You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I implement a client sdk in Go, and compile it into iOS framework client.framework with gomobile bind -target=ios.
Then embed this framework into an iOS Project in Swift.
Build the iOS project.
What did you expect to see?
Build success.
What did you see instead?
Code sign error:
client.framework: code object is not signed at all
The text was updated successfully, but these errors were encountered:
bradfitz
changed the title
Failed to build iOS framework generated by gomobile
x/mobile: Failed to build iOS framework generated by gomobile
Jul 23, 2017
Please answer these questions before submitting your issue. Thanks!
What version of Go are you using (
go version
)?go version go1.9beta2 darwin/amd64
What operating system and processor architecture are you using (
go env
)?GOARCH="amd64"
GOBIN=""
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="darwin"
GOOS="darwin"
What did you do?
I implement a client sdk in Go, and compile it into iOS framework client.framework with
gomobile bind -target=ios
.Then embed this framework into an iOS Project in Swift.
Build the iOS project.
What did you expect to see?
Build success.
What did you see instead?
Code sign error:
client.framework: code object is not signed at all
The text was updated successfully, but these errors were encountered: