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time: playground doesn't crash on Reset of zero time.TImer #8721
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The original reporter of this bug has additional feedback at https://groups.google.com/forum/#!topic/golang-dev/Dhv4g-PWuho but doesn't have a Google account to post it here. |
OP has filed issue #8776 for the non-playground bug |
Addressed issue #8776 (better documentation). Should verify that behavior is consistent once we upgrade the playground's runtime. |
Issue #8967 has been merged into this issue. |
CL https://golang.org/cl/155620045 mentions this issue. |
This issue was closed by revision ab4af52. Status changed to Fixed. |
wheatman
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Jun 25, 2018
Fixes golang#8721 LGTM=rsc R=r, rsc CC=golang-codereviews https://golang.org/cl/155620045
wheatman
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Jun 26, 2018
Fixes golang#8721 LGTM=rsc R=r, rsc CC=golang-codereviews https://golang.org/cl/155620045
wheatman
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Jul 9, 2018
Fixes golang#8721 LGTM=rsc R=r, rsc CC=golang-codereviews https://golang.org/cl/155620045
wheatman
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Jul 20, 2018
Fixes golang#8721 LGTM=rsc R=r, rsc CC=golang-codereviews https://golang.org/cl/155620045
wheatman
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Jul 30, 2018
Fixes golang#8721 LGTM=rsc R=r, rsc CC=golang-codereviews https://golang.org/cl/155620045
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