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@ngreduce that sounds like good suggestion to me. Would you like to send a change to implement this? See https://golang.org/doc/contribute.html for how to contribute.
Having subtle bugs with red and blue channels jumping around.
Current shiny implementation seems more reliable. I will reopen issue later, if will have any ideas why that happens.
Hi, everyone.
Why not use BITMAPV4HEADER fields BV4{Red, Green, Blue }Mask instead of moving bytes around?
https://github.com/golang/exp/blob/master/shiny/driver/windriver/windraw.go#L19
I`ve tried it on my Windows 10 machine, and it works quite well.
Should be supported from Windows 2000.
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