// Copyright 2022 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package slog import ( "fmt" "math" "runtime" "slices" "strconv" "strings" "time" "unsafe" ) // A Value can represent any Go value, but unlike type any, // it can represent most small values without an allocation. // The zero Value corresponds to nil. type Value struct { _ [0]func() // disallow == // num holds the value for Kinds Int64, Uint64, Float64, Bool and Duration, // the string length for KindString, and nanoseconds since the epoch for KindTime. num uint64 // If any is of type Kind, then the value is in num as described above. // If any is of type *time.Location, then the Kind is Time and time.Time value // can be constructed from the Unix nanos in num and the location (monotonic time // is not preserved). // If any is of type stringptr, then the Kind is String and the string value // consists of the length in num and the pointer in any. // Otherwise, the Kind is Any and any is the value. // (This implies that Attrs cannot store values of type Kind, *time.Location // or stringptr.) any any } type ( stringptr *byte // used in Value.any when the Value is a string groupptr *Attr // used in Value.any when the Value is a []Attr ) // Kind is the kind of a [Value]. type Kind int // The following list is sorted alphabetically, but it's also important that // KindAny is 0 so that a zero Value represents nil. const ( KindAny Kind = iota KindBool KindDuration KindFloat64 KindInt64 KindString KindTime KindUint64 KindGroup KindLogValuer ) var kindStrings = []string{ "Any", "Bool", "Duration", "Float64", "Int64", "String", "Time", "Uint64", "Group", "LogValuer", } func (k Kind) String() string { if k >= 0 && int(k) < len(kindStrings) { return kindStrings[k] } return "" } // Unexported version of Kind, just so we can store Kinds in Values. // (No user-provided value has this type.) type kind Kind // Kind returns v's Kind. func (v Value) Kind() Kind { switch x := v.any.(type) { case Kind: return x case stringptr: return KindString case timeLocation: return KindTime case groupptr: return KindGroup case LogValuer: return KindLogValuer case kind: // a kind is just a wrapper for a Kind return KindAny default: return KindAny } } //////////////// Constructors // StringValue returns a new [Value] for a string. func StringValue(value string) Value { return Value{num: uint64(len(value)), any: stringptr(unsafe.StringData(value))} } // IntValue returns a [Value] for an int. func IntValue(v int) Value { return Int64Value(int64(v)) } // Int64Value returns a [Value] for an int64. func Int64Value(v int64) Value { return Value{num: uint64(v), any: KindInt64} } // Uint64Value returns a [Value] for a uint64. func Uint64Value(v uint64) Value { return Value{num: v, any: KindUint64} } // Float64Value returns a [Value] for a floating-point number. func Float64Value(v float64) Value { return Value{num: math.Float64bits(v), any: KindFloat64} } // BoolValue returns a [Value] for a bool. func BoolValue(v bool) Value { u := uint64(0) if v { u = 1 } return Value{num: u, any: KindBool} } // Unexported version of *time.Location, just so we can store *time.Locations in // Values. (No user-provided value has this type.) type timeLocation *time.Location // TimeValue returns a [Value] for a [time.Time]. // It discards the monotonic portion. func TimeValue(v time.Time) Value { if v.IsZero() { // UnixNano on the zero time is undefined, so represent the zero time // with a nil *time.Location instead. time.Time.Location method never // returns nil, so a Value with any == timeLocation(nil) cannot be // mistaken for any other Value, time.Time or otherwise. return Value{any: timeLocation(nil)} } return Value{num: uint64(v.UnixNano()), any: timeLocation(v.Location())} } // DurationValue returns a [Value] for a [time.Duration]. func DurationValue(v time.Duration) Value { return Value{num: uint64(v.Nanoseconds()), any: KindDuration} } // GroupValue returns a new [Value] for a list of Attrs. // The caller must not subsequently mutate the argument slice. func GroupValue(as ...Attr) Value { // Remove empty groups. // It is simpler overall to do this at construction than // to check each