x/mobile: iOS framework build with GO randomly hang on iOS #61632
Labels
mobile
Android, iOS, and x/mobile
NeedsInvestigation
Someone must examine and confirm this is a valid issue and not a duplicate of an existing one.
Milestone
What version of Go are you using (
go version
)?Does this issue reproduce with the latest release?
At the moment is not possible to verify with the latest version of GO.
What operating system and processor architecture are you using (
go env
)?The problem appear randomly on ios (GOOS=ios GOARCH=arm64)
What did you do?
We recived a crash report about a thread having a EXC_BAD_ACCESS on iOS, we are not able to reproduce the crash on our laboratory but after several test we think this behaviour is not cause by the frameworks itself rather than some other problem inside the GO stack that we are not able to figure out. The stacktrace report the following information:
All our stacktrace are identical to this one, all try to access to 0x0000000000000038 and all have the same instruction on the thread. The same device does not always have the crash, make it even harder to track.
What did you expect to see?
No crash or some information related to our library
What did you see instead?
Randomly application crash on our userbase
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