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What steps will reproduce the problem?
getIdleConnCh() is called for every round trip (called by getConn, which is called by
RoundTrip), regardless of weather keepAlives are on. In my case, with an app that's
connecting to hundreds of thousands of different hosts, that idleConnCh map just keeps
filling up and filling up forever.
Which operating system are you using?
OSX and Ubuntu
Which version are you using? (run 'go version')
"go version go1.1 darwin/amd64"
"go version go1.1.1 linux/amd64"
The text was updated successfully, but these errors were encountered:
by pkulak:
The text was updated successfully, but these errors were encountered: