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x/tools/gopls: document code actions that gopls supports #54115

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findleyr opened this issue Jul 28, 2022 · 4 comments
Open

x/tools/gopls: document code actions that gopls supports #54115

findleyr opened this issue Jul 28, 2022 · 4 comments
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Documentation gopls Issues related to the Go language server, gopls. help wanted Refactoring Issues related to refactoring tools Tools This label describes issues relating to any tools in the x/tools repository.
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@findleyr
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From discussion on gophers slack: it would be nice if gopls documented supported code actions, similar to how it documents other parameterized features (such as inlay hints: https://github.com/golang/tools/blob/master/gopls/doc/inlayHints.md).

Supported code actions are provided part of the initialize handshake, but we could document more precisely what we support.

@findleyr findleyr added this to the gopls/later milestone Jul 28, 2022
@gopherbot gopherbot added Tools This label describes issues relating to any tools in the x/tools repository. gopls Issues related to the Go language server, gopls. labels Jul 28, 2022
@gopherbot gopherbot modified the milestones: gopls/later, Unreleased Jul 28, 2022
@advinsuryavanshi
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can i work on this...?

@findleyr
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@advinsuryavanshi yes, contributions are very welcome!

However, be warned that we may want more than just pure documentation here. As much as possible, we try to generate our documentation from the gopls source. This prevents duplication, and helps ensure that documentation doesn't go stale. It also makes it easier to compile our documentation into JSON that can be read by editors. You can see examples of this in x/tools/gopls/doc/generate.go.

I haven't thought too much about code actions, but we should try to do something similar, basing our documentation off of x/tools/internal/lsp/source.DefaultOptions().SupportedCodeActions. One way to enforce that we have documentation would be to change the type of SupportedCodeActions. For example:

	SupportedCodeActions map[FileKind]map[protocol.CodeActionKind]string // file kind -> action kind -> description

In the future we could also go further and try to refactor such that code actions are parameterized, similarly to inlay hints (see x/tools/internal/lsp/source.AllInlayHints), but I don't think it is wise to undertake that refactoring now.

CC @suzmue @jamalc who may have opinions, having just done this for inlay hints.

@findleyr findleyr modified the milestones: Unreleased, gopls/later Aug 1, 2022
@jeanbza
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jeanbza commented Aug 26, 2022

Just piping in to ask a naive question: is this intended to replace (the presumedly manually maintained) https://github.com/golang/tools/blob/master/gopls/doc/commands.md ?

If so, maybe linking to https://github.com/golang/tools/blob/master/internal/lsp/command/interface.go is a good easy first step: seems pretty self-explanatory, and only seems to lack the name of each command (RunTests vs gopls.run_tests). But maybe that can just be added to the comment.

Hacky solutions, but ones that might yield results quicker than trying to auto-generate documentation.

@adonovan adonovan added the Refactoring Issues related to refactoring tools label Apr 24, 2023
@findleyr
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findleyr commented Sep 22, 2023

@jadekler sorry for missing your question. Code actions may return either workspace edits or commands, so there is a lot of overlap with the command documentation but they are distinct. I think the point of documenting code actions is that users can bind keys to specific code action workflows.

I recently refactored the code action code somewhat for performance reasons (https://go.dev/cl/511995), after which it is slightly easier to see which code action kinds are supported.

I don't think we need to block this issue on perfectly parameterizing the code action logic. If anyone wants to help out on this, I think it would be suitable to start out with manual documentation:

In the future, it would be nice to have a code action dispatcher similarly to what we have for the executeCommand request. At that point perhaps we could automate documentation.

@adonovan is currently working on refactoring (doing some very exciting work on inlining!), so now is a good time to start revisiting this code and documentation.

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