// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package net import ( "testing" ) func checkDistribution(t *testing.T, data []*SRV, margin float64) { sum := 0 for _, srv := range data { sum += int(srv.Weight) } results := make(map[string]int) count := 10000 for j := 0; j < count; j++ { d := make([]*SRV, len(data)) copy(d, data) byPriorityWeight(d).shuffleByWeight() key := d[0].Target results[key] = results[key] + 1 } actual := results[data[0].Target] expected := float64(count) * float64(data[0].Weight) / float64(sum) diff := float64(actual) - expected t.Logf("actual: %v diff: %v e: %v m: %v", actual, diff, expected, margin) if diff < 0 { diff = -diff } if diff > (expected * margin) { t.Errorf("missed target weight: expected %v, %v", expected, actual) } } func testUniformity(t *testing.T, size int, margin float64) { data := make([]*SRV, size) for i := 0; i < size; i++ { data[i] = &SRV{Target: string('a' + rune(i)), Weight: 1} } checkDistribution(t, data, margin) } func TestDNSSRVUniformity(t *testing.T) { testUniformity(t, 2, 0.05) testUniformity(t, 3, 0.10) testUniformity(t, 10, 0.20) testWeighting(t, 0.05) } func testWeighting(t *testing.T, margin float64) { data := []*SRV{ {Target: "a", Weight: 60}, {Target: "b", Weight: 30}, {Target: "c", Weight: 10}, } checkDistribution(t, data, margin) } func TestWeighting(t *testing.T) { testWeighting(t, 0.05) }