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encoding/gob: turns pointers-to-zero into nil pointers #4609

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reinerp opened this issue Jan 4, 2013 · 3 comments
Closed

encoding/gob: turns pointers-to-zero into nil pointers #4609

reinerp opened this issue Jan 4, 2013 · 3 comments

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@reinerp
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reinerp commented Jan 4, 2013

See http://play.golang.org/p/0drzUw8O6w. The pointer-to-one gets turned into a
pointer-to-one, but the the pointer-to-zero gets turned into a nil pointer.
@dsymonds
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dsymonds commented Jan 7, 2013

Comment 2:

I'm not sure this is even considered a bug; I think this is how gobs are supposed to
work. Per http://golang.org/pkg/encoding/gob/, pointers are flattened, so encoding
struct{x *int}{&0} (using "&0" as a notation for pointer to an int with value zero) is
intended to be equivalent to encoding struct{x int}{0}, which is specified to not be
explicitly encoded.
It's a shame that this means that encoding/gob can't preserve things like protocol
buffers, but that's just the way it is. The workaround there is to encode the proto
yourself, and encode []byte via gobs instead.

Labels changed: added priority-later, packagechange, removed priority-triage, go1.1.

Owner changed to @robpike.

Status changed to Thinking.

@robpike
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robpike commented Feb 13, 2013

Comment 3:

A consequence of the design. Perhaps unfortunate, but not going to change.

Status changed to WorkingAsIntended.

@minux
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minux commented Apr 12, 2013

Comment 4:

Issue #5275 has been merged into this issue.

@golang golang locked and limited conversation to collaborators Jun 24, 2016
@rsc rsc unassigned robpike Jun 22, 2022
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