// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build ppc64 || ppc64le #include "textflag.h" // See memclrNoHeapPointers Go doc for important implementation constraints. // func memclrNoHeapPointers(ptr unsafe.Pointer, n uintptr) TEXT runtime·memclrNoHeapPointers(SB), NOSPLIT|NOFRAME, $0-16 // R3 = ptr // R4 = n // Determine if there are doublewords to clear check: ANDCC $7, R4, R5 // R5: leftover bytes to clear SRD $3, R4, R6 // R6: double words to clear CMP R6, $0, CR1 // CR1[EQ] set if no double words BC 12, 6, nozerolarge // only single bytes CMP R4, $512 BLT under512 // special case for < 512 ANDCC $127, R3, R8 // check for 128 alignment of address BEQ zero512setup ANDCC $7, R3, R15 BEQ zero512xsetup // at least 8 byte aligned // zero bytes up to 8 byte alignment ANDCC $1, R3, R15 // check for byte alignment BEQ byte2 MOVB R0, 0(R3) // zero 1 byte ADD $1, R3 // bump ptr by 1 ADD $-1, R4 byte2: ANDCC $2, R3, R15 // check for 2 byte alignment BEQ byte4 MOVH R0, 0(R3) // zero 2 bytes ADD $2, R3 // bump ptr by 2 ADD $-2, R4 byte4: ANDCC $4, R3, R15 // check for 4 byte alignment BEQ zero512xsetup MOVW R0, 0(R3) // zero 4 bytes ADD $4, R3 // bump ptr by 4 ADD $-4, R4 BR zero512xsetup // ptr should now be 8 byte aligned under512: SRDCC $3, R6, R7 // 64 byte chunks? XXLXOR VS32, VS32, VS32 // clear VS32 (V0) BEQ lt64gt8 // Prepare to clear 64 bytes at a time. zero64setup: DCBTST (R3) // prepare data cache MOVD R7, CTR // number of 64 byte chunks MOVD $16, R8 MOVD $32, R16 MOVD $48, R17 zero64: STXVD2X VS32, (R3+R0) // store 16 bytes STXVD2X VS32, (R3+R8) STXVD2X VS32, (R3+R16) STXVD2X VS32, (R3+R17) ADD $64, R3 ADD $-64, R4 BDNZ zero64 // dec ctr, br zero64 if ctr not 0 SRDCC $3, R4, R6 // remaining doublewords BEQ nozerolarge lt64gt8: CMP R4, $32 BLT lt32gt8 MOVD $16, R8 STXVD2X VS32, (R3+R0) STXVD2X VS32, (R3+R8) ADD $-32, R4 ADD $32, R3 lt32gt8: CMP R4, $16 BLT lt16gt8 STXVD2X VS32, (R3+R0) ADD $16, R3 ADD $-16, R4 lt16gt8: #ifdef GOPPC64_power10 SLD $56, R4, R7 STXVL V0, R3, R7 RET #else CMP R4, $8 BLT nozerolarge MOVD R0, 0(R3) ADD $8, R3 ADD $-8, R4 #endif nozerolarge: ANDCC $7, R4, R5 // any remaining bytes BC 4, 1, LR // ble lr #ifdef GOPPC64_power10 XXLXOR VS32, VS32, VS32 // clear VS32 (V0) SLD $56, R5, R7 STXVL V0, R3, R7 RET #else CMP R5, $4 BLT next2 MOVW R0, 0(R3) ADD $4, R3 ADD $-4, R5 next2: CMP R5, $2 BLT next1 MOVH R0, 0(R3) ADD $2, R3 ADD $-2, R5 next1: CMP R5, $0 BC 12, 2, LR // beqlr MOVB R0, 0(R3) RET #endif zero512xsetup: // 512 chunk with extra needed ANDCC $8, R3, R11 // 8 byte alignment? BEQ zero512setup16 MOVD R0, 0(R3) // clear 8 bytes ADD $8, R3 // update ptr to next 8 ADD $-8, R4 // dec count by 8 zero512setup16: ANDCC $127, R3, R14 // < 128 byte alignment BEQ zero512setup // handle 128 byte alignment MOVD $128, R15 SUB R14, R15, R14 // find increment to 128 alignment SRD $4, R14, R15 // number of 16 byte chunks MOVD R15, CTR // loop counter of 16 bytes XXLXOR VS32, VS32, VS32 // clear VS32 (V0) zero512preloop: // clear up to 128 alignment STXVD2X VS32, (R3+R0) // clear 16 bytes ADD $16, R3 // update ptr ADD $-16, R4 // dec count BDNZ zero512preloop zero512setup: // setup for dcbz loop CMP R4, $512 // check if at least 512 BLT remain SRD $9, R4, R8 // loop count for 512 chunks MOVD R8, CTR // set up counter MOVD $128, R9 // index regs for 128 bytes MOVD $256, R10 MOVD $384, R11 PCALIGN $16 zero512: DCBZ (R3+R0) // clear first chunk DCBZ (R3+R9) // clear second chunk DCBZ (R3+R10) // clear third chunk DCBZ (R3+R11) // clear fourth chunk ADD $512, R3 BDNZ zero512 ANDCC $511, R4 remain: CMP R4, $128 // check if 128 byte chunks left BLT smaller DCBZ (R3+R0) // clear 128 ADD $128, R3 ADD $-128, R4 BR remain smaller: ANDCC $127, R4, R7 // find leftovers BEQ done CMP R7, $64 // more than 64, do 64 at a time XXLXOR VS32, VS32, VS32 BLT lt64gt8 // less than 64 SRD $6, R7, R7 // set up counter for 64 BR zero64setup done: RET