// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa import ( "cmd/compile/internal/ir" "cmd/compile/internal/types" "fmt" ) // A place that an ssa variable can reside. type Location interface { String() string // name to use in assembly templates: AX, 16(SP), ... } // A Register is a machine register, like AX. // They are numbered densely from 0 (for each architecture). type Register struct { num int32 // dense numbering objNum int16 // register number from cmd/internal/obj/$ARCH gcNum int16 // GC register map number (dense numbering of registers that can contain pointers) name string } func (r *Register) String() string { return r.name } // ObjNum returns the register number from cmd/internal/obj/$ARCH that // corresponds to this register. func (r *Register) ObjNum() int16 { return r.objNum } // GCNum returns the runtime GC register index of r, or -1 if this // register can't contain pointers. func (r *Register) GCNum() int16 { return r.gcNum } // A LocalSlot is a location in the stack frame, which identifies and stores // part or all of a PPARAM, PPARAMOUT, or PAUTO ONAME node. // It can represent a whole variable, part of a larger stack slot, or part of a // variable that has been decomposed into multiple stack slots. // As an example, a string could have the following configurations: // // stack layout LocalSlots // // Optimizations are disabled. s is on the stack and represented in its entirety. // [ ------- s string ---- ] { N: s, Type: string, Off: 0 } // // s was not decomposed, but the SSA operates on its parts individually, so // there is a LocalSlot for each of its fields that points into the single stack slot. // [ ------- s string ---- ] { N: s, Type: *uint8, Off: 0 }, {N: s, Type: int, Off: 8} // // s was decomposed. Each of its fields is in its own stack slot and has its own LocalSLot. // [ ptr *uint8 ] [ len int] { N: ptr, Type: *uint8, Off: 0, SplitOf: parent, SplitOffset: 0}, // { N: len, Type: int, Off: 0, SplitOf: parent, SplitOffset: 8} // parent = &{N: s, Type: string} type LocalSlot struct { N *ir.Name // an ONAME *ir.Name representing a stack location. Type *types.Type // type of slot Off int64 // offset of slot in N SplitOf *LocalSlot // slot is a decomposition of SplitOf SplitOffset int64 // .. at this offset. } func (s LocalSlot) String() string { if s.Off == 0 { return fmt.Sprintf("%v[%v]", s.N, s.Type) } return fmt.Sprintf("%v+%d[%v]", s.N, s.Off, s.Type) } type LocPair [2]Location func (t LocPair) String() string { n0, n1 := "nil", "nil" if t[0] != nil { n0 = t[0].String() } if t[1] != nil { n1 = t[1].String() } return fmt.Sprintf("<%s,%s>", n0, n1) } type LocResults []Location func (t LocResults) String() string { s := "" a := "<" for _, r := range t { a += s s = "," a += r.String() } a += ">" return a } type Spill struct { Type *types.Type Offset int64 Reg int16 }