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x/tools/cmd/present: playground stopped working on Google App Engine #15981
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As far as I can tell, I copied over Easily remedied by updating the package, re-copying files, and redeploying, but if this is actually the cause, this feels like a backwards-incompatible change. |
So you were using a present directory copied from an earlier revision of |
AFAICT, (hum... actually not completely sure this is the same issue than the OP...) |
@peggyl ping: can you confirm my interpretation of your issue report? |
@sbinet that's probably an issue with talks.godoc.org, separate to this one. Care to file an issue at the golang/gddo issue tracker? |
indeed, that's a duplicate of golang/gddo#418 |
ping @peggyl
|
Timed out in state WaitingForInfo. Closing. (I am just a bot, though. Please speak up if this is a mistake or you have the requested information.) |
Please answer these questions before submitting your issue. Thanks!
go version
)?go1.6.2 darwin/amd64 (but I don't believe the issue is in the Go version)
Chrome 50.0.2661.102 and Firefox 43.0.4
go env
)?GOARCH="amd64"
GOBIN=""
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="darwin"
GOOS="darwin"
GOPATH="/Users/peggyli/go"
GORACE=""
GOROOT="/usr/local/Cellar/go/1.6.2/libexec"
GOTOOLDIR="/usr/local/Cellar/go/1.6.2/libexec/pkg/tool/darwin_amd64"
GO15VENDOREXPERIMENT="1"
CC="clang"
GOGCCFLAGS="-fPIC -m64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fno-common"
CXX="clang++"
CGO_ENABLED="1"
app.yaml
andpresent/
directory. Existing projects seem unaffected..slide
file that conforms to thepresent
format. It can be very simple - just needs to include.play something.go
on one slide. "Hello world" is sufficient.Run
button that executes the Go code (i.e. prints "hello world").No
Run
button displayed -> unable to run code. Have not disabled -playground (or tried hacking NaCl in GAE or related).Notes - I haven't had a lot of time to debug, but:
.play
examples on talks.golang.org also work.go get -u golang.org/x/tools/cmd/present
play.js
handler to always return a clean copy of https://talks.golang.org/play.js, which actually seems to fix the problem. Probably worth looking at the diff, but I just haven't had a chance to.The text was updated successfully, but these errors were encountered: