1
2
3
4
5 package image
6
7
8
9
10 type Color interface {
11 RGBA() (r, g, b, a uint32)
12 }
13
14
15
16 type RGBAColor struct {
17 R, G, B, A uint8
18 }
19
20 func (c RGBAColor) RGBA() (r, g, b, a uint32) {
21 r = uint32(c.R)
22 r |= r << 8
23 g = uint32(c.G)
24 g |= g << 8
25 b = uint32(c.B)
26 b |= b << 8
27 a = uint32(c.A)
28 a |= a << 8
29 return
30 }
31
32
33
34 type RGBA64Color struct {
35 R, G, B, A uint16
36 }
37
38 func (c RGBA64Color) RGBA() (r, g, b, a uint32) {
39 return uint32(c.R), uint32(c.G), uint32(c.B), uint32(c.A)
40 }
41
42
43 type NRGBAColor struct {
44 R, G, B, A uint8
45 }
46
47 func (c NRGBAColor) RGBA() (r, g, b, a uint32) {
48 r = uint32(c.R)
49 r |= r << 8
50 r *= uint32(c.A)
51 r /= 0xff
52 g = uint32(c.G)
53 g |= g << 8
54 g *= uint32(c.A)
55 g /= 0xff
56 b = uint32(c.B)
57 b |= b << 8
58 b *= uint32(c.A)
59 b /= 0xff
60 a = uint32(c.A)
61 a |= a << 8
62 return
63 }
64
65
66
67 type NRGBA64Color struct {
68 R, G, B, A uint16
69 }
70
71 func (c NRGBA64Color) RGBA() (r, g, b, a uint32) {
72 r = uint32(c.R)
73 r *= uint32(c.A)
74 r /= 0xffff
75 g = uint32(c.G)
76 g *= uint32(c.A)
77 g /= 0xffff
78 b = uint32(c.B)
79 b *= uint32(c.A)
80 b /= 0xffff
81 a = uint32(c.A)
82 return
83 }
84
85
86 type AlphaColor struct {
87 A uint8
88 }
89
90 func (c AlphaColor) RGBA() (r, g, b, a uint32) {
91 a = uint32(c.A)
92 a |= a << 8
93 return a, a, a, a
94 }
95
96
97 type Alpha16Color struct {
98 A uint16
99 }
100
101 func (c Alpha16Color) RGBA() (r, g, b, a uint32) {
102 a = uint32(c.A)
103 return a, a, a, a
104 }
105
106
107 type GrayColor struct {
108 Y uint8
109 }
110
111 func (c GrayColor) RGBA() (r, g, b, a uint32) {
112 y := uint32(c.Y)
113 y |= y << 8
114 return y, y, y, 0xffff
115 }
116
117
118 type Gray16Color struct {
119 Y uint16
120 }
121
122 func (c Gray16Color) RGBA() (r, g, b, a uint32) {
123 y := uint32(c.Y)
124 return y, y, y, 0xffff
125 }
126
127
128
129 type ColorModel interface {
130 Convert(c Color) Color
131 }
132
133
134
135
136
137 type ColorModelFunc func(Color) Color
138
139 func (f ColorModelFunc) Convert(c Color) Color {
140 return f(c)
141 }
142
143 func toRGBAColor(c Color) Color {
144 if _, ok := c.(RGBAColor); ok {
145 return c
146 }
147 r, g, b, a := c.RGBA()
148 return RGBAColor{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), uint8(a >> 8)}
149 }
150
151 func toRGBA64Color(c Color) Color {
152 if _, ok := c.(RGBA64Color); ok {
153 return c
154 }
155 r, g, b, a := c.RGBA()
156 return RGBA64Color{uint16(r), uint16(g), uint16(b), uint16(a)}
157 }
158
159 func toNRGBAColor(c Color) Color {
160 if _, ok := c.(NRGBAColor); ok {
161 return c
162 }
163 r, g, b, a := c.RGBA()
164 if a == 0xffff {
165 return NRGBAColor{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), 0xff}
166 }
167 if a == 0 {
168 return NRGBAColor{0, 0, 0, 0}
169 }
170
171 r = (r * 0xffff) / a
172 g = (g * 0xffff) / a
173 b = (b * 0xffff) / a
174 return NRGBAColor{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), uint8(a >> 8)}
175 }
176
177 func toNRGBA64Color(c Color) Color {
178 if _, ok := c.(NRGBA64Color); ok {
179 return c
180 }
181 r, g, b, a := c.RGBA()
182 if a == 0xffff {
183 return NRGBA64Color{uint16(r), uint16(g), uint16(b), 0xffff}
184 }
185 if a == 0 {
186 return NRGBA64Color{0, 0, 0, 0}
187 }
188
189 r = (r * 0xffff) / a
190 g = (g * 0xffff) / a
191 b = (b * 0xffff) / a
192 return NRGBA64Color{uint16(r), uint16(g), uint16(b), uint16(a)}
193 }
194
195 func toAlphaColor(c Color) Color {
196 if _, ok := c.(AlphaColor); ok {
197 return c
198 }
199 _, _, _, a := c.RGBA()
200 return AlphaColor{uint8(a >> 8)}
201 }
202
203 func toAlpha16Color(c Color) Color {
204 if _, ok := c.(Alpha16Color); ok {
205 return c
206 }
207 _, _, _, a := c.RGBA()
208 return Alpha16Color{uint16(a)}
209 }
210
211 func toGrayColor(c Color) Color {
212 if _, ok := c.(GrayColor); ok {
213 return c
214 }
215 r, g, b, _ := c.RGBA()
216 y := (299*r + 587*g + 114*b + 500) / 1000
217 return GrayColor{uint8(y >> 8)}
218 }
219
220 func toGray16Color(c Color) Color {
221 if _, ok := c.(Gray16Color); ok {
222 return c
223 }
224 r, g, b, _ := c.RGBA()
225 y := (299*r + 587*g + 114*b + 500) / 1000
226 return Gray16Color{uint16(y)}
227 }
228
229
230 var RGBAColorModel ColorModel = ColorModelFunc(toRGBAColor)
231
232
233 var RGBA64ColorModel ColorModel = ColorModelFunc(toRGBA64Color)
234
235
236 var NRGBAColorModel ColorModel = ColorModelFunc(toNRGBAColor)
237
238
239 var NRGBA64ColorModel ColorModel = ColorModelFunc(toNRGBA64Color)
240
241
242 var AlphaColorModel ColorModel = ColorModelFunc(toAlphaColor)
243
244
245 var Alpha16ColorModel ColorModel = ColorModelFunc(toAlpha16Color)
246
247
248 var GrayColorModel ColorModel = ColorModelFunc(toGrayColor)
249
250
251 var Gray16ColorModel ColorModel = ColorModelFunc(toGray16Color)