The Go Programming Language

Package image

import "image"

Package image implements a basic 2-D image library.

See "The Go image package" for an introduction to this package: http://blog.golang.org/2011/09/go-image-package.html

Package files

color.go format.go geom.go image.go names.go

Variables

var (
    // Black is an opaque black ColorImage.
    Black = NewColorImage(Gray16Color{0})
    // White is an opaque white ColorImage.
    White = NewColorImage(Gray16Color{0xffff})
    // Transparent is a fully transparent ColorImage.
    Transparent = NewColorImage(Alpha16Color{0})
    // Opaque is a fully opaque ColorImage.
    Opaque = NewColorImage(Alpha16Color{0xffff})
)

An UnknownFormatErr indicates that decoding encountered an unknown format.

var UnknownFormatErr = os.NewError("image: unknown format")

func RegisterFormat

func RegisterFormat(name, magic string, decode func(io.Reader) (Image, os.Error), decodeConfig func(io.Reader) (Config, os.Error))

RegisterFormat registers an image format for use by Decode. Name is the name of the format, like "jpeg" or "png". Magic is the magic prefix that identifies the format's encoding. The magic string can contain "?" wildcards that each match any one byte. Decode is the function that decodes the encoded image. DecodeConfig is the function that decodes just its configuration.

type Alpha

Alpha is an in-memory image of AlphaColor values.

type Alpha struct {
    // Pix holds the image's pixels, as alpha values. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewAlpha

func NewAlpha(w, h int) *Alpha

NewAlpha returns a new Alpha with the given width and height.

func (*Alpha) At

func (p *Alpha) At(x, y int) Color

func (*Alpha) Bounds

func (p *Alpha) Bounds() Rectangle

func (*Alpha) ColorModel

func (p *Alpha) ColorModel() ColorModel

func (*Alpha) Opaque

func (p *Alpha) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*Alpha) Set

func (p *Alpha) Set(x, y int, c Color)

func (*Alpha) SetAlpha

func (p *Alpha) SetAlpha(x, y int, c AlphaColor)

func (*Alpha) SubImage

func (p *Alpha) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type Alpha16

Alpha16 is an in-memory image of Alpha16Color values.

type Alpha16 struct {
    // Pix holds the image's pixels, as alpha values in big-endian format. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*2].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewAlpha16

func NewAlpha16(w, h int) *Alpha16

NewAlpha16 returns a new Alpha16 with the given width and height.

func (*Alpha16) At

func (p *Alpha16) At(x, y int) Color

func (*Alpha16) Bounds

func (p *Alpha16) Bounds() Rectangle

func (*Alpha16) ColorModel

func (p *Alpha16) ColorModel() ColorModel

func (*Alpha16) Opaque

func (p *Alpha16) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*Alpha16) Set

func (p *Alpha16) Set(x, y int, c Color)

func (*Alpha16) SetAlpha16

func (p *Alpha16) SetAlpha16(x, y int, c Alpha16Color)

func (*Alpha16) SubImage

func (p *Alpha16) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type Alpha16Color

Alpha16Color represents a 16-bit alpha.

type Alpha16Color struct {
    A uint16
}

func (Alpha16Color) RGBA

func (c Alpha16Color) RGBA() (r, g, b, a uint32)

type AlphaColor

AlphaColor represents an 8-bit alpha.

type AlphaColor struct {
    A uint8
}

func (AlphaColor) RGBA

func (c AlphaColor) RGBA() (r, g, b, a uint32)

type Color

Color can convert itself to alpha-premultiplied RGBA, with a possible loss of precision. Each value ranges within [0, 0xFFFF], but is represented by a uint32 so that multiplying by a blend factor up to 0xFFFF will not overflow.

type Color interface {
    RGBA() (r, g, b, a uint32)
}

type ColorImage

A ColorImage is an infinite-sized Image of uniform Color. It implements both the Color and Image interfaces.

