You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, the audio player has a naive OpenAL backend that buffers the entire source into the memory to prepare the media. We currently can only recommend the audio player to play small audio files such as sound effects.
In order to relax this restriction we should limit the generation of OpenAL buffers and reuse them as the source is done processing. The number of buffers to be generated are limited on some platforms, such as iOS, to certain number. The rate of processing, and the host device's resources are both critical in the determination of the number of active buffers.
The text was updated successfully, but these errors were encountered:
Currently, the audio player has a naive OpenAL backend that buffers the entire source into the memory to prepare the media. We currently can only recommend the audio player to play small audio files such as sound effects.
In order to relax this restriction we should limit the generation of OpenAL buffers and reuse them as the source is done processing. The number of buffers to be generated are limited on some platforms, such as iOS, to certain number. The rate of processing, and the host device's resources are both critical in the determination of the number of active buffers.
The text was updated successfully, but these errors were encountered: