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x/mobile: Failed to build iOS framework generated by gomobile #21129

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libnat opened this issue Jul 23, 2017 · 1 comment
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x/mobile: Failed to build iOS framework generated by gomobile #21129

libnat opened this issue Jul 23, 2017 · 1 comment
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FrozenDueToAge mobile Android, iOS, and x/mobile
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@libnat
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libnat commented Jul 23, 2017

Please answer these questions before submitting your issue. Thanks!

What version of Go are you using (go version)?

go version go1.9beta2 darwin/amd64

What operating system and processor architecture are you using (go env)?

GOARCH="amd64"
GOBIN=""
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="darwin"
GOOS="darwin"

What did you do?

I implement a client sdk in Go, and compile it into iOS framework client.framework with gomobile bind -target=ios.
Then embed this framework into an iOS Project in Swift.
Build the iOS project.

What did you expect to see?

Build success.

What did you see instead?

Code sign error:
client.framework: code object is not signed at all

@bradfitz bradfitz changed the title Failed to build iOS framework generated by gomobile x/mobile: Failed to build iOS framework generated by gomobile Jul 23, 2017
@gopherbot gopherbot added this to the Unreleased milestone Jul 23, 2017
@bradfitz bradfitz added the mobile Android, iOS, and x/mobile label Jul 23, 2017
@libnat
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libnat commented Jul 23, 2017

Sorry, I am using Xcode 9 beta 3. This issue may be caused by Xcode's tools.

@libnat libnat closed this as completed Jul 23, 2017
@golang golang locked and limited conversation to collaborators Jul 23, 2018
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Labels
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