type ColorImage struct {
    C Color
}

func NewColorImage

func NewColorImage(c Color) *ColorImage

func (*ColorImage) At

func (c *ColorImage) At(x, y int) Color

func (*ColorImage) Bounds

func (c *ColorImage) Bounds() Rectangle

func (*ColorImage) ColorModel

func (c *ColorImage) ColorModel() ColorModel

func (*ColorImage) Opaque

func (c *ColorImage) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*ColorImage) RGBA

func (c *ColorImage) RGBA() (r, g, b, a uint32)

type ColorModel

ColorModel can convert foreign Colors, with a possible loss of precision, to a Color from its own color model.

type ColorModel interface {
    Convert(c Color) Color
}

The ColorModel associated with Alpha16Color.

var Alpha16ColorModel ColorModel = ColorModelFunc(toAlpha16Color)

The ColorModel associated with AlphaColor.

var AlphaColorModel ColorModel = ColorModelFunc(toAlphaColor)

The ColorModel associated with Gray16Color.

var Gray16ColorModel ColorModel = ColorModelFunc(toGray16Color)

The ColorModel associated with GrayColor.

var GrayColorModel ColorModel = ColorModelFunc(toGrayColor)

The ColorModel associated with NRGBA64Color.

var NRGBA64ColorModel ColorModel = ColorModelFunc(toNRGBA64Color)

The ColorModel associated with NRGBAColor.

var NRGBAColorModel ColorModel = ColorModelFunc(toNRGBAColor)

The ColorModel associated with RGBA64Color.

var RGBA64ColorModel ColorModel = ColorModelFunc(toRGBA64Color)

The ColorModel associated with RGBAColor.

var RGBAColorModel ColorModel = ColorModelFunc(toRGBAColor)

type ColorModelFunc

The ColorModelFunc type is an adapter to allow the use of an ordinary color conversion function as a ColorModel. If f is such a function, ColorModelFunc(f) is a ColorModel object that invokes f to implement the conversion.

type ColorModelFunc func(Color) Color

func (ColorModelFunc) Convert

func (f ColorModelFunc) Convert(c Color) Color

type Config

Config holds an image's color model and dimensions.

type Config struct {
    ColorModel    ColorModel
    Width, Height int
}

func DecodeConfig

func DecodeConfig(r io.Reader) (Config, string, os.Error)

DecodeConfig decodes the color model and dimensions of an image that has been encoded in a registered format. The string returned is the format name used during format registration. Format registration is typically done by the init method of the codec-specific package.

type Gray

Gray is an in-memory image of GrayColor values.

type Gray struct {
    // Pix holds the image's pixels, as gray values. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewGray

func NewGray(w, h int) *Gray

NewGray returns a new Gray with the given width and height.

func (*Gray) At

func (p *Gray) At(x, y int) Color

func (*Gray) Bounds

func (p *Gray) Bounds() Rectangle

func (*Gray) ColorModel

func (p *Gray) ColorModel() ColorModel

func (*Gray) Opaque

func (p *Gray) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*Gray) Set

func (p *Gray) Set(x, y int, c Color)

func (*Gray) SetGray

func (p *Gray) SetGray(x, y int, c GrayColor)

func (*Gray) SubImage

func (p *Gray) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type Gray16

Gray16 is an in-memory image of Gray16Color values.

type Gray16 struct {
    // Pix holds the image's pixels, as gray values in big-endian format. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*2].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewGray16

func NewGray16(w, h int) *Gray16

NewGray16 returns a new Gray16 with the given width and height.

func (*Gray16) At

func (p *Gray16) At(x, y int) Color

func (*Gray16) Bounds

func (p *Gray16) Bounds() Rectangle

func (*Gray16) ColorModel

func (p *Gray16) ColorModel() ColorModel

func (*Gray16) Opaque

func (p *Gray16) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*Gray16) Set

func (p *Gray16) Set(x, y int, c Color)

func (*Gray16) SetGray16

func (p *Gray16) SetGray16(x, y int, c Gray16Color)

func (*Gray16) SubImage

func (p *Gray16) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type Gray16Color

Gray16Color represents a 16-bit grayscale color.

type Gray16Color struct {
    Y uint16
}

func (Gray16Color) RGBA

func (c Gray16Color) RGBA() (r, g, b, a uint32)

type GrayColor

GrayColor represents an 8-bit grayscale color.