Group recursively for emptiness. if n := countEmptyGroups(as); n > 0 { as2 := make([]Attr, 0, len(as)-n) for _, a := range as { if !a.Value.isEmptyGroup() { as2 = append(as2, a) } } as = as2 } return Value{num: uint64(len(as)), any: groupptr(unsafe.SliceData(as))} } // countEmptyGroups returns the number of empty group values in its argument. func countEmptyGroups(as []Attr) int { n := 0 for _, a := range as { if a.Value.isEmptyGroup() { n++ } } return n } // AnyValue returns a [Value] for the supplied value. // // If the supplied value is of type Value, it is returned // unmodified. // // Given a value of one of Go's predeclared string, bool, or // (non-complex) numeric types, AnyValue returns a Value of kind // [KindString], [KindBool], [KindUint64], [KindInt64], or [KindFloat64]. // The width of the original numeric type is not preserved. // // Given a [time.Time] or [time.Duration] value, AnyValue returns a Value of kind // [KindTime] or [KindDuration]. The monotonic time is not preserved. // // For nil, or values of all other types, including named types whose // underlying type is numeric, AnyValue returns a value of kind [KindAny]. func AnyValue(v any) Value { switch v := v.(type) { case string: return StringValue(v) case int: return Int64Value(int64(v)) case uint: return Uint64Value(uint64(v)) case int64: return Int64Value(v) case uint64: return Uint64Value(v) case bool: return BoolValue(v) case time.Duration: return DurationValue(v) case time.Time: return TimeValue(v) case uint8: return Uint64Value(uint64(v)) case uint16: return Uint64Value(uint64(v)) case uint32: return Uint64Value(uint64(v)) case uintptr: return Uint64Value(uint64(v)) case int8: return Int64Value(int64(v)) case int16: return Int64Value(int64(v)) case int32: return Int64Value(int64(v)) case float64: return Float64Value(v) case float32: return Float64Value(float64(v)) case []Attr: return GroupValue(v...) case Kind: return Value{any: kind(v)} case Value: return v default: return Value{any: v} } } //////////////// Accessors // Any returns v's value as an any. func (v Value) Any() any { switch v.Kind() { case KindAny: if k, ok := v.any.(kind); ok { return Kind(k) } return v.any case KindLogValuer: return v.any case KindGroup: return v.group() case KindInt64: return int64(v.num) case KindUint64: return v.num case KindFloat64: return v.float() case KindString: return v.str() case KindBool: return v.bool() case KindDuration: return v.duration() case KindTime: return v.time() default: panic(fmt.Sprintf("bad kind: %s", v.Kind())) } } // String returns Value's value as a string, formatted like [fmt.Sprint]. Unlike // the methods Int64, Float64, and so on, which panic if v is of the // wrong kind, String never panics. func (v Value) String() string { if sp, ok := v.any.(stringptr); ok { return unsafe.String(sp, v.num) } var buf []byte return string(v.append(buf)) } func (v Value) str() string { return unsafe.String(v.any.(stringptr), v.num) } // Int64 returns v's value as an int64. It panics // if v is not a signed integer. func (v Value) Int64() int64 { if g, w := v.Kind(), KindInt64; g != w { panic(fmt.Sprintf("Value kind is %s, not %s", g, w)) } return int64(v.num) } // Uint64 returns v's value as a uint64. It panics // if v is not an unsigned integer. func (v Value) Uint64() uint64 { if g, w := v.Kind(), KindUint64; g != w { panic(fmt.Sprintf("Value kind is %s, not %s", g, w)) } return v.num } // Bool returns v's value as a bool. It panics // if v is not a bool. func (v Value) Bool() bool { if g, w := v.Kind(), KindBool; g != w { panic(fmt.Sprintf("Value kind is %s, not %s", g, w)) } return v.bool() } func (v Value) bool() bool { return v.num == 1 } // Duration returns v's value as a [time.Duration]. It panics // if v is not a time.Duration. func (v Value) Duration() time.Duration { if g, w := v.Kind(), KindDuration; g != w { panic(fmt.Sprintf("Value kind is %s, not %s", g, w)) } return v.duration() } func (v Value) duration() time.Duration { return time.Duration(int64(v.num)) } // Float64 returns v's value as a float64. It panics // if v is not a float64. func (v Value) Float64() float64 { if g, w := v.Kind(), KindFloat64; g != w { panic(fmt.Sprintf("Value kind is %s, not %s", g, w)) } return v.float() } func (v Value) float() float64 { return math.Float64frombits(v.num) } // Time returns v's value as a [time.Time]. It panics // if v is not a time.Time. func (v Value) Time() time.Time { if g, w := v.Kind(), KindTime; g != w { panic(fmt.Sprintf("Value kind is %s, not %s", g, w)) } return v.time() } func (v Value) time() time.Time { loc := v.any.(timeLocation) if loc == nil { return time.Time{} } return time.Unix(0, int64(v.num)).In(loc) } // LogValuer returns v's value as a LogValuer. It panics // if v is not a LogValuer. func (v Value) LogValuer() LogValuer { return v.any.(LogValuer) } // Group returns v's value as a []Attr. // It panics if v's [Kind] is not [KindGroup]. func (v Value) Group() []Attr { if sp, ok := v.any.(groupptr); ok { return unsafe.Slice((*Attr)(sp), v.num) } panic("Group: bad kind") } func (v Value) group() []Attr { return unsafe.Slice((*Attr)(v.any.(groupptr)), v.num) } //////////////// Other // Equal reports whether v and w represent the same Go value. func (v Value) Equal(w Value) bool { k1 := v.Kind() k2 := w.Kind() if k1 != k2 { return false } switch k1 { case KindInt64, KindUint64, KindBool, KindDuration: return v.num == w.num case KindString: return v.str() == w.str() case KindFloat64: return v.float() == w.float() case KindTime: return v.time().Equal(w.time()) case KindAny, KindLogValuer: return v.any == w.any // may panic if non-comparable case KindGroup: return slices.EqualFunc(v.group(), w.group(), Attr.Equal) default: panic(fmt.Sprintf("bad kind: %s", k1)) } } // isEmptyGroup reports whether v is a group that has no attributes. func (v Value) isEmptyGroup() bool { if v.Kind() != KindGroup { return false } // We do not need to recursively examine the group's Attrs for emptiness, // because GroupValue removed them when the group was constructed, and // groups are immutable. return len(v.group()) == 0 } // append appends a text representation of v to dst. // v is formatted as with fmt.Sprint. func (v Value) append(dst []byte) []byte { switch v.Kind() { case KindString: return append(dst, v.str()...) case KindInt64: return strconv.AppendInt(dst, int64(v.num), 10) case KindUint64: return strconv.AppendUint(dst, v.num, 10) case KindFloat64: return strconv.AppendFloat(dst, v.float(), 'g', -1, 64) case KindBool: return strconv.AppendBool(dst, v.bool()) case KindDuration: return append(dst, v.duration().String()...) case KindTime: return append(dst, v.time().String()...) case KindGroup: return fmt.Append(dst, v.group()) case KindAny, KindLogValuer: return fmt.Append(dst, v.any) default: panic(fmt.Sprintf("bad kind: %s", v.Kind())) } } // A LogValuer is any Go value that can convert itself into a Value for logging. // // This mechanism may be used to defer expensive operations until they are // needed, or to expand a single value into a sequence of components. type LogValuer interface { LogValue() Value } const maxLogValues = 100 // Resolve repeatedly calls LogValue on v while it implements [LogValuer], // and returns the result. // If v resolves to a group, the group's attributes' values are not recursively // resolved. // If the number of LogValue calls exceeds a threshold, a Value containing an // error is returned. // Resolve's return value is guaranteed not to be of Kind [KindLogValuer]. func (v Value) Resolve() (rv Value) { orig := v defer func() { if r := recover(); r != nil { rv = AnyValue(fmt.Errorf("LogValue panicked\n%s", stack(3, 5))) } }() for i := 0; i < maxLogValues; i++ { if v.Kind() != KindLogValuer { return v } v = v.LogValuer().LogValue() } err := fmt.Errorf("LogValue called too many times on Value of type %T", orig.Any()) return AnyValue(err) } func stack(skip, nFrames int) string { pcs := make([]uintptr, nFrames+1) n := runtime.Callers(skip+1, pcs) if n == 0 { return "(no stack)" } frames := runtime.CallersFrames(pcs[:n]) var b strings.Builder i := 0 for { frame, more := frames.Next() fmt.Fprintf(&b, "called from %s (%s:%d)\n", frame.Function, frame.File, frame.Line) if !more { break } i++ if i >= nFrames { fmt.Fprintf(&b, "(rest of stack elided)\n") break } } return b.String() }