-- Profile_simple.Play -- package main import ( "fmt" "log" "sort" "golang.org/x/exp/rand" "gonum.org/v1/gonum/graph/community" "gonum.org/v1/gonum/graph/internal/ordered" "gonum.org/v1/gonum/graph/simple" ) func main() { // Profile calls Modularize which implements the Louvain modularization algorithm. // Since this is a randomized algorithm we use a defined random source to ensure // consistency between test runs. In practice, results will not differ greatly // between runs with different PRNG seeds. src := rand.NewSource(1) // Create dumbell graph: // // 0 4 // |\ /| // | 2 - 3 | // |/ \| // 1 5 // g := simple.NewUndirectedGraph() for u, e := range smallDumbell { for v := range e { g.SetEdge(simple.Edge{F: simple.Node(u), T: simple.Node(v)}) } } // Get the profile of internal node weight for resolutions // between 0.1 and 10 using logarithmic bisection. p, err := community.Profile( community.ModularScore(g, community.Weight, 10, src), true, 1e-3, 0.1, 10, ) if err != nil { log.Fatal(err) } // Print out each step with communities ordered. for _, d := range p { comm := d.Communities() for _, c := range comm { sort.Sort(ordered.ByID(c)) } sort.Sort(ordered.BySliceIDs(comm)) fmt.Printf("Low:%.2v High:%.2v Score:%v Communities:%v Q=%.3v\n", d.Low, d.High, d.Score, comm, community.Q(g, comm, d.Low)) } } // intset is an integer set. type intset map[int]struct{} func linksTo(i ...int) intset { if len(i) == 0 { return nil } s := make(intset) for _, v := range i { s[v] = struct{}{} } return s } var smallDumbell = []intset{ 0: linksTo(1, 2), 1: linksTo(2), 2: linksTo(3), 3: linksTo(4, 5), 4: linksTo(5), 5: nil, } -- Profile_simple.Output -- Low:0.1 High:0.29 Score:14 Communities:[[0 1 2 3 4 5]] Q=0.9 Low:0.29 High:2.3 Score:12 Communities:[[0 1 2] [3 4 5]] Q=0.714 Low:2.3 High:3.5 Score:4 Communities:[[0 1] [2] [3] [4 5]] Q=-0.31 Low:3.5 High:10 Score:0 Communities:[[0] [1] [2] [3] [4] [5]] Q=-0.607 -- Profile_multiplex.Play -- package main import ( "fmt" "log" "sort" "golang.org/x/exp/rand" "gonum.org/v1/gonum/graph/community" "gonum.org/v1/gonum/graph/internal/ordered" "gonum.org/v1/gonum/graph/simple" ) var friends, enemies *simple.WeightedUndirectedGraph func main() { // Profile calls ModularizeMultiplex which implements the Louvain modularization // algorithm. Since this is a randomized algorithm we use a defined random source // to ensure consistency between test runs. In practice, results will not differ // greatly between runs with different PRNG seeds. src := rand.NewSource(1) // The undirected graphs, friends and enemies, are the political relationships // in the Middle East as described in the Slate article: // http://www.slate.com/blogs/the_world_/2014/07/17/the_middle_east_friendship_chart.html g, err := community.NewUndirectedLayers(friends, enemies) if err != nil { log.Fatal(err) } weights := []float64{1, -1} // Get the profile of internal node weight for resolutions // between 0.1 and 10 using logarithmic bisection. p, err := community.Profile( community.ModularMultiplexScore(g, weights, true, community.WeightMultiplex, 10, src), true, 1e-3, 0.1, 10, ) if err != nil { log.Fatal(err) } // Print out each step with communities ordered. for _, d := range p { comm := d.Communities() for _, c := range comm { sort.Sort(ordered.ByID(c)) } sort.Sort(ordered.BySliceIDs(comm)) fmt.Printf("Low:%.2v High:%.2v Score:%v Communities:%v Q=%.3v\n", d.Low, d.High, d.Score, comm, community.QMultiplex(g, comm, weights, []float64{d.Low})) } } -- Profile_multiplex.Output -- Low:0.1 High:0.72 Score:26 Communities:[[0] [1 7 9 12] [2 8 11] [3 4 5 10] [6]] Q=[24.7 1.97] Low:0.72 High:1.1 Score:24 Communities:[[0 6] [1 7 9 12] [2 8 11] [3 4 5 10]] Q=[16.9 14.1] Low:1.1 High:1.2 Score:18 Communities:[[0 2 6 11] [1 7 9 12] [3 4 5 8 10]] Q=[9.16 25.1] Low:1.2 High:1.6 Score:10 Communities:[[0 3 4 5 6 10] [1 7 9 12] [2 8 11]] Q=[10.5 26.7] Low:1.6 High:1.6 Score:8 Communities:[[0 1 6 7 9 12] [2 8 11] [3 4 5 10]] Q=[5.56 39.8] Low:1.6 High:1.8 Score:2 Communities:[[0 2 3 4 5 6 10] [1 7 8 9 11 12]] Q=[-1.82 48.6] Low:1.8 High:2.3 Score:-6 Communities:[[0 2 3 4 5 6 8 10 11] [1 7 9 12]] Q=[-5 57.5] Low:2.3 High:2.4 Score:-10 Communities:[[0 1 2 6 7 8 9 11 12] [3 4 5 10]] Q=[-11.2 79] Low:2.4 High:4.3 Score:-52 Communities:[[0 1 2 3 4 5 6 7 8 9 10 11 12]] Q=[-46.1 117] Low:4.3 High:10 Score:-54 Communities:[[0 1 2 3 4 6 7 8 9 10 11 12] [5]] Q=[-82 254]