type GrayColor struct {
    Y uint8
}

func (GrayColor) RGBA

func (c GrayColor) RGBA() (r, g, b, a uint32)

type Image

Image is a finite rectangular grid of Colors drawn from a ColorModel.

type Image interface {
    // ColorModel returns the Image's ColorModel.
    ColorModel() ColorModel
    // Bounds returns the domain for which At can return non-zero color.
    // The bounds do not necessarily contain the point (0, 0).
    Bounds() Rectangle
    // At returns the color of the pixel at (x, y).
    // At(Bounds().Min.X, Bounds().Min.Y) returns the upper-left pixel of the grid.
    // At(Bounds().Max.X-1, Bounds().Max.Y-1) returns the lower-right one.
    At(x, y int) Color
}

func Decode

func Decode(r io.Reader) (Image, string, os.Error)

Decode decodes an image that has been encoded in a registered format. The string returned is the format name used during format registration. Format registration is typically done by the init method of the codec- specific package.

type NRGBA

NRGBA is an in-memory image of NRGBAColor values.

type NRGBA struct {
    // Pix holds the image's pixels, in R, G, B, A order. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewNRGBA

func NewNRGBA(w, h int) *NRGBA

NewNRGBA returns a new NRGBA with the given width and height.

func (*NRGBA) At

func (p *NRGBA) At(x, y int) Color

func (*NRGBA) Bounds

func (p *NRGBA) Bounds() Rectangle

func (*NRGBA) ColorModel

func (p *NRGBA) ColorModel() ColorModel

func (*NRGBA) Opaque

func (p *NRGBA) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*NRGBA) Set

func (p *NRGBA) Set(x, y int, c Color)

func (*NRGBA) SetNRGBA

func (p *NRGBA) SetNRGBA(x, y int, c NRGBAColor)

func (*NRGBA) SubImage

func (p *NRGBA) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type NRGBA64

NRGBA64 is an in-memory image of NRGBA64Color values.

type NRGBA64 struct {
    // Pix holds the image's pixels, in R, G, B, A order and big-endian format. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*8].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewNRGBA64

func NewNRGBA64(w, h int) *NRGBA64

NewNRGBA64 returns a new NRGBA64 with the given width and height.

func (*NRGBA64) At

func (p *NRGBA64) At(x, y int) Color

func (*NRGBA64) Bounds

func (p *NRGBA64) Bounds() Rectangle

func (*NRGBA64) ColorModel

func (p *NRGBA64) ColorModel() ColorModel

func (*NRGBA64) Opaque

func (p *NRGBA64) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*NRGBA64) Set

func (p *NRGBA64) Set(x, y int, c Color)

func (*NRGBA64) SetNRGBA64

func (p *NRGBA64) SetNRGBA64(x, y int, c NRGBA64Color)

func (*NRGBA64) SubImage

func (p *NRGBA64) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type NRGBA64Color

NRGBA64Color represents a non-alpha-premultiplied 64-bit color, having 16 bits for each of red, green, blue and alpha.

type NRGBA64Color struct {
    R, G, B, A uint16
}

func (NRGBA64Color) RGBA

func (c NRGBA64Color) RGBA() (r, g, b, a uint32)

type NRGBAColor

NRGBAColor represents a non-alpha-premultiplied 32-bit color.

type NRGBAColor struct {
    R, G, B, A uint8
}

func (NRGBAColor) RGBA

func (c NRGBAColor) RGBA() (r, g, b, a uint32)

type Paletted

Paletted is an in-memory image of uint8 indices into a given palette.

type Paletted struct {
    // Pix holds the image's pixels, as palette indices. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
    // Palette is the image's palette.
    Palette PalettedColorModel
}

func NewPaletted

func NewPaletted(w, h int, m PalettedColorModel) *Paletted

NewPaletted returns a new Paletted with the given width, height and palette.

