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Source file src/go/types/universe.go

Documentation: go/types

  // Copyright 2011 The Go Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style
  // license that can be found in the LICENSE file.
  // This file sets up the universe scope and the unsafe package.
  package types
  import (
  var (
  	Universe     *Scope
  	Unsafe       *Package
  	universeIota *Const
  	universeByte *Basic // uint8 alias, but has name "byte"
  	universeRune *Basic // int32 alias, but has name "rune"
  // Typ contains the predeclared *Basic types indexed by their
  // corresponding BasicKind.
  // The *Basic type for Typ[Byte] will have the name "uint8".
  // Use Universe.Lookup("byte").Type() to obtain the specific
  // alias basic type named "byte" (and analogous for "rune").
  var Typ = []*Basic{
  	Invalid: {Invalid, 0, "invalid type"},
  	Bool:          {Bool, IsBoolean, "bool"},
  	Int:           {Int, IsInteger, "int"},
  	Int8:          {Int8, IsInteger, "int8"},
  	Int16:         {Int16, IsInteger, "int16"},
  	Int32:         {Int32, IsInteger, "int32"},
  	Int64:         {Int64, IsInteger, "int64"},
  	Uint:          {Uint, IsInteger | IsUnsigned, "uint"},
  	Uint8:         {Uint8, IsInteger | IsUnsigned, "uint8"},
  	Uint16:        {Uint16, IsInteger | IsUnsigned, "uint16"},
  	Uint32:        {Uint32, IsInteger | IsUnsigned, "uint32"},
  	Uint64:        {Uint64, IsInteger | IsUnsigned, "uint64"},
  	Uintptr:       {Uintptr, IsInteger | IsUnsigned, "uintptr"},
  	Float32:       {Float32, IsFloat, "float32"},
  	Float64:       {Float64, IsFloat, "float64"},
  	Complex64:     {Complex64, IsComplex, "complex64"},
  	Complex128:    {Complex128, IsComplex, "complex128"},
  	String:        {String, IsString, "string"},
  	UnsafePointer: {UnsafePointer, 0, "Pointer"},
  	UntypedBool:    {UntypedBool, IsBoolean | IsUntyped, "untyped bool"},
  	UntypedInt:     {UntypedInt, IsInteger | IsUntyped, "untyped int"},
  	UntypedRune:    {UntypedRune, IsInteger | IsUntyped, "untyped rune"},
  	UntypedFloat:   {UntypedFloat, IsFloat | IsUntyped, "untyped float"},
  	UntypedComplex: {UntypedComplex, IsComplex | IsUntyped, "untyped complex"},
  	UntypedString:  {UntypedString, IsString | IsUntyped, "untyped string"},
  	UntypedNil:     {UntypedNil, IsUntyped, "untyped nil"},
  var aliases = [...]*Basic{
  	{Byte, IsInteger | IsUnsigned, "byte"},
  	{Rune, IsInteger, "rune"},
  func defPredeclaredTypes() {
  	for _, t := range Typ {
  		def(NewTypeName(token.NoPos, nil, t.name, t))
  	for _, t := range aliases {
  		def(NewTypeName(token.NoPos, nil, t.name, t))
  	// Error has a nil package in its qualified name since it is in no package
  	res := NewVar(token.NoPos, nil, "", Typ[String])
  	sig := &Signature{results: NewTuple(res)}
  	err := NewFunc(token.NoPos, nil, "Error", sig)
  	typ := &Named{underlying: NewInterface([]*Func{err}, nil).Complete()}
  	sig.recv = NewVar(token.NoPos, nil, "", typ)
  	def(NewTypeName(token.NoPos, nil, "error", typ))
  var predeclaredConsts = [...]struct {
  	name string
  	kind BasicKind
  	val  constant.Value
  	{"true", UntypedBool, constant.MakeBool(true)},
  	{"false", UntypedBool, constant.MakeBool(false)},
  	{"iota", UntypedInt, constant.MakeInt64(0)},
  func defPredeclaredConsts() {
  	for _, c := range predeclaredConsts {
  		def(NewConst(token.NoPos, nil, c.name, Typ[c.kind], c.val))
  func defPredeclaredNil() {
  	def(&Nil{object{name: "nil", typ: Typ[UntypedNil]}})
  // A builtinId is the id of a builtin function.
  type builtinId int
  const (
  	// universe scope
  	_Append builtinId = iota
  	// package unsafe
  	// testing support
  var predeclaredFuncs = [...]struct {
  	name     string
  	nargs    int
  	variadic bool
  	kind     exprKind
  	_Append:  {"append", 1, true, expression},
  	_Cap:     {"cap", 1, false, expression},
  	_Close:   {"close", 1, false, statement},
  	_Complex: {"complex", 2, false, expression},
  	_Copy:    {"copy", 2, false, statement},
  	_Delete:  {"delete", 2, false, statement},
  	_Imag:    {"imag", 1, false, expression},
  	_Len:     {"len", 1, false, expression},
  	_Make:    {"make", 1, true, expression},
  	_New:     {"new", 1, false, expression},
  	_Panic:   {"panic", 1, false, statement},
  	_Print:   {"print", 0, true, statement},
  	_Println: {"println", 0, true, statement},
  	_Real:    {"real", 1, false, expression},
  	_Recover: {"recover", 0, false, statement},
  	_Alignof:  {"Alignof", 1, false, expression},
  	_Offsetof: {"Offsetof", 1, false, expression},
  	_Sizeof:   {"Sizeof", 1, false, expression},
  	_Assert: {"assert", 1, false, statement},
  	_Trace:  {"trace", 0, true, statement},
  func defPredeclaredFuncs() {
  	for i := range predeclaredFuncs {
  		id := builtinId(i)
  		if id == _Assert || id == _Trace {
  			continue // only define these in testing environment
  // DefPredeclaredTestFuncs defines the assert and trace built-ins.
  // These built-ins are intended for debugging and testing of this
  // package only.
  func DefPredeclaredTestFuncs() {
  	if Universe.Lookup("assert") != nil {
  		return // already defined
  func init() {
  	Universe = NewScope(nil, token.NoPos, token.NoPos, "universe")
  	Unsafe = NewPackage("unsafe", "unsafe")
  	Unsafe.complete = true
  	universeIota = Universe.Lookup("iota").(*Const)
  	universeByte = Universe.Lookup("byte").(*TypeName).typ.(*Basic)
  	universeRune = Universe.Lookup("rune").(*TypeName).typ.(*Basic)
  // Objects with names containing blanks are internal and not entered into
  // a scope. Objects with exported names are inserted in the unsafe package
  // scope; other objects are inserted in the universe scope.
  func def(obj Object) {
  	name := obj.Name()
  	if strings.Contains(name, " ") {
  		return // nothing to do
  	// fix Obj link for named types
  	if typ, ok := obj.Type().(*Named); ok {
  		typ.obj = obj.(*TypeName)
  	// exported identifiers go into package unsafe
  	scope := Universe
  	if obj.Exported() {
  		scope = Unsafe.scope
  		// set Pkg field
  		switch obj := obj.(type) {
  		case *TypeName:
  			obj.pkg = Unsafe
  		case *Builtin:
  			obj.pkg = Unsafe
  	if scope.Insert(obj) != nil {
  		panic("internal error: double declaration")

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