q.pop() pp.runq[t%uint32(len(pp.runq))].set(gp) t++ n++ } qsize -= int(n) if randomizeScheduler { off := func(o uint32) uint32 { return (pp.runqtail + o) % uint32(len(pp.runq)) } for i := uint32(1); i < n; i++ { j := cheaprandn(i + 1) pp.runq[off(i)], pp.runq[off(j)] = pp.runq[off(j)], pp.runq[off(i)] } } atomic.StoreRel(&pp.runqtail, t) if !q.empty() { lock(&sched.lock) globrunqputbatch(q, int32(qsize)) unlock(&sched.lock) } } // Get g from local runnable queue. // If inheritTime is true, gp should inherit the remaining time in the // current time slice. Otherwise, it should start a new time slice. // Executed only by the owner P. func runqget(pp *p) (gp *g, inheritTime bool) { // If there's a runnext, it's the next G to run. next := pp.runnext // If the runnext is non-0 and the CAS fails, it could only have been stolen by another P, // because other Ps can race to set runnext to 0, but only the current P can set it to non-0. // Hence, there's no need to retry this CAS if it fails. if next != 0 && pp.runnext.cas(next, 0) { return next.ptr(), true } for { h := atomic.LoadAcq(&pp.runqhead) // load-acquire, synchronize with other consumers t := pp.runqtail if t == h { return nil, false } gp := pp.runq[h%uint32(len(pp.runq))].ptr() if atomic.CasRel(&pp.runqhead, h, h+1) { // cas-release, commits consume return gp, false } } } // runqdrain drains the local runnable queue of pp and returns all goroutines in it. // Executed only by the owner P. func runqdrain(pp *p) (drainQ gQueue, n uint32) { oldNext := pp.runnext if oldNext != 0 && pp.runnext.cas(oldNext, 0) { drainQ.pushBack(oldNext.ptr()) n++ } retry: h := atomic.LoadAcq(&pp.runqhead) // load-acquire, synchronize with other consumers t := pp.runqtail qn := t - h if qn == 0 { return } if qn > uint32(len(pp.runq)) { // read inconsistent h and t goto retry } if !atomic.CasRel(&pp.runqhead, h, h+qn) { // cas-release, commits consume goto retry } // We've inverted the order in which it gets G's from the local P's runnable queue // and then advances the head pointer because we don't want to mess up the statuses of G's // while runqdrain() and runqsteal() are running in parallel. // Thus we should advance the head pointer before draining the local P into a gQueue, // so that we can update any gp.schedlink only after we take the full ownership of G, // meanwhile, other P's can't access to all G's in local P's runnable queue and steal them. // See https://groups.google.com/g/golang-dev/c/0pTKxEKhHSc/m/6Q85QjdVBQAJ for more details. for i := uint32(0); i < qn; i++ { gp := pp.runq[(h+i)%uint32(len(pp.runq))].ptr() drainQ.pushBack(gp) n++ } return } // Grabs a batch of goroutines from pp's runnable queue into batch. // Batch is a ring buffer starting at batchHead. // Returns number of grabbed goroutines. // Can be executed by any P. func runqgrab(pp *p, batch *[256]guintptr, batchHead uint32, stealRunNextG bool) uint32 { for { h := atomic.LoadAcq(&pp.runqhead) // load-acquire, synchronize with other consumers t := atomic.LoadAcq(&pp.runqtail) // load-acquire, synchronize with the producer n := t - h n = n - n/2 if n == 0 { if stealRunNextG { // Try to steal from pp.runnext. if next := pp.runnext; next != 0 { if pp.status == _Prunning { // Sleep to ensure that pp isn't about to run the g // we are about to steal. // The important use case here is when the g running // on pp ready()s another g and then almost // immediately blocks. Instead of stealing runnext // in this window, back off to give pp a chance to // schedule runnext. This will avoid thrashing gs // between different Ps. // A sync chan send/recv takes ~50ns as of time of // writing, so 3us gives ~50x overshoot. if !osHasLowResTimer { usleep(3) } else { // On some platforms system timer granularity is // 1-15ms, which is way too much for this // optimization. So just yield. osyield() } } if !pp.runnext.cas(next, 0) { continue } batch[batchHead%uint32(len(batch))] = next return 1 } } return 0 } if n > uint32(len(pp.runq)/2) { // read inconsistent h and t continue } for i := uint32(0); i < n; i++ { g := pp.runq[(h+i)%uint32(len(pp.runq))] batch[(batchHead+i)%uint32(len(batch))] = g } if atomic.CasRel(&pp.runqhead, h, h+n) { // cas-release, commits consume return n } } } // Steal half of elements from local runnable queue of p2 // and put onto local runnable queue of p. // Returns one of the stolen elements (or nil if failed). func runqsteal(pp, p2 *p, stealRunNextG bool) *g { t := pp.runqtail n := runqgrab(p2, &pp.runq, t, stealRunNextG) if n == 0 { return nil } n-- gp := pp.runq[(t+n)%uint32(len(pp.runq))].ptr() if n == 0 { return gp } h := atomic.LoadAcq(&pp.runqhead) // load-acquire, synchronize with consumers if t-h+n >= uint32(len(pp.runq)) { throw("runqsteal: runq overflow") } atomic.StoreRel(&pp.runqtail, t+n) // store-release, makes the item available for consumption return gp } // A gQueue is a dequeue of Gs linked through g.schedlink. A G can only // be on one gQueue or gList at a time. type gQueue struct { head guintptr tail guintptr } // empty reports whether q is empty. func (q *gQueue) empty() bool { return q.head == 0 } // push adds gp to the head of q. func (q *gQueue) push(gp *g) { gp.schedlink = q.head q.head.set(gp) if q.tail == 0 { q.tail.set(gp) } } // pushBack adds gp to the tail of q. func (q *gQueue) pushBack(gp *g) { gp.schedlink = 0 if q.tail != 0 { q.tail.ptr().schedlink.set(gp) } else { q.head.set(gp) } q.tail.set(gp) } // pushBackAll adds all Gs in q2 to the tail of q. After this q2 must // not be used. func (q *gQueue) pushBackAll(q2 gQueue) { if q2.tail == 0 { return } q2.tail.ptr().schedlink = 0 if q.tail != 0 { q.tail.ptr().schedlink = q2.head } else { q.head = q2.head } q.tail = q2.tail } // pop removes and returns the head of queue q. It returns nil if // q is empty. func (q *gQueue) pop() *g { gp := q.head.ptr() if gp != nil { q.head = gp.schedlink if q.head == 0 { q.tail = 0 } } return gp } // popList takes all Gs in q and returns them as a gList. func (q *gQueue) popList() gList { stack := gList{q.head} *q = gQueue{} return stack } // A gList is a list of Gs linked through g.schedlink. A G can only be // on one gQueue or gList at a time. type gList struct { head guintptr } // empty reports whether l is empty. func (l *gList) empty() bool { return l.head == 0 } // push adds gp to the head of l. func (l *gList) push(gp *g) { gp.schedlink = l.head l.head.set(gp) } // pushAll prepends all Gs in q to l. func (l *gList) pushAll(q gQueue) { if !q.empty() { q.tail.ptr().schedlink = l.head l.head = q.head } } // pop removes and returns the head of l. If l is empty, it returns nil. func (l *gList) pop() *g { gp := l.head.ptr() if gp != nil { l.head = gp.schedlink } return gp } //go:linkname setMaxThreads runtime/debug.setMaxThreads func setMaxThreads(in int) (out int) { lock(&sched.lock) out = int(sched.maxmcount) if in > 0x7fffffff { // MaxInt32 sched.maxmcount = 0x7fffffff } else { sched.maxmcount = int32(in) } checkmcount() unlock(&sched.lock) return } //go:nosplit func procPin() int { gp := getg() mp := gp.m mp.locks++ return int(mp.p.ptr().id) } //go:nosplit func procUnpin() { gp := getg() gp.m.locks-- } //go:linkname sync_runtime_procPin sync.runtime_procPin //go:nosplit func sync_runtime_procPin() int { return procPin() } //go:linkname sync_runtime_procUnpin sync.runtime_procUnpin //go:nosplit func sync_runtime_procUnpin() { procUnpin() } //go:linkname sync_atomic_runtime_procPin sync/atomic.runtime_procPin //go:nosplit func sync_atomic_runtime_procPin() int { return procPin() } //go:linkname sync_atomic_runtime_procUnpin sync/atomic.runtime_procUnpin //go:nosplit func sync_atomic_runtime_procUnpin() { procUnpin() } // Active spinning for sync.Mutex. // //go:linkname sync_runtime_canSpin sync.runtime_canSpin //go:nosplit func sync_runtime_canSpin(i int) bool { // sync.Mutex is cooperative, so we are conservative with spinning. // Spin only few times and only if running on a multicore machine and // GOMAXPROCS>1 and there is at least one other running P and local runq is empty. // As opposed to runtime mutex we don't do passive spinning here, // because there can be work on global runq or on other Ps. if i >= active_spin || ncpu <= 1 || gomaxprocs <= sched.npidle.Load()+sched.nmspinning.Load()+1 { return false } if p := getg().m.p.ptr(); !runqempty(p) { return false } return true } //go:linkname sync_runtime_doSpin sync.runtime_doSpin //go:nosplit func sync_runtime_doSpin() { procyield(active_spin_cnt) } var stealOrder randomOrder // randomOrder/randomEnum are helper types for randomized work stealing. // They allow to enumerate all Ps in different pseudo-random orders without repetitions. // The algorithm is based on the fact that if we have X such that X and GOMAXPROCS // are coprime, then a sequences of (i + X) % GOMAXPROCS gives the required enumeration. type randomOrder struct { count uint32 coprimes []uint32 } type randomEnum struct { i uint32 count uint32 pos uint32 inc uint32 } func (ord *randomOrder) reset(count uint32) { ord.count = count ord.coprimes = ord.coprimes[:0] for i := uint32(1); i <= count; i++ { if gcd(i, count) == 1 { ord.coprimes = append(ord.coprimes, i) } } } func (ord *randomOrder) start(i uint32) randomEnum { return randomEnum{ count: ord.count, pos: i % ord.count, inc: ord.coprimes[i/ord.count%uint32(len(ord.coprimes))], } } func (enum *randomEnum) done() bool { return enum.i == enum.count } func (enum *randomEnum) next() { enum.i++ enum.pos = (enum.pos + enum.inc) % enum.count } func (enum *randomEnum) position() uint32 { return enum.pos } func gcd(a, b uint32) uint32 { for b != 0 { a, b = b, a%b } return a } // An initTask represents the set of initializations that need to be done for a package. // Keep in sync with ../../test/noinit.go:initTask type initTask struct { state uint32 // 0 = uninitialized, 1 = in progress, 2 = done nfns uint32 // followed by nfns pcs, uintptr sized, one per init function to run } // inittrace stores statistics for init functions which are // updated by malloc and newproc when active is true. var inittrace tracestat type tracestat struct { active bool // init tracing activation status id uint64 // init goroutine id allocs uint64 // heap allocations bytes uint64 // heap allocated bytes } func doInit(ts []*initTask) { for _, t := range ts { doInit1(t) } } func doInit1(t *initTask) { switch t.state { case 2: // fully initialized return case 1: // initialization in progress throw("recursive call during initialization - linker skew") default: // not initialized yet t.state = 1 // initialization in progress var ( start int64 before tracestat ) if inittrace.active { start = nanotime() // Load stats non-atomically since tracinit is updated only by this init goroutine. before = inittrace } if t.nfns == 0 { // We should have pruned all of these in the linker. throw("inittask with no functions") } firstFunc := add(unsafe.Pointer(t), 8) for i := uint32(0); i < t.nfns; i++ { p := add(firstFunc, uintptr(i)*goarch.PtrSize) f := *(*func())(unsafe.Pointer(&p)) f() } if inittrace.active { end := nanotime() // Load stats non-atomically since tracinit is updated only by this init goroutine. after := inittrace f := *(*func())(unsafe.Pointer(&firstFunc)) pkg := funcpkgpath(findfunc(abi.FuncPCABIInternal(f))) var sbuf [24]byte print("init ", pkg, " @") print(string(fmtNSAsMS(sbuf[:], uint64(start-runtimeInitTime))), " ms, ") print(string(fmtNSAsMS(sbuf[:], uint64(end-start))), " ms clock, ") print(string(itoa(sbuf[:], after.bytes-before.bytes)), " bytes, ") print(string(itoa(sbuf[:], after.allocs-before.allocs)), " allocs") print("\n") } t.state = 2 // initialization done } }