func (*Paletted) At

func (p *Paletted) At(x, y int) Color

func (*Paletted) Bounds

func (p *Paletted) Bounds() Rectangle

func (*Paletted) ColorIndexAt

func (p *Paletted) ColorIndexAt(x, y int) uint8

func (*Paletted) ColorModel

func (p *Paletted) ColorModel() ColorModel

func (*Paletted) Opaque

func (p *Paletted) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*Paletted) Set

func (p *Paletted) Set(x, y int, c Color)

func (*Paletted) SetColorIndex

func (p *Paletted) SetColorIndex(x, y int, index uint8)

func (*Paletted) SubImage

func (p *Paletted) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type PalettedColorModel

A PalettedColorModel represents a fixed palette of at most 256 colors.

type PalettedColorModel []Color

func (PalettedColorModel) Convert

func (p PalettedColorModel) Convert(c Color) Color

Convert returns the palette color closest to c in Euclidean R,G,B space.

func (PalettedColorModel) Index

func (p PalettedColorModel) Index(c Color) int

Index returns the index of the palette color closest to c in Euclidean R,G,B space.

type Point

A Point is an X, Y coordinate pair. The axes increase right and down.

type Point struct {
    X, Y int
}

ZP is the zero Point.

var ZP Point

func Pt

func Pt(X, Y int) Point

Pt is shorthand for Point{X, Y}.

func (Point) Add

func (p Point) Add(q Point) Point

Add returns the vector p+q.

func (Point) Div

func (p Point) Div(k int) Point

Div returns the vector p/k.

func (Point) Eq

func (p Point) Eq(q Point) bool

Eq returns whether p and q are equal.

func (Point) In

func (p Point) In(r Rectangle) bool

In returns whether p is in r.

func (Point) Mod

func (p Point) Mod(r Rectangle) Point

Mod returns the point q in r such that p.X-q.X is a multiple of r's width and p.Y-q.Y is a multiple of r's height.

func (Point) Mul

func (p Point) Mul(k int) Point

Mul returns the vector p*k.

func (Point) String

func (p Point) String() string

String returns a string representation of p like "(3,4)".

func (Point) Sub

func (p Point) Sub(q Point) Point

Sub returns the vector p-q.

type RGBA

RGBA is an in-memory image of RGBAColor values.

type RGBA struct {
    // Pix holds the image's pixels, in R, G, B, A order. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewRGBA

func NewRGBA(w, h int) *RGBA

NewRGBA returns a new RGBA with the given width and height.

func (*RGBA) At

func (p *RGBA) At(x, y int) Color

func (*RGBA) Bounds

func (p *RGBA) Bounds() Rectangle

func (*RGBA) ColorModel

func (p *RGBA) ColorModel() ColorModel

func (*RGBA) Opaque

func (p *RGBA) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*RGBA) Set

func (p *RGBA) Set(x, y int, c Color)

func (*RGBA) SetRGBA

func (p *RGBA) SetRGBA(x, y int, c RGBAColor)

func (*RGBA) SubImage

func (p *RGBA) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type RGBA64

RGBA64 is an in-memory image of RGBA64Color values.

type RGBA64 struct {
    // Pix holds the image's pixels, in R, G, B, A order and big-endian format. The pixel at
    // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*8].
    Pix []uint8
    // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
    Stride int
    // Rect is the image's bounds.
    Rect Rectangle
}

func NewRGBA64

func NewRGBA64(w, h int) *RGBA64

NewRGBA64 returns a new RGBA64 with the given width and height.

func (*RGBA64) At

func (p *RGBA64) At(x, y int) Color

func (*RGBA64) Bounds

func (p *RGBA64) Bounds() Rectangle

func (*RGBA64) ColorModel

func (p *RGBA64) ColorModel() ColorModel

func (*RGBA64) Opaque

func (p *RGBA64) Opaque() bool

Opaque scans the entire image and returns whether or not it is fully opaque.

func (*RGBA64) Set

func (p *RGBA64) Set(x, y int, c Color)

func (*RGBA64) SetRGBA64

func (p *RGBA64) SetRGBA64(x, y int, c RGBA64Color)

func (*RGBA64) SubImage

func (p *RGBA64) SubImage(r Rectangle) Image

SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.

type RGBA64Color

RGBA64Color represents a 64-bit alpha-premultiplied color, having 16 bits for each of red, green, blue and alpha.

