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x/mobile/cmd/gomobile: ios build must not fail if there are no assets #11445

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rakyll opened this issue Jun 28, 2015 · 2 comments
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x/mobile/cmd/gomobile: ios build must not fail if there are no assets #11445

rakyll opened this issue Jun 28, 2015 · 2 comments
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@rakyll
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rakyll commented Jun 28, 2015

$ tree
.
└── hello.go


$ gomobile build -target=ios .
** BUILD FAILED **


The following build commands failed:
  CpResource main/assets build/Release-iphoneos/main.app/assets
(1 failure)
gomobile: exit status 65
@rakyll rakyll self-assigned this Jun 28, 2015
@rakyll rakyll added this to the Go1.5 milestone Jun 28, 2015
@rakyll rakyll changed the title x/mobile/cmd/gomobile: ios build must not fail if there are no asset x/mobile/cmd/gomobile: ios build must not fail if there are no assets Jun 28, 2015
@rakyll
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rakyll commented Jun 28, 2015

Build fails if there are no files in the assets directory as well as there are no assets directory.

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CL https://golang.org/cl/11585 mentions this issue.

@golang golang locked and limited conversation to collaborators Jun 28, 2016
imWildCat pushed a commit to imWildCat/go-mobile that referenced this issue Apr 10, 2021
Fixes golang/go#11445.

Change-Id: Ie1eb6df1501aeb651439711d08f2a7505b386614
Reviewed-on: https://go-review.googlesource.com/11585
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
imWildCat pushed a commit to imWildCat/go-mobile that referenced this issue Apr 11, 2021
Fixes golang/go#11445.

Change-Id: Ie1eb6df1501aeb651439711d08f2a7505b386614
Reviewed-on: https://go-review.googlesource.com/11585
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
@rsc rsc unassigned rakyll Jun 23, 2022
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