// Copyright 2013 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package bitvec import ( "math/bits" "cmd/compile/internal/base" ) const ( wordBits = 32 wordMask = wordBits - 1 wordShift = 5 ) // A BitVec is a bit vector. type BitVec struct { N int32 // number of bits in vector B []uint32 // words holding bits } func New(n int32) BitVec { nword := (n + wordBits - 1) / wordBits return BitVec{n, make([]uint32, nword)} } type Bulk struct { words []uint32 nbit int32 nword int32 } func NewBulk(nbit int32, count int32) Bulk { nword := (nbit + wordBits - 1) / wordBits size := int64(nword) * int64(count) if int64(int32(size*4)) != size*4 { base.Fatalf("NewBulk too big: nbit=%d count=%d nword=%d size=%d", nbit, count, nword, size) } return Bulk{ words: make([]uint32, size), nbit: nbit, nword: nword, } } func (b *Bulk) Next() BitVec { out := BitVec{b.nbit, b.words[:b.nword]} b.words = b.words[b.nword:] return out } func (bv1 BitVec) Eq(bv2 BitVec) bool { if bv1.N != bv2.N { base.Fatalf("bvequal: lengths %d and %d are not equal", bv1.N, bv2.N) } for i, x := range bv1.B { if x != bv2.B[i] { return false } } return true } func (dst BitVec) Copy(src BitVec) { copy(dst.B, src.B) } func (bv BitVec) Get(i int32) bool { if i < 0 || i >= bv.N { base.Fatalf("bvget: index %d is out of bounds with length %d\n", i, bv.N) } mask := uint32(1 << uint(i%wordBits)) return bv.B[i>>wordShift]&mask != 0 } func (bv BitVec) Set(i int32) { if i < 0 || i >= bv.N { base.Fatalf("bvset: index %d is out of bounds with length %d\n", i, bv.N) } mask := uint32(1 << uint(i%wordBits)) bv.B[i/wordBits] |= mask } func (bv BitVec) Unset(i int32) { if i < 0 || i >= bv.N { base.Fatalf("bvunset: index %d is out of bounds with length %d\n", i, bv.N) } mask := uint32(1 << uint(i%wordBits)) bv.B[i/wordBits] &^= mask } // bvnext returns the smallest index >= i for which bvget(bv, i) == 1. // If there is no such index, bvnext returns -1. func (bv BitVec) Next(i int32) int32 { if i >= bv.N { return -1 } // Jump i ahead to next word with bits. if bv.B[i>>wordShift]>>uint(i&wordMask) == 0 { i &^= wordMask i += wordBits for i < bv.N && bv.B[i>>wordShift] == 0 { i += wordBits } } if i >= bv.N { return -1 } // Find 1 bit. w := bv.B[i>>wordShift] >> uint(i&wordMask) i += int32(bits.TrailingZeros32(w)) return i } func (bv BitVec) IsEmpty() bool { for _, x := range bv.B { if x != 0 { return false } } return true } func (bv BitVec) Count() int { n := 0 for _, x := range bv.B { n += bits.OnesCount32(x) } return n } func (bv BitVec) Not() { for i, x := range bv.B { bv.B[i] = ^x } if bv.N%wordBits != 0 { bv.B[len(bv.B)-1] &= 1<