type RGBA64Color struct {
    R, G, B, A uint16
}

func (RGBA64Color) RGBA

func (c RGBA64Color) RGBA() (r, g, b, a uint32)

type RGBAColor

RGBAColor represents a traditional 32-bit alpha-premultiplied color, having 8 bits for each of red, green, blue and alpha.

type RGBAColor struct {
    R, G, B, A uint8
}

func (RGBAColor) RGBA

func (c RGBAColor) RGBA() (r, g, b, a uint32)

type Rectangle

A Rectangle contains the points with Min.X <= X < Max.X, Min.Y <= Y < Max.Y. It is well-formed if Min.X <= Max.X and likewise for Y. Points are always well-formed. A rectangle's methods always return well-formed outputs for well-formed inputs.

type Rectangle struct {
    Min, Max Point
}

ZR is the zero Rectangle.

var ZR Rectangle

func Rect

func Rect(x0, y0, x1, y1 int) Rectangle

Rect is shorthand for Rectangle{Pt(x0, y0), Pt(x1, y1)}.

func (Rectangle) Add

func (r Rectangle) Add(p Point) Rectangle

Add returns the rectangle r translated by p.

func (Rectangle) Canon

func (r Rectangle) Canon() Rectangle

Canon returns the canonical version of r. The returned rectangle has minimum and maximum coordinates swapped if necessary so that it is well-formed.

func (Rectangle) Dx

func (r Rectangle) Dx() int

Dx returns r's width.

func (Rectangle) Dy

func (r Rectangle) Dy() int

Dy returns r's height.

func (Rectangle) Empty

func (r Rectangle) Empty() bool

Empty returns whether the rectangle contains no points.

func (Rectangle) Eq

func (r Rectangle) Eq(s Rectangle) bool

Eq returns whether r and s are equal.

func (Rectangle) In

func (r Rectangle) In(s Rectangle) bool

In returns whether every point in r is in s.

func (Rectangle) Inset

func (r Rectangle) Inset(n int) Rectangle

Inset returns the rectangle r inset by n, which may be negative. If either of r's dimensions is less than 2*n then an empty rectangle near the center of r will be returned.

func (Rectangle) Intersect

func (r Rectangle) Intersect(s Rectangle) Rectangle

Intersect returns the largest rectangle contained by both r and s. If the two rectangles do not overlap then the zero rectangle will be returned.

func (Rectangle) Overlaps

func (r Rectangle) Overlaps(s Rectangle) bool

Overlaps returns whether r and s have a non-empty intersection.

func (Rectangle) Size

func (r Rectangle) Size() Point

Size returns r's width and height.

func (Rectangle) String

func (r Rectangle) String() string

String returns a string representation of r like "(3,4)-(6,5)".

func (Rectangle) Sub

func (r Rectangle) Sub(p Point) Rectangle

Add returns the rectangle r translated by -p.

func (Rectangle) Union

func (r Rectangle) Union(s Rectangle) Rectangle

Union returns the smallest rectangle that contains both r and s.

type Tiled

A Tiled is an infinite-sized Image that repeats another Image in both directions. Tiled{i, p}.At(x, y) will equal i.At(x+p.X, y+p.Y) for all points {x+p.X, y+p.Y} within i's Bounds.

type Tiled struct {
    I      Image
    Offset Point
}

func NewTiled

func NewTiled(i Image, offset Point) *Tiled

func (*Tiled) At

func (t *Tiled) At(x, y int) Color

func (*Tiled) Bounds

func (t *Tiled) Bounds() Rectangle

func (*Tiled) ColorModel

func (t *Tiled) ColorModel() ColorModel

Need more packages? The Package Dashboard provides a list of goinstallable packages.

Subdirectories

Name   Synopsis
..
bmp Package bmp implements a BMP image decoder.
draw Package draw provides image composition functions.
gif Package gif implements a GIF image decoder.
jpeg Package jpeg implements a JPEG image decoder and encoder.
png Package png implements a PNG image decoder and encoder.
tiff Package tiff implements a TIFF image decoder.
ycbcr Package ycbcr provides images from the Y'CbCr color model.

release.r60.3. Except as noted, this content is licensed under a Creative Commons Attribution 3.0 License.