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aks-iMac:src ReactNative$ gomobile init gomobile: go install -p=4 golang.org/x/mobile/gl failed: exit status 2
In file included from ../../TestGoMobile/src/golang.org/x/mobile/gl/work.go:24: ./work.h:20:10: fatal error: 'OpenGL/gl3.h' file not found
^
1 error generated.
aks-iMac:src ReactNative$ go version go version go1.6.2 darwin/amd64 aks-iMac:src ReactNative$ go env GOARCH="amd64" GOBIN="" GOEXE="" GOHOSTARCH="amd64" GOHOSTOS="darwin" GOOS="darwin" GOPATH="/Users/ReactNative/Desktop/TestGoMobile" GORACE="" GOROOT="/usr/local/go" GOTOOLDIR="/usr/local/go/pkg/tool/darwin_amd64" GO15VENDOREXPERIMENT="1" CC="clang" GOGCCFLAGS="-fPIC -m64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fno-common" CXX="clang++" CGO_ENABLED="1"
The text was updated successfully, but these errors were encountered:
/cc @crawshaw @hyangah
Sorry, something went wrong.
what's the status of this?
Is this still a problem? I can't reproduce the problem and I don't have OpenGL/gl3.h on my system either.
Since gomobile init seems to work properly, I would close the issue as an outdated status. Feel free to comment out if this is not the case.
gomobile init
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aks-iMac:src ReactNative$ gomobile init
gomobile: go install -p=4 golang.org/x/mobile/gl failed: exit status 2
golang.org/x/mobile/gl
In file included from ../../TestGoMobile/src/golang.org/x/mobile/gl/work.go:24:
./work.h:20:10: fatal error: 'OpenGL/gl3.h' file not found
include <OpenGL/gl3.h>
1 error generated.
aks-iMac:src ReactNative$ go version
go version go1.6.2 darwin/amd64
aks-iMac:src ReactNative$ go env
GOARCH="amd64"
GOBIN=""
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="darwin"
GOOS="darwin"
GOPATH="/Users/ReactNative/Desktop/TestGoMobile"
GORACE=""
GOROOT="/usr/local/go"
GOTOOLDIR="/usr/local/go/pkg/tool/darwin_amd64"
GO15VENDOREXPERIMENT="1"
CC="clang"
GOGCCFLAGS="-fPIC -m64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fno-common"
CXX="clang++"
CGO_ENABLED="1"
The text was updated successfully, but these errors were encountered: