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We sometimes use 16-byte load+store to move values around in memory.
In rare circumstances, the loaded value must be spilled because the
store can't happen yet.
In that case, we need to be able to spill the 16-byte value.
Fixes#53470
Change-Id: I09fd08e11a63c6ba3ef781d3f5ede237e9b0132e
Reviewed-on: https://go-review.googlesource.com/c/go/+/413294
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Keith Randall <khr@google.com>
(cherry picked from commit c2d373d)
Reviewed-on: https://go-review.googlesource.com/c/go/+/413456
Reviewed-by: Carlos Amedee <carlos@golang.org>
@randall77 requested issue #53454 to be considered for backport to the next 1.17 minor